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000000.000| ALWAYS| Logging started at 2024-01-04T02:41:44.

355
000000.006| ALWAYS| CFG| CrashHandler(Sentry)
000000.182| ALWAYS| CFG| Command Line: "162.249.74.159 5166
7qU+ZBoTf8WF00ISHxxSxg== 54709691" "-Product=TFT" "-PlayerID=54709691" "-
GameID=3522328232" "-PlayerNameMode=ALIAS" "-GameBaseDir=E:\Riot Games\League of
Legends" "-Region=EUNE" "-PlatformID=EUN1" "-Locale=en_US" "-SkipBuild" "-
EnableCrashpad=true" "-EnableLNP" "-UseDX11=1:1" "-UseMetal=0:1" "-UseNewX3D" "-
UseNewX3DFramebuffers" "-RiotClientPort=52553" "-
RiotClientAuthToken=74Ny_VqOAqT6jhLBD_ZpKw"
000000.322| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
000000.323| ALWAYS| CFG| Build Version: Version 13.24.547.9214 (Dec 07
2023/10:41:40) [PUBLIC] <Releases/13.24> ChangeList: 5479214
000000.353| ALWAYS| LCURemotingClient: Initializing on port 52553
000000.366| ALWAYS| LCURemotingClient: Connected to app process.
000000.369| ALWAYS| FLOW| Initializing Renderer
000000.369| ALWAYS| r3dRenderLayer::Init enter
000000.369| ALWAYS| r3dRenderLayer::Init() exit successfully
000000.409| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32)
enter
000000.409| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000000.410| ALWAYS| DXGI version: 1.6
000000.410| ALWAYS| Detected Adapter 'Radeon RX 580 Series'
000000.413| ALWAYS| DXGI: Tearing support enabled.
000000.675| ALWAYS| DX11 feature level: 11.0
000000.825| ALWAYS| Using X3D Platform: DX11
000000.833| ALWAYS| X3D: Focus Gained
000000.860| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000000.860| ALWAYS| r3dRenderLayer::InitResources exit successfully
000000.963| ALWAYS| AudioManager: Wwise Version v2019.1.10 initialized.
000001.015| ALWAYS| FLOW| Push: Bootstrap complete
000001.016| ALWAYS| FLOW| Push: TFTPatching Current: Bootstrap
000001.018| ALWAYS| FLOW| Push: TFTPatching complete
000001.019| ALWAYS| FLOW| Pop: TFTPatching
000001.021| ALWAYS| FLOW| Pop: TFTPatching complete Current: Bootstrap
000001.022| ALWAYS| FLOW| Push: TFTCommon Current: Bootstrap
000001.252| ALWAYS| FLOW| Push: TFTCommon complete
000001.253| ALWAYS| FLOW| Push: GameSession Current: TFTCommon
000001.254| ALWAYS| GameStartData::GameID=3522328232
000001.256| ALWAYS| Client Clock Synchronization Started
000001.257| ALWAYS| CONN| Connecting to address (162.249.74.159) port (5166)
000001.258| ALWAYS| LCURemotingClient: Initializing on port 52553
000001.259| ALWAYS| CONN| Waiting for response from game server...
000001.259| ALWAYS| FLOW| Push: GameSession complete
000001.261| ALWAYS| LCURemotingClient: Connected to app process.
