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TECHNICAL TERMS

Animation A filmmaking technique where the illusion of motion is created


frame-by-frame. The word comes from the Latin word, "anima," meaning "life"
or "soul".

Animator The person who draws the moving character in an animated film.

Background A flat piece of artwork that is the setting for a moving character
in an animated film. A background could be a picture of a forest, a sky, a
room, or a castle.

Cel A clear piece of plastic on which the animator's finished drawings are
painted. The cel is clear so that when placed over the background, the
animated characters appear to be in a setting.

Frame An individual still picture on a strip of film. 24 frames equal one


second of a motion picture.

Frame-by-frame The filmmaking technique in animation where each frame is


exposed one at a time and the object being photographed is slightly altered
for each picture.

Ink and Paint The step in cel animation where the animator's drawings are
placed on cels to be photographed. A drawing is outlined on the front of the
cel with black ink, while the back of the cel is painted.

Kinestasis (Kin-e-sta'-sis) An animation technique using a series of still


photographs or artwork to create the illusion of motion.

Model Sheet A reference sheet for animators that shows a number of


different poses of an animated character. The model sheet also shows how
characters relate in size to other characters.

Pixilation (Pik si la' shun) A stop-motion technique in which life-size props or


live actors are photographed frame-by-frame. When viewed, they appear to
be moving at a fast speed.

Script The written story of a film that supplies dialogue, camera moves,
background, staging and action.

Squash and Stretch A drawing technique used by animators and originally


developed at the Disney Studio to show exaggerated movements in
characters. For example, if you wanted a character to jump, you would draw
him close to the ground as if 'squashed' and then you would 'stretch' him out
as he went into the air.

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Storyboard A "storyboard" is a visual representation of a story. Pictures can
be sketched on pieces of paper and pinned to a large board, or they can be
drawn on a large piece of paper, comic-book style, to represent scenes in a
film. A story sketch should show character, attitude, feelings, entertainment,
expressions, type of action, as well as telling the story of what's happening.
When you look at a board, it should reflect the feeling of the sequence so the
viewer starts to pick up some excitement and stimulation. A story sketch artist
at an animation studio us usually an artist who has special interest in
illustration, design, appearance, and character.

Zoetrope (zo'-e-trop) An early animation device that spins drawings in a


revolving drum to create the illusion of motion.

Inbetweens Drawings that are inbetween the drawings that are at the
beginning and end poses.

Extremes Drawings that are at the beginning and end of a particular pose.

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9/11

TLE/TVL-ICT
QUARTER 1
Unit of Competency: Basic and Common Competencies
Module Title: Personal Entrepreneurial Competencies,
Environment and Market,
Use of Hand Tools and Equipment,
Maintain Hand Tools, Equipment and Paraphernalia,
Perform Mensuration and Calculation,
Prepare and Interpret Technical Drawing,
Practice Occupational Health and Safety Procedures

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DepEd Track/Strand : TLE/TVL- Information Communication Technology
(ICT)
Specialization : Animation NC II
Unit of Competency : Personal Entrepreneurial Competencies
DepEd Code : TLE_PECS9-12-Ia-1
TR Unit Code :

LO 1: Recognize PECs needed in Animation.

Content Standard:
The learner demonstrates an understanding of one’s PECs for animation.

Performance Standard:
The learner recognizes his/her PECs and prepares an activity plan that aligns
with that of a practitioner/entrepreneur’s in animation.

Time Allotment: 1 hour

INTRODUCTION
In this module, you will learn more about entrepreneurship and the
entrepreneurial competencies related to Animation. You will experience various
activities that may lead to your own personal entrepreneurial competency
assessment and as of successful animator within your locality/town. You will
also have some activities that will align your competencies with the
competencies of other successful animators today. Through this module, you
will be enlightened on the important role of entrepreneurship in the economic
and social development as a whole.

To begin with, you will find out the competencies you need to master upon
finishing this module.

SUMMARY OF LEARNING OUTCOMES


Upon the completion of this module, you will be able to:
LO 1. Recognize PECs needed in Animation
1.1 Assess one’s PECs: characteristics, attributes, lifestyle, skills and
traits.
1.2 Assess practitioner’s PECs: characteristics, attributes, lifestyle,
skills and traits.
1.3 Compare one’s PECs with that of a practitioner/entrepreneur’s.
1.4 Align one’s PECs with that of a practitioner/ entrepreneur’s.

