Professional Documents
Culture Documents
I. Characteristic of Services
- Intangible: Customers wait for medical personnel to provide advice on medical examination
services.
- Created and consumed at the same time: People that wish to do their nails will go to a nail salon
(Manicurists are service providers, and manicures create products and services).
- Unique: High-end wedding dress stores will manufacture products that are unique to their
customers based on their customers' ideal ideas.
- Extensive consumer engagement: The English center notifies students about their personal study
activities on a daily basis.
- Product definition inconsistency: The cost of a movie ticket varies depending on the type of seat
and venue.
- Frequently knowledge-based: Studocu is a knowledge-based educational service because the
website covers most of the content in numerous university topics from many different schools.
- Services scattered: The rental office will assist consumers in finding a home by contacting the
landlord and preparing the relevant documentation.
- Assessing quality may be difficult: Because each patient's expectations and experiences varies
and are heterogeneous, hospitals find it challenging to gauge service quality specifically.
- Resale is unusual: Depending on the demands of the seller and buyer, tickets to famous
concerts/movies are frequently resold at a greater (or occasionally lower) price than the initial
price.
II. Characteristic of Goods
- Tangible: Personal computer.
- Generally, the product can be kept in stock: Motorcycle accessories and electronic components
- Similar products produced: Butter — margarine
- Customer input in production is limited.
- Product standardization: Hao Hao instant noodles
- The standard tangible product makes automation possible.
- Product is normally manufactured in a fixed facility (Airplanes/Ships)
- Many characteristics of quality for physical objects are simple to assess (tension in a badminton
racket)
- Products frequently have some residual value.
2. Bill of material (BOM) - outlines the component hierarchy, their descriptions, and the
quantity of each necessary to manufacture one unit of a product.
Ex: Bill of material for (a) a pair of eyeglasses and its case
3. Make-or-Buy Decisions - The option of producing a component or service versus obtaining it
from a third party.
4. Group Technology - identifies components using a coding method that specifies size, shape, and
kind of processing.
Ex: To incorporate into products with functions like together, a computer manufacturing process must
divide similar functional pieces into the same group (internal memory/external memory
group/monitor/mouse...).
III. Documents for Production
1. Assembly drawing - just depicts an expanded picture of the product
2. Assembly chart - identifies the point in production at which components are assembled into
subassemblies and, finally, into a finished product.
3. The route sheet - describes the activities necessary to make the component with the material
specified in the bill of material.
4. The work order - is a command to produce a specified quantity of a specific object, usually
according to a timetable. (A work order/formal document that grants authorisation to draw
products from inventory, conduct certain duties, and assign workers to accomplish those
functions is a ticket that a waiter writes in your favorite restaurant )
5. Engineering change notices (ENCs) - Change some component of the product's definition or
documentation, such as an engineering sketch or a bill of materials
6. Configuration management - is the system that accurately identifies a product's planned and
changing configurations and maintains control and accountability for change.
7. Product Life-Cycle Management (PLM) - Software tools that connect several stages of product
design and manufacturing.