000001.357| ALWAYS| CONN| Hard Connect at LocalSimTime(0.000)
000001.398| ALWAYS| CLK| Replica[0] Scale negative delay correction: 0.011661
000001.398| ALWAYS| CLK| Replica[0]: Scale(1.00) LocalTime(0.000)
SegmentStartTime(1405.930) LocalOffset(1426.883) Snap
000001.398| ALWAYS| CLK| Replica[0] Pause negative delay correction: 0.012050
000001.398| ALWAYS| CLK| Replica[0]: Command(Unpause) LocalTime(1405.930)
SegmentStartTime(1405.930) LocalOffset(1426.883) Snap
000001.398| ALWAYS| CLK| Replica[1] Scale negative delay correction: 0.012138
000001.398| ALWAYS| CLK| Replica[1]: Scale(1.00) LocalTime(0.000)
SegmentStartTime(1427.085) LocalOffset(1426.883) Snap
000001.398| ALWAYS| CLK| Replica[1] Pause negative delay correction: 0.012161
000001.398| ALWAYS| CLK| Replica[1]: Command(Unpause) LocalTime(1427.085)
SegmentStartTime(1427.085) LocalOffset(1426.883) Snap
000001.452| ALWAYS| CONN| Game Info Received ServerSimTime(1405.930)
PreviousDisconnectCount(1)
000001.452| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) 'hristoludaka' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(e7bb93e7-35d4-5dca-
9b34-79d90275a403) ConnectionState(Connected)
000001.452| ALWAYS| ROST| CONNECTION READY | TeamOrder 1) '' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(9e36ec4c-9e83-5ea7-
9ce0-a0507edaa901) ConnectionState(Connected)
000001.452| ALWAYS| ROST| CONNECTION READY | TeamOrder 2) 'AndreiBoss03' **LOCAL**
- Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(f502f4fa-3c96-5517-
8dfa-ce5cd50f00b7) ConnectionState(Connected)
000001.452| ALWAYS| ROST| CONNECTION READY | TeamOrder 3) 'DeathinRomeX' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(0a2fac1c-08dc-5127-
8624-22f197dd5238) ConnectionState(Disconnected)
000001.452| ALWAYS| ROST| CONNECTION READY | TeamOrder 4) 'Prokei1' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(d6fcb5dc-5913-5f5f-
a007-cda634a74c76) ConnectionState(Connected)
000001.452| ALWAYS| ROST| CONNECTION READY | TeamOrder 5) '' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(c55b2fd2-373f-54e3-
9e80-0ff6bacbb11f) ConnectionState(Connected)
000001.452| ALWAYS| ROST| CONNECTION READY | TeamOrder 6) 'void1z' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(5b6e11df-6153-5867-
afef-9e1118be0170) ConnectionState(Connected)
000001.452| ALWAYS| ROST| CONNECTION READY | TeamOrder 7) 'Worte102' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(bc8e8d49-7c43-5361-
bc24-4750ebcdd26c) ConnectionState(Connected)
000001.452| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true
MinimumSizeToCompressPayloadThreshold=0 CompressionLevel=3 Logging=false
Wireless=false Redundancy=false Threshold=0 Resends=20 Timeout=8.000
TimeoutDisplay=3.000 MinLatency=0.000
000001.462| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000001.525| ALWAYS| CONN| Game Server Connection Established after 0.266 seconds,
0 retries
000001.525| ALWAYS| FLOW| Push: Gameplay Current: GameSession
000001.788| ALWAYS| LCURemotingClient: Initializing on port 52553
000001.790| ALWAYS| LCURemotingClient: Connected to app process.
000001.791| ALWAYS| LCURemotingClient: Initializing on port 52553
000001.793| ALWAYS| LCURemotingClient: Connected to app process.
