Professional Documents
Culture Documents
Applications of medical resources, medical illustrators work closely with website, etc.) to use for patient information, the
illustration subject area specialists in order to understand the medical illustrator needs to consider who the
Medical and anatomical education key learning objectives that need to be target audience is, i.e., adults, children, the elderly,
Medical and anatomical education is one of the communicated. Medical illustrators working in visually impaired, etc., since this may affect both
primary applications of medical illustrations. medical education should also the format and style chosen, as well
Traditionally, medical illustrations have featured have a good understanding of the 6
In terms of what the as the level of detail provided.
prominently in anatomy and medical textbooks. research surrounding learning styles
It could even be argued that some of these books and theories in order to apply these future holds for Other applications
(such as Vesalius’s De humani corporis fabrica) are to their work. medical illustration, In addition to the two primary
known more for their artwork than for the New technologies such as one of the major applications described above, other
accompanying text. Such textbooks are still a virtual and augmented reality have types of applications also use
drivers will be
mainstay of medical education, featuring modern also made their way into medical medical illustration.
(usually digital) 2D illustrations. However, there education. These are discussed in recent and ongoing
is a new wave of educational resources being more detail below. developments in Medico-legal exhibits, such as
developed, aimed at engaging students who are technology. Illustrations, 3D models and
used to seeking information online and via apps. Patient information animations, can all be used to clarify
These include commercially available software The other primary application of often complex information for both
programmes, mobile apps, e and iBooks, and medical illustration is patient information. judges and juries. Such exhibits often take the
websites, as well as bespoke resources made in Traditionally, this has largely consisted of form of ‘body mapping’ where the injuries
house. Such resources tend to be more engaging illustrations and designs for 2D posters and sustained are mapped onto a digital model, both
for the user, often featuring 3D interactive leaflets. While these are still used, as with medical to prevent distress to the jury as well as helping
models and animations in place of or in addition education, there is a growing demand for them to focus on the cause and impact of the
to 2D illustrations. These can be combined information to be accessible in digital formats injury rather than the traumatic image. In
with touch-screen technology, “gamification” and online. It is well documented that patients addition, radiographs and medical scans can be
principles,3 and self-testing. E-learning is a often search their symptoms or conditions in enhanced with the addition of colour or the
growing field as it can provide students with order to find out more information without the creation of an illustrated interpretation.
access to approved learning resources remotely. need for a doctor’s appointment.4 The results of
As such, some medical schools now employ such activities can be varied, largely because of Pharmaceutical and medical device companies
e-learning technologists along with the differing quality of information utilise medical illustrations in their brochures,
medical illustrators to create visual available online. However, research by websites and promotional materials for trade
learning resources for use online; Briggs et al. demonstrated that when shows, etc. These tend to demonstrate, often to a
Figure 2 is an example created patients were provided with access to specialised medical audience, what the drug or
by the author for the high-quality digital resources (in this device is capable of as well as how to use it.
University of Dundee. It is case, a series of three iBooks con-
important to note, that taining written information along with Peer to peer science communication can take
when creating such interactive diagrams, 3D animations, many forms but typically includes illustrations,
and interactive 3D models), they no 3D models, and animations for illustrating
longer felt the need to seek scientific reports, journal articles, and conference
further information from exter- presentations. In addition, visualisations can be
nal sources, such as the useful when trying to engage the public in
internet.5 This demonstrates medical and life science research.
the importance of good quality
and readily accessible patient The future of medical
information. For this reason, many illustration and visualisation
organisations such as the NHS and Technology
medical charities have their own In terms of what the future holds for medical
webpages where they can guarantee the illustration, one of the major drivers will be
quality and accuracy of the information recent and ongoing developments in technology.
provided. Illustrations, animations, and 3D Imaging technologies such as medical and 3D
models can enhance these online resources surface scanners can capture higher resolutions
making them easier to understand and more of detail than ever before; likewise, modern 3D
accessible to a range of audiences. modelling software packages (such as Pixologic
When considering the best format (paper Zbrush, Autodesk Maya, Cinema 4D, etc.) are
leaflet, interactive PDF, e-books and iBooks, able to handle ever more complex models and
Figure 2. An example of a 3D
interactive model (of the muscles
of the hand), created by the
author for use in e-learning,
hosted online at Sketchfab.com
(https://skfb.ly/6GWXx)
Created by:
Dr Caroline Erolin
render objects with highly realistic material opposed to viewing them on a 2D screen. Models the digital and real world simultaneously.
