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000000.000| ALWAYS| Logging started at 2022-12-22T22:17:10.

671
000000.029| ALWAYS| CFG| CrashHandler(Sentry)
000000.240| ALWAYS| CFG| Command Line: "162.249.73.217 5123
Liv6VEmwtX55M9vAKNoOHg== 138471691" "-Product=LoL" "-PlayerID=138471691" "-
GameID=6200508549" "-GameBaseDir=D:\League Of Legend\Riot Games\League of Legends"
"-Region=EUW" "-PlatformID=EUW1" "-Locale=en_GB" "-SkipBuild" "-
EnableCrashpad=true" "-EnableLNP" "-UseDX11=1:1" "-UseMetal=0:1" "-UseNewX3D" "-
UseNewX3DFramebuffers" "-RiotClientPort=64588" "-
RiotClientAuthToken=6InYHkCFFXXj2PQ4oa_CGg"
000000.400| ALWAYS| CFG| Build Version: Version 12.23.483.5208 (Dec 05
2022/14:03:08) [PUBLIC] <Releases/12.23> ChangeList: 4835208
000000.402| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
000000.496| ALWAYS| LCURemotingClient: Initializing on port 64588
000000.581| ALWAYS| LCURemotingClient: Connected to app process.
000000.723| ALWAYS| FLOW| Initializing Renderer
000000.723| ALWAYS| r3dRenderLayer::Init enter
000000.723| ALWAYS| r3dRenderLayer::Init() exit successfully
000000.827| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32)
enter
000000.827| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000000.831| ALWAYS| DXGI version: 1.6
000000.831| ALWAYS| Detected Adapter 'NVIDIA GeForce GTX 1650 Ti'
000000.834| ALWAYS| Cannot go fullscreen until window is in the foreground. Full
screen switch deferred.
000000.835| ALWAYS| DXGI: Tearing support enabled.
000001.097| ALWAYS| DX11 feature level: 11.0
000001.141| ALWAYS| Using X3D Platform: DX11
000001.180| ALWAYS| X3D: Focus Gained
000001.180| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000001.180| ALWAYS| r3dRenderLayer::InitResources exit successfully
000001.530| ALWAYS| AudioManager: Wwise Version v2019.1.10 initialized.
000002.162| ALWAYS| GameStartData::GameID=6200508549
000002.176| ALWAYS| LCURemotingClient: Initializing on port 64588
000002.177| ALWAYS| CONN| Connecting to address (162.249.73.217) port (5123)
000002.184| ALWAYS| CONN| Waiting for response from game server...
000002.187| ALWAYS| LCURemotingClient: Connected to app process.
000002.395| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000002.491| ALWAYS| CONN| Hard Connect at LocalSimTime(0.000)
000002.539| ALWAYS| ALE-M1UGR2ZG 0.022110
000002.542| ALWAYS| ALE-M1UGR2ZG 0.025091
000002.542| ALWAYS| ALE-M1UGR2ZG 0.025838
000002.542| ALWAYS| ALE-M1UGR2ZG 0.025854
000002.706| ALWAYS| CONN| Game Info Received ServerSimTime(0.000)
PreviousDisconnectCount(0)
000002.707| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) 'No Brain Bruzha' -
Champion(Rengar) SkinID(0) TeamBuilderRole(NONE) PUUID(bdc1f6d2-8383-5fce-b5fb-
c39d6aa9451a) ConnectionState(Connected)
000002.707| ALWAYS| ROST| CONNECTION READY | TeamOrder 1) 'Kisuke2906' -
Champion(Morgana) SkinID(3) TeamBuilderRole(NONE) PUUID(28f880c3-4bf2-504e-a6c0-
56d0bb194700) ConnectionState(Disconnected)
000002.707| ALWAYS| ROST| CONNECTION READY | TeamOrder 2) 'AINLILLE' -
Champion(Nasus) SkinID(11) TeamBuilderRole(NONE) PUUID(ec386e3a-6cc3-50ec-a4fe-
19b0457457fa) ConnectionState(Connected)
000002.707| ALWAYS| ROST| CONNECTION READY | TeamOrder 3) 'Lilbangz1' -
Champion(Xayah) SkinID(0) TeamBuilderRole(NONE) PUUID(17e5df1f-138e-581c-a7bb-
1857edca35e9) ConnectionState(Connected)
000002.707| ALWAYS| ROST| CONNECTION READY | TeamOrder 4) 'shannnee' -
Champion(Lux) SkinID(14) TeamBuilderRole(NONE) PUUID(453a47ad-4a0a-5650-b9da-
cb9311826868) ConnectionState(Connected)