000002.068| ALWAYS| Set focus to app
000002.471| ALWAYS| Successfully received v2 friends list:
000002.471| ALWAYS| Successfully received v2 summoner collection:
000002.471| ALWAYS| Successfully received v2 summoner with gameName Alexa and
tagLine bob
000002.471| ALWAYS| Successfully received v2 summoner with gameName Gryphon and
tagLine 44444
000002.471| ALWAYS| Successfully received v2 summoner with gameName Rozy and
tagLine UWU
000002.471| ALWAYS| Successfully received v2 summoner with gameName Kanye West and
tagLine ong
000002.471| ALWAYS| Successfully received v2 summoner with gameName i love emommies
and tagLine EUNE
000002.471| ALWAYS| Successfully received v2 summoner with gameName Munch Minister
and tagLine mommy
000002.471| ALWAYS| Successfully received v2 summoner with gameName ughibughi and
tagLine 4826
000002.471| ALWAYS| Successfully received v2 summoner with gameName Yoden and
tagLine iedi
000002.471| ALWAYS| Successfully received v2 summoner with gameName christ and
tagLine 1129
000002.471| ALWAYS| Successfully received v2 summoner with gameName その洪水 and
tagLine 8332
000002.471| ALWAYS| Successfully received v2 summoner with gameName Teoixx and
tagLine EUNE
000002.471| ALWAYS| Successfully received v2 summoner with gameName Oase and
tagLine 7184
000002.471| ALWAYS| Successfully received v2 summoner with gameName 1xbogdanv and
tagLine 2809
000002.471| ALWAYS| Successfully received v2 summoner with gameName XXIIIVI and
tagLine 3asba
000002.471| ALWAYS| Successfully received v2 summoner with gameName Sorry and
tagLine Teo
000002.471| ALWAYS| Successfully received v2 summoner with gameName Lucianize and
tagLine luci
000002.471| ALWAYS| Successfully received v2 summoner with gameName 2Psychos and
tagLine EUW
000002.471| ALWAYS| Successfully received v2 summoner with gameName SilviuFcV and
tagLine EUNE
000002.471| ALWAYS| Successfully received v2 summoner with gameName yungtaroi and
tagLine 420
000002.471| ALWAYS| Successfully received v2 summoner with gameName Quarz and
tagLine 21321
000002.471| ALWAYS| Successfully received v2 summoner with gameName DonTomperon and
tagLine 9029
000002.471| ALWAYS| Successfully received v2 summoner with gameName Rick Astley and
tagLine 4809
000002.471| ALWAYS| Successfully received v2 summoner with gameName Altex and
tagLine jmek
000002.471| ALWAYS| Successfully received v2 summoner with gameName freeridezilli
and tagLine 2229
000002.471| ALWAYS| Successfully received v2 summoner with gameName Plastmejsel and
tagLine 4424
000002.471| ALWAYS| Successfully received v2 summoner with gameName CallMehHannah
and tagLine EUNE
000002.471| ALWAYS| Successfully received v2 summoner with gameName shirozeu and
tagLine 2040
000002.471| ALWAYS| Successfully received v2 summoner with gameName Snxwy and
tagLine orfan
000002.471| ALWAYS| Successfully received v2 summoner with gameName NoNCyPaK and
tagLine EUNE
000002.471| ALWAYS| Successfully received v2 summoner with gameName ASTRA DUELIST
and tagLine 777
000002.471| ALWAYS| Successfully received v2 summoner with gameName King of Hell
and tagLine DMF
000002.471| ALWAYS| Successfully received v2 summoner with gameName Proto and
tagLine zex
000002.471| ALWAYS| Successfully received v2 summoner with gameName HeavenFFO69 and
tagLine EUNE
000002.471| ALWAYS| Successfully received v2 summoner with gameName shiro and
tagLine aaafk
000002.471| ALWAYS| Successfully received v2 summoner with gameName rein meina and
tagLine kekw
000002.471| ALWAYS| Successfully received v2 summoner with gameName WR Marcelz and
tagLine ACE
000002.471| ALWAYS| Successfully received v2 summoner with gameName chtochto2 and
tagLine 3867
000002.471| ALWAYS| Successfully received v2 summoner with gameName vanessa and
tagLine dumi
000002.471| ALWAYS| Successfully received v2 summoner with gameName AyheM and
tagLine 4708
000002.471| ALWAYS| Successfully received v2 summoner with gameName fredisanape123
and tagLine 3797
000002.471| ALWAYS| Successfully received v2 summoner with gameName 46Alex46 and