properties. Developments in image capture and can be displayed as life-size replicas or blown up Both technologies demonstrate great promise
creation technologies are already to 100x their normal size, which for the future of medical and anatomical
being combined with new and Virtual and can be particularly useful when education in particular and may even find their
evolving forms of media (some of exploring small structures such as way into other applications such as patient
augmented reality
which have been described those of the inner ear. In addition, information and medico-legal exhibits. Currently,
above), including e and iBooks, technologies not only can objects be viewed however, most students don’t have access to good
interactive PDFs, online 3D demonstrate great from an external perspective, but quality VR and AR HMDs at home. This may
models, and mobile apps. promise for the future users can view a model, such as a change in the coming years as more affordable,
In addition to these, virtual beating heart, from within. The standalone VR headsets (such as the recently
of medical and
and augmented reality tech- term augmented reality (AR) is released Oculus Quest) become more readily
nologies are being investigated by anatomical education used to describe a range of available.
a number of medical schools as a in particular and may experiences, including the use of
means of further engaging even find their way QR codes to trigger the launch of Representation
students with virtual models.7–11
into other applications additional web-based information, Finally, it is worth saying something about
VR refers to a fully immersive such as images and models, representation in medical illustration. Parker et
experience using a head-mounted such as patient usually on mobile devices, as well al.12 in their 2017 paper “A visual analysis of
display (HMD) where the user information and as HMDs such as the Microsoft gender bias in contemporary anatomy textbooks”
can interact with a digital object or medico-legal exhibits. HoloLens. Unlike the HMDs used explored the ratio of female and male repre-
environment. One of the benefits for VR, AR HMDs show the sentation in contemporary anatomy textbooks
of viewing models in VR is that they are truly 3D, virtual scene overlaid with reality. This has the and found that out of the 17 textbooks examined
i.e., the user can move around them in space as benefit of allowing the user to interact with both (consisting of a total of 6,004 images), only 36%
of the images with an identifiable sex were female. https://www.graphicmedicine.org/. imaging, a pilot study in undergraduate
In addition, other forms of bias were also found, 3. Ang ET, Chan JM, Gopal V, Li Shia N. medical anatomy education. Clin Anat.
including: “the visualization of stereotypical Gamifying anatomy education. Clin Anat. 22018;32:238-43.
gendered emotions, roles and settings; the lack of 2018;31:997–1005. 10. Marks S, White D, Singh M. Getting up
ethnic, age, and body type diversity; and in the 4. Jutel A. ‘Dr. Google’ and his predecessors. your nose: a virtual reality education tool
almost complete adherence to a sex/gender Diagnosis. 2017;4:87–91. for nasal cavity anatomy. In: SIGGRAPH
binary”. This is a major problem considering that 5. Briggs M, Wilkinson C, Golash A. Digital Asia 2017 Symposium on Education.
these textbooks are used to educate our future multimedia books produced using iBooks ACM: New York, NY, USA; 2017. p. 1–7.
healthcare workers. Rather, medical students Author for pre-operative surgical patient 11. Moro C, Štromberga Z, Raikos A,
(along with nurses and other allied health information. J Vis Commun Med. Stirling A. The effectiveness of virtual and
professionals) need to be prepared for the diverse 2014;37:59–64. augmented reality in health sciences and
range of patients they are likely to encounter in 6. Strong J, Erolin C. Preference for detail in medical anatomy. Anat Sci Educ.
their working lives. It is the responsibility of medical illustrations amongst professionals 2017;10:549–59.
everyone associated with the production of such and laypersons. J Vis Commun Med. 12. Parker R, Larkin T, Cockburn J. A visual
material, including medical illustrators, to 2013;36:38–43. analysis of gender bias in contemporary
consider how to address this issue in the future. 7. Erolin C, Lamb C, Soames R, Wilkinson C. anatomy textbooks. Soc Sci Med.
Does virtual haptic dissection improve 2017;180:106–13.
Acknowledgements student learning? A multi-year comparative
The author would like to thank Joanne Culley for study. In: Studies in health technology and
the kind permission to reproduce her artwork. informatics. IOS Press; 2016, p. 110–7.
8. Maniam P, Schnell P, Dan L, et al.
Conflicts of interest Exploration of temporal bone anatomy Author information
The author declares no conflicts of interest. using mixed reality (HoloLens): Dr Caroline Erolin is a senior lecturer and
development of a mixed reality anatomy programme lead for the MSc in Medical Art
References teaching resource prototype. J Vis at the University of Dundee. She is Editor-in-
1. Culley J. medical-artist.com. [cited 2020 Commun Med. 2020:43:17–26. Chief of the Journal of Visual Communication
Jan 6]. https://www.medical-artist.com/ 9. Maresky HS, Oikonomou A, Ali I, in Medicine, and a member of the Institute of
portfolio/frontera-pencil-medical- Ditkofsky N, Pakkal M, Ballyk B. Virtual Medical Illustrators and Medical Artists
illustrations/ reality and cardiac anatomy: Exploring Association of Great Britain.
2. Graphic Medicine. [cited 2020 Jan 6] immersive three-dimensional cardiac