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Pre-Assessment

Multiple Choice: Choose the letter that corresponds to the correct answer and
write on your answer sheets.
1. What terms best describe an entrepreneur?
a. facilitator, organizer, risk-taker c. facilitator, organizer, innovator
b. manager, risk-taker, organizer d. team leader, facilitator, innovator
2. Which of the following is not included in the roles of a team leader?
a. Serve the team c. create demand
b. Develop strategy d. communicates a vision
3. One of the economic indicators that drives up inflation is ______.
a. poverty c. unemployment
b. demand d. supply
4. It refers to a competency that supports the motive for being successful
entrepreneur.
a. power c. achievement
b. environment d. planning
5. Which of the following are the cluster of PECs?
a. persistence, risk-taking, planning c. persistence, power,
achievement
b. planning, power, achievement d. goal setting, self-confidence,
persistence
6. The following are environment factors that affects business EXCEPT
_____.
a. market, demand, GDP c. demography
b. People d. culture
7. Which of the following are competencies for Planning Cluster?
a. networking, self-confidence c. demand for efficiency, quality
b. risk-taking, persistence d. information seeking, goal
setting
8. Which of the following defines what one thinks is needed to launch
one’s business?
a. action plan c. feasibility plan
b. market plan d. business plan
9. Which are power cluster competencies?
a. risk-taking, persistence c. self-confidence, persuasion
b. self-confidence, persistence d. planning, goal setting
10. Which is set of economic indicators?
a. market, demand, GDP c. inflation, market, demand
b. unemployment rate, inflation, d. GDP, unemployment, inflation
demand

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Read the Information Sheet very well then find out how much you can remember
and how much you learned by doing Self-check 1.1-1

Information Sheet 1.1-1

Personal Entrepreneurial Competencies (PECs)


To learn what PECs is and why is there a need to examine one’s self to
develop PECs, let us first define some significant terms so we can better
understand PECs.

First, “Entrepreneurship” is a process of innovation and creation of new


ideas converting to a marketable products or services to sustain and improve
one’s quality living.

Second, “Entrepreneurs” are those people with skills and capabilities to


see and analyze business opportunities. A person who can identify and
innovate products and services and can deliver at the right time at the right price
and at the right place.

Important Characteristics / Traits / Attributes of a Good Entrepreneur:

1. Hardworking – Habitually working diligently for a long period of time.


2. Self- Confidence – Exhibit self- confidence in order to cope with all the risks
of operating their own business.
3. Disciplined – Stick on the plan and fight the temptation to do what is
unimportant.
4. Committed – Accepts full responsibility of everything and dedicated to
make the business successful.
5. Ability to Accept Change – He/she should cope-up and thrive on changes
and capitalized on positive changes to make his/her business grow.
6. Creative – Ability to look for innovations and uniqueness to his/her products
and services in order to have an edge over the other competitors.
7. Has the Initiative – Taking initiative and putting one’s self in a position
where you are responsible for the failure or success of the business.
8. Profit-Oriented – Entrepreneur enters into the world of business to
generate profit to provide his/her family a better living.
9. Reliable and has Integrity – Refers to a good reputation, possess the
courage to do the right thing.
10. Risk-Taker – Refers to the ability to take any risk and consider these as
challenges and work them out and set best alternatives.

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Important Skills of a Successful Entrepreneur

o Excellent Planner – Planning is strategic thinking and setting of goals to


achieve objectives by carefully maximizing all available resources. Develops
and applies step-by-step plans and combined with actions to realize the
goals.

o Possesses People Skills – refers to effective and efficient communication


and relation to people working in and out the business.

o Sound Decision Maker – ability to think quickly by making wise decisions


towards pre-determined set objectives.

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SELF- CHECK 1.1-1

A. Matching Type

Directions: Match Column A with Column B. Write only the letter of the
correct answer on a separate sheet of paper.

Column A Column B
1. Ability to look for innovations and uniqueness A. Reliable and
has to his/her products and services in order to have Integrity
an edge over the other competitors.
2. Refers to the ability to take any risk and consider B. Committed
these as challenges and work them out and set
best alternatives.
3. Stick on the plan and fight the temptation to do C. Creative
what is unimportant.
4. Refers to a good reputation, possess the courage D. Risk-Taker
to do the right thing.
5. Accepts full responsibility of everything and E. Disciplined
dedicated to make the business successful.

B. Multiple Choice

Direction: Read and study the given situation that describes


entrepreneurial characteristics. Answer the question by writing the letter
on a separate sheet of paper.

You have decided to open a mini animation studio that caters products
and services to people. You know that your personal entrepreneurial
characteristics are sufficient to ensure a successful business you have in
mind. Your answers to the questions below will help you in developing your
PECs.