tagLine zyzz
000002.471| ALWAYS| Successfully received v2 summoner with gameName grauu and
tagLine grauu
000002.471| ALWAYS| Successfully received v2 summoner with gameName DariusPRO121
and tagLine EUNE
000002.471| ALWAYS| Successfully received v2 summoner with gameName pixel0651 and
tagLine 9284
000002.471| ALWAYS| Successfully received v2 summoner with gameName Lambda and
tagLine POOP
000002.471| ALWAYS| Successfully received v2 summoner with gameName pepper and
tagLine wam
000002.471| ALWAYS| Successfully received v2 summoner with gameName mue and tagLine
tefut
000002.471| ALWAYS| Successfully received v2 summoner with gameName Shoby KTMS and
tagLine EUNE
000002.471| ALWAYS| Successfully received v2 summoner with gameName Blueberry
Markus and tagLine 666
000002.471| ALWAYS| Successfully received v2 summoner with gameName Shi and tagLine
4828
000002.471| ALWAYS| Successfully received v2 summoner with gameName Ryoko and
tagLine 333
000002.471| ALWAYS| Successfully received v2 summoner with gameName TariksBalls and
tagLine IuGIN
000002.471| ALWAYS| Successfully received v2 summoner with gameName Caxel and
tagLine WPCG
000002.471| ALWAYS| Successfully received v2 summoner with gameName Fluttershy and
tagLine 1571
000002.471| ALWAYS| Successfully received v2 summoner with gameName FrosT and
tagLine HGG4
000002.471| ALWAYS| Successfully received v2 summoner with gameName Ardei and
tagLine Sexy
000002.471| ALWAYS| Successfully received v2 summoner with gameName KawaiiBigmac
and tagLine BRAAA
000002.572| ALWAYS| Successfully received v2 muted players list:
000002.572| ALWAYS| Successfully received v2 summoner collection:
000003.690| ALWAYS| CFG| OS Version: 10 Professional, x64 CPU: Intel(R) Core(TM)
i5-4590 CPU @ 3.30GHz, (4 cores) Instruction Set Level 7Physical memory:
17179869184Display info: Radeon RX 580 Series 4293918720 31.0.21905.1001 Driver:
31.0.21905.1001
000003.739| ALWAYS| FLOW| Push: Gameplay complete
000003.740| ALWAYS| FLOW| Push: LoadingScreen Current: Gameplay
000003.742| ALWAYS| LCURemotingClient: Initializing on port 52553
000003.745| ALWAYS| LCURemotingClient: Connected to app process.
000003.749| ALWAYS| LCUVoiceChatClient: Disabling voice, channel not available at
startup
000004.619| ALWAYS| FLOW| Begin Async Loading
000004.620| ALWAYS| FLOW| Push: LoadingScreen complete
000005.082| ALWAYS| LOAD| LOADING: Begin Game Object Update
000005.084| ALWAYS| LOAD| LOADING: End Game Object Update
000005.159| ALWAYS| Client Clock: InitialSync->Converging after 3.903 seconds.
Offset(1426.912936) Outliers(0) Delay(0.041887) DelayVariance(0.000001)
000006.750| ALWAYS| PreloadGlobalEffects
000006.774| ALWAYS| PreloadGlobalEffects Finished
000008.361| ALWAYS| FLOW| Async Loading Complete
000008.370| ALWAYS| FLOW| Data Load Complete
000008.370| ALWAYS| FLOW| Start Main Loop
000008.509| ALWAYS| CLK| Replica[0]: Scale(1.00) LocalTime(1413.082)
SegmentStartTime(1413.007) LocalOffset(1426.913) Snap
000008.509| ALWAYS| CLK| Replica[0]: Command(Unpause) LocalTime(1413.070)
SegmentStartTime(1413.007) LocalOffset(1426.913) Snap
000008.509| ALWAYS| CLK| Replica[1]: Scale(1.00) LocalTime(1434.237)
SegmentStartTime(1434.162) LocalOffset(1426.913) Snap
000008.509| ALWAYS| CLK| Replica[1]: Command(Unpause) LocalTime(1434.225)
SegmentStartTime(1434.162) LocalOffset(1426.913) Snap
000008.509| ALWAYS| CLK| Replica[0]: Scale(1.00) LocalTime(1413.070)
SegmentStartTime(1413.007) LocalOffset(1426.913) Snap
000008.509| ALWAYS| CLK| Replica[0]: Command(Unpause) LocalTime(1413.070)
SegmentStartTime(1413.007) LocalOffset(1426.913) Snap
000008.509| ALWAYS| CLK| Replica[1]: Scale(1.00) LocalTime(1434.225)
SegmentStartTime(1434.162) LocalOffset(1426.913) Snap
000008.509| ALWAYS| CLK| Replica[1]: Command(Unpause) LocalTime(1434.225)
SegmentStartTime(1434.162) LocalOffset(1426.913) Snap
000008.510| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to
GAMESTATE_SPAWN for reason Received StartSpawn packet.