000002.707| ALWAYS| ROST| CONNECTION READY | TeamChaos 0) 'rakss' -
Champion(Karthus) SkinID(2) TeamBuilderRole(NONE) PUUID(8b450884-34fb-5dbd-a145-
d1159312fa5c) ConnectionState(Connected)
000002.708| ALWAYS| ROST| CONNECTION READY | TeamChaos 1) 'WaterGear' -
Champion(Ezreal) SkinID(0) TeamBuilderRole(NONE) PUUID(7ae40541-f797-5637-8c93-
f13f86f7b96f) ConnectionState(Connected)
000002.708| ALWAYS| ROST| CONNECTION READY | TeamChaos 2) 'Zed To Lane' -
Champion(Ahri) SkinID(14) TeamBuilderRole(NONE) PUUID(85c1c46f-0156-5a3b-abe9-
bee6c35ba312) ConnectionState(Disconnected)
000002.708| ALWAYS| ROST| CONNECTION READY | TeamChaos 3) 'JACK BARREL 13'
**LOCAL** - Champion(Velkoz) SkinID(4) TeamBuilderRole(NONE) PUUID(df1b236a-a528-
5bf7-a6aa-289edefcec9a) ConnectionState(Connected)
000002.708| ALWAYS| ROST| CONNECTION READY | TeamChaos 4) 'SVG ZARRÂ3' -
Champion(Jayce) SkinID(24) TeamBuilderRole(NONE) PUUID(fa5e636d-c346-5d81-97fd-
f2297ca6859a) ConnectionState(Connected)
000002.709| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true
MinimumSizeToCompressPayloadThreshold=0 CompressionLevel=3 Logging=false
Wireless=false Redundancy=false Threshold=0 Resends=20 Timeout=8.000
TimeoutDisplay=3.000 MinLatency=0.000
000002.818| ALWAYS| CONN| Game Server Connection Established after 0.635 seconds,
0 retries
000003.816| ALWAYS| Failed to enumerate GPUs
000008.821| ALWAYS| Set focus to app
000008.823| ALWAYS| CFG| OS Version: 10 Professional, x64 CPU: Intel(R) Core(TM)
i5-10300H CPU @ 2.50GHz, 2530Mhz (4 cores) Instruction Set Level 7Physical memory:
8589934592Display info: Driver: UNKNOWN
000008.890| ALWAYS| LCURemotingClient: Initializing on port 64588
000008.899| ALWAYS| LCURemotingClient: Connected to app process.
000008.907| ALWAYS| LCUVoiceChatClient: Voice is enabled!
000008.907| ALWAYS| LCUVoiceChatClient: Setup the subscriptions.
000011.341| ALWAYS| FLOW| Begin Async Loading
000024.711| ALWAYS| LOAD| LOADING: Begin Game Object Update
000024.751| ALWAYS| LOAD| LOADING: End Game Object Update
000033.978| ALWAYS| PreloadGlobalEffects
000034.942| ALWAYS| PreloadGlobalEffects Finished
000049.099| ALWAYS| X3D: Focus Lost
000050.327| ALWAYS| FLOW| Async Loading Complete
000050.359| ALWAYS| FLOW| Data Load Complete
000050.359| ALWAYS| FLOW| Start Main Loop
000050.492| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to
GAMESTATE_SPAWN for reason Received StartSpawn packet.
000051.341| ALWAYS| LDS| Initialized companion for player JACK BARREL 13:
PetPenguKnight
000052.784| ALWAYS| LDS| Failed to initialize companion for player No Brain
Bruzha: Missing GCO
000053.784| ALWAYS| LDS| Failed to initialize companion for player Kisuke2906:
Missing GCO
000054.967| ALWAYS| LDS| Initialized companion for player AINLILLE: PetTFTAvatar
000055.888| ALWAYS| LDS| Initialized companion for player Lilbangz1: PetSpiritFox
000056.939| ALWAYS| LDS| Initialized companion for player shannnee: PetAoShin
000057.619| ALWAYS| LDS| Initialized companion for player rakss: PetPenguKnight
000058.479| ALWAYS| LDS| Initialized companion for player WaterGear: PetFairy
000058.938| ALWAYS| LDS| Initialized companion for player Zed To Lane: PetGhosty
000059.761| ALWAYS| LDS| Initialized companion for player SVG ZARRÂ3:
PetQiyanaDog
000060.530| ALWAYS| FLOW| Spawning completed
000060.537| ALWAYS| FLOW| SEJ-BC89AC41
000060.563| ALWAYS| FLOW| SEJ-6671BCAD
000061.630| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to
GAMESTATE_GAMELOOP for reason Received Game Start Packet.