000008.529| ALWAYS| Trying to find if v2 gameNameAndTagline WRATH#HATE is in buddy
list returned false
000008.561| ALWAYS| Trying to find if v2 gameNameAndTagline hristoludaka#EUNE is in
buddy list returned false
000008.583| ALWAYS| Trying to find if v2 gameNameAndTagline Itosia#2501 is in buddy
list returned false
000008.589| ALWAYS| Trying to find if v2 gameNameAndTagline DeathinRomeX#EUNE is in
buddy list returned false
000008.606| ALWAYS| Trying to find if v2 gameNameAndTagline Prokei1#EUNE is in
buddy list returned false
000008.624| ALWAYS| Trying to find if v2 gameNameAndTagline BlueIce0302#Kacpi is in
buddy list returned false
000008.626| ALWAYS| Trying to find if v2 gameNameAndTagline void1z#EUNE is in buddy
list returned false
000008.628| ALWAYS| Trying to find if v2 gameNameAndTagline Worte#8922 is in buddy
list returned false
000008.845| ALWAYS| Chat received valid message: for real dude? with speaker
DisplayName WRATH#HATE and preamble <font color="#40C1FF">[All] WRATH (Akali):
</font>
000008.846| ALWAYS| Chat received valid message: i hate you for taking all the
jinxes with speaker DisplayName WRATH#HATE and preamble <font color="#40C1FF">[All]
WRATH (Akali): </font>
000008.846| ALWAYS| Chat received valid message: steal all the jinxes and get an
level 3 tahm with speaker DisplayName WRATH#HATE and preamble <font
color="#40C1FF">[All] WRATH (Akali): </font>
000008.846| ALWAYS| Chat received valid message: gg stupid kids with speaker
DisplayName WRATH#HATE and preamble <font color="#40C1FF">[All] WRATH (Akali):
</font>
000008.846| ALWAYS| Chat received valid message: uninstall with speaker DisplayName
WRATH#HATE and preamble <font color="#40C1FF">[All] WRATH (Akali): </font>
000008.846| ALWAYS| Chat received valid message: fk yourself hristoludaka with
speaker DisplayName WRATH#HATE and preamble <font color="#40C1FF">[All] WRATH
(Akali): </font>
000008.847| ALWAYS| Chat received valid message: gg fuck yourself with speaker
DisplayName WRATH#HATE and preamble <font color="#40C1FF">[Team] WRATH (Akali):
</font>
000008.847| ALWAYS| Chat received valid message: gg fuck yourslef with speaker
DisplayName WRATH#HATE and preamble <font color="#40C1FF">[All] WRATH (Akali):
</font>
000008.848| ALWAYS| FLOW| SEJ-44WBGM2J
000008.894| ALWAYS| FLOW| Spawning completed
000008.895| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to
GAMESTATE_GAMELOOP for reason Received Game Start Packet.
000008.899| ALWAYS| FLOW| Pop: LoadingScreen
000008.953| ALWAYS| FLOW| Pop: LoadingScreen complete Current: Gameplay
000008.954| ALWAYS| CONN| Local Player has received reconnection confirmation.