000061.839| ERROR| >>> BuffHashMap::HashToName - Match not found for hash 03e5f841
000061.903| ALWAYS| FLOW| SEJ-8711AB1A 0.0605977
000062.358| ALWAYS| FLOW| SEJ-9651ACAB
000062.362| ALWAYS| FLOW| SEJ-B2890C00
000062.415| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
000062.471| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
000062.472| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
000062.474| ALWAYS| FLOW| SEJ-891ACC45
000062.474| ALWAYS| Enabling System Load Monitoring: 1000ms
000062.487| ALWAYS| PRFW| Detected very long frame: 1.552s
000076.045| ALWAYS| X3D: Focus Gained
000076.047| ALWAYS| DXGI: Tearing support enabled.
000132.836| ALWAYS| ALE-MM44G8Q7 (120.9148561 6.412642 0.107124 0.000196)
000197.409| ALWAYS| X3D: Focus Lost
000200.210| ALWAYS| X3D: Focus Gained
000201.760| ALWAYS| X3D: Focus Lost
000206.071| ALWAYS| X3D: Focus Gained
000313.228| ALWAYS| X3D: Focus Lost
000314.715| ALWAYS| X3D: Focus Gained
000413.133| ALWAYS| X3D: Focus Lost
000415.240| ALWAYS| X3D: Focus Gained
000435.471| ALWAYS| X3D: Focus Lost
000453.174| ALWAYS| X3D: Focus Gained
000485.625| ALWAYS| X3D: Focus Lost
000496.293| ALWAYS| X3D: Focus Gained
000676.703| ALWAYS| X3D: Focus Lost
000687.833| ALWAYS| X3D: Focus Gained
000749.259| ALWAYS| X3D: Focus Lost
000752.980| ALWAYS| X3D: Focus Gained
000958.576| ALWAYS| X3D: Focus Lost
000961.834| ALWAYS| X3D: Focus Gained
001017.234| ALWAYS| X3D: Focus Lost
001031.571| ALWAYS| X3D: Focus Gained
001036.957| ALWAYS| X3D: Focus Lost
001040.972| ALWAYS| X3D: Focus Gained
001094.553| ALWAYS| X3D: Focus Lost
001109.981| ALWAYS| X3D: Focus Gained
001116.386| ALWAYS| X3D: Focus Lost
001122.156| ALWAYS| X3D: Focus Gained
001206.901| ALWAYS| X3D: Focus Lost
001212.649| ALWAYS| X3D: Focus Gained
001225.477| ALWAYS| X3D: Focus Lost
001243.990| ALWAYS| X3D: Focus Gained
001313.737| ALWAYS| X3D: Focus Lost
001322.593| ALWAYS| X3D: Focus Gained
001368.381| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to
GAMESTATE_ENDGAME for reason Received Game End Packet.
001368.381| ALWAYS| FLOW| ALE-8SDFH23F
001369.767| ALWAYS| FLOW| Switching Game State from GAMESTATE_ENDGAME to
GAMESTATE_PRE_EXIT for reason RiotUI End of Game Message Handled
001369.777| ALWAYS| CONN| Requesting disconnect (22)
001369.777| ALWAYS| FLOW| Switching Game State from GAMESTATE_PRE_EXIT to
GAMESTATE_EXIT for reason PreExit Game State is Complete.
001369.780| ALWAYS| FLOW| Finished Main Loop
001369.803| ALWAYS| =================== Perf Stats (all in ms)
=========================
001369.803| ALWAYS| Average Frame Time: 11.92
001369.803| ALWAYS| Average FPS: 83.86 fps
001369.803| ALWAYS| StdDev Frame Time: 4.54
001369.803| ALWAYS| Max Frame Time: 936.41
001369.803| ALWAYS| Ave GPU Frame Time: 2.00
001369.803| ALWAYS| StdDev GPU Frame Time: 0.57
001369.803| ALWAYS| Max GPU Frame Time: 87.01
001369.803| ALWAYS| Histogram Buckets:
[0.0,1.0,2.0,5.0,7.5,10.0,18.0,35.0,50.0,75.0,100.0,500.0,1000.0,340282346638528859
811704183484516925440.0]
001369.803| ALWAYS| Frame Time Histogram:
[0,0,0,87,2879,15163,89969,1299,33,9,21,51,1,0]
001369.803| ALWAYS| GPU Time Histogram:
[0,45,60373,48811,252,10,20,0,0,0,1,0,0,0]
001369.803| ALWAYS| Max Memory Allocated = 738.535MB
001370.062| ALWAYS| FLOW| Cleanup Complete
001370.072| ALWAYS| FLOW| LCU Game End Status: GAMEFLOW_EVENT.GAME_COMPLETED
Result: 200: SUCCESS
001370.400| ALWAYS| FLOW| ALE-8SDFH23F
001370.426| ALWAYS|
{"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","me
ssage_body":"Game exited"}
001370.427| ALWAYS| AudioManagerWwise::Finit
001370.440| ALWAYS| FLOW| Destroying the renderer
001370.440| ALWAYS| r3dRenderLayer::Close() enter
001371.004| ALWAYS| r3dRenderLayer::Close() exit

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