000008.958| ALWAYS| FLOW| SEJ-8711AB1A 1413.07
000009.004| ALWAYS| FLOW| SEJ-9651ACAB
000009.005| ALWAYS| FLOW| SEJ-B2890C00
000009.013| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
000009.125| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
000009.125| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
000009.129| ALWAYS| FLOW| SEJ-891ACC45
000009.129| ALWAYS| Enabling System Load Monitoring: 1000ms
000009.132| ALWAYS| FLOW| SEJ-Z8U3YRZ3
000013.244| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to
GAMESTATE_PRE_EXIT for reason TFT Exit Now
000013.247| ALWAYS| CONN| Requesting disconnect (22)
000013.247| ALWAYS| FLOW| Switching Game State from GAMESTATE_PRE_EXIT to
GAMESTATE_EXIT for reason PreExit Game State is Complete.
000013.250| ALWAYS| FLOW| Finished Main Loop
000013.259| ALWAYS| =================== Perf Stats (all in ms)
=========================
000013.259| ALWAYS| Average Frame Time: 5.49
000013.259| ALWAYS| Average FPS: 182.04 fps
000013.259| ALWAYS| StdDev Frame Time: 5.34
000013.259| ALWAYS| Max Frame Time: 129.23
000013.259| ALWAYS| Ave GPU Frame Time: 1.11
000013.259| ALWAYS| StdDev GPU Frame Time: 0.15
000013.259| ALWAYS| Max GPU Frame Time: 2.42
000013.259| ALWAYS| GPU Time Histogram: [0,46,700,4,0,0,0,0,0,0,0,0,0,0]
000013.259| ALWAYS| Histogram Buckets:
[0.0,1.0,2.0,5.0,7.5,10.0,18.0,35.0,50.0,75.0,100.0,500.0,1000.0,340282346638528859
811704183484516925440.0]
000013.259| ALWAYS| Frame Time Histogram: [0,0,0,463,253,9,13,10,1,0,0,1,0,0]
000013.259| ALWAYS| TFT.CombatRounds.ave:
[0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.
00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,5.32]
000013.259| ALWAYS| TFT.CombatRounds.max:
[0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.
00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,18.55]
000013.259| ALWAYS| TFT.PlanningRounds.ave:
[0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.
00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00]
000013.259| ALWAYS| TFT.PlanningRounds.max:
[0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.
00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00]
000013.259| ALWAYS| TFT.Rounds.ave:
[4.18,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.
00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,5.50]
000013.259| ALWAYS| TFT.Rounds.max:
[4.18,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.
00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,129.23]
000013.259| ALWAYS| Max Memory = 684.953 / 1414.813 MiB (Active/Used)
000013.486| ALWAYS| FLOW| Cleanup Complete
000013.491| ALWAYS| FLOW| LCU Game End Status: GAMEFLOW_EVENT.GAME_COMPLETED
Result: 200: SUCCESS
000013.678| ALWAYS| FLOW| Pop: Gameplay
000013.853| ALWAYS| FLOW| Pop: Gameplay complete Current: GameSession
000013.854| ALWAYS| FLOW| Pop: GameSession
000013.855| ALWAYS| FLOW| ALE-8SDFH23F
000013.861| ALWAYS| FLOW| Pop: GameSession complete Current: TFTCommon
000013.865| ALWAYS| FLOW| Push: PostGameUI Current: TFTCommon
000013.866| ALWAYS| FLOW| Push: PostGameUI complete
000013.867| ALWAYS| FLOW| Pop: PostGameUI
000013.868| ALWAYS| FLOW| Pop: PostGameUI complete Current: TFTCommon
000013.869| ALWAYS| FLOW| Pop: TFTCommon
000013.883| ALWAYS| FLOW| Pop: TFTCommon complete Current: Bootstrap
000013.889| ALWAYS| FLOW| Pop: Bootstrap
000013.899| ALWAYS|
{"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","me
ssage_body":"Game exited"}
000013.899| ALWAYS| AudioManagerWwise::Finit
000013.915| ALWAYS| FLOW| Destroying the renderer
000013.915| ALWAYS| r3dRenderLayer::Close() enter
000013.965| ALWAYS| r3dRenderLayer::Close() exit

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