1. What PECs must you possess if there are customers who complain
about the quality of your product?
a. Hard work c. patience
b. Versatility d. all of the above

2. Which of the following is not considered a characteristic of an


entrepreneur?
a. Opportunity seeker c. dependent
b. Persistent d. copes with failure

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3. If you want to ensure a profitable business operation, what characteristic
will you maintain?
a. be future-oriented c. be opportunity seeker
b. be committed d. be goal oriented

4. You follow the advice of a friend to be flexible. What PECs you have
demonstrated?
a. responsive to feedback c. self- confidence
b. reliability and has integrity d. persistence

5. You told Pedro, your best friend that you have strong will and do not give
up to find a solution to a business problem. What PECs you have
demonstrated?
a. self-confidence c. persistence
b. risk-taking d. hard work

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ACTIVITY SHEET 1.1-1

Title: Aligning one’s PECs


Performance Objectives: Given required supplies and materials you
should be able to:
1. Assess your own PECs.
2. Assess practitioners PECs
3. Align your PECs with that of the practitioners.
Supplies / Materials:
Equipment:
Steps / Procedures:
Assess One’s PECs
1. Rate each listed characteristics and traits that best describe your
own PECs by using the rating guide below. Write your answers on
the activity sheets provided.

Always
Sometimes
Never

Creativity
Resourceful
Persistent
Organized
Independent
Confident
Risk Taker
Observant
Competent
Trustworthy
Optimistic
Passionate
Flexible
Sensitive
Committed
Dynamic

2. Write the characteristics and traits on the table below that you need
to further improve based on the results above and align them
according to the PECs of a practitioners in your locality/town.

My PECs that needs Things to Do to Align with


improvement PECs of a Successful
Practitioners

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3. Prepare an Action Plan for your PECs that you need to strengthen.
You may opt to follow the suggested format below. You may change
or improve it as long as it suits your own plan of action.

ACTION PLAN
Specific Purpose Statement: ( Your vision of your future)
Ex. Developing self-confidence in business.
Focus Current Goal Measures Action Time Reward/Recognition
Area Situation of Required Frame
Success
My
PECs

Assessment Method:
Observation
Interview

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DepEd Track/Strand : TLE/TVL- Information Communication Technology
(ICT)
Specialization : Animation NC II
Unit of Competency : Environment and Market
DepEd Code : TLE_EM9-12-Ia-1 / TLE_EM9-12-Ia-2
TR Unit Code :

LO 1: Recognize and understand the market in Animation.


LO 2. Recognize the potential customer/ market in Animation.

Content Standard:
The learner demonstrates an understanding of “environment and market” in
the animation field in one’s locality/town.

Performance Standard:
The learner independently creates a business vicinity map reflective of the
potential animation market withi n the locality/town.

Time Allotment: 3 hours

INTRODUCTION
In this module, you will learn more about entrepreneurship and the
entrepreneurial competencies related to Animation. You will experience in
various activities that may lead to your own personal entrepreneurial
competency assessment and as of successful animator within your
locality/town. You will also have some activities that will align your
competencies with the competencies of other successful animators today.
Through this module, you will enlighten on the important role of
entrepreneurship in the economic and social development as a whole.

To begin with, you will find out the competencies you need to master upon
finishing this module.

SUMMARY OF LEARNING OUTCOMES


Upon the completion of this module, you will be able to:
LO 1. Recognize and understand the market in Animation
1.1 Identify the players/competitors within the locality/town.
1.2 Identify the different products/services available in the market.
LO 2. Recognize the potential customer/market in Animation
2.1 Identify the profile of potential customers.
2.2 Identify the customer’s needs and wants through consumer
analysis.
2.3 Conduct consumer/market analysis.

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Pre-Assessment

Choose the letter that corresponds to the correct answer.

1. Which environmental factor in business refers to the population of the


potential market and diversity of socio-economic groupings?
a. physical location c. demography
b. political situation d. culture

2. It refers to the increase of the of the general price level of goods and
services.
a. inflation c. unemployment rate
b. GDP d. employment rate

3. Which can be considered wants?


a. clothing b. jewelries c. shelter d. education

4. The following are wants EXCEPT


a. expensive cars c. health care
b. impressive house d. traveling around the world

5. The higher the ______, the more spending power a consumer has.

a. GDP b. inflation c. unemployment rate d. employment rate

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Read the Information Sheet very well then find out how much you can remember
and how much you learned by doing Self-check 1.2-1

Information Sheet 1.2-1

Environment and Market


Working in a company or in your own business is essential to be able to
identify and study the environment and market of animation industry in your
locality or town. You can also identify options if your original plan will be
successful or not.
In setting up your business, a lot of things have to be considered in finding
the right environment for your business.
There are factors to be considered. First, Tangible factors the physical
location, like a particular economic or business zone in your area, accessibility,
availability of transport sectors, suppliers and possible clients, competitors and
layout of office. Second, Intangible factors such as provisions for government
regulations political situation, culture and demography of the people-population,
economic and social status, technology availability.

Environment Factors

1. Natural and Physical environment- the actual, physical location of the


business. Ideally it should be clearly visible and close to your target market.

2. Demography- refers to the population of your potential market and the


diversity of their socio-economic grouping.

3. Culture- refers to people’s way of life, you have to consider the cultural of
the people around your business area.

4. Government regulations- you need to legalized your business for you to


freely transact and dispense your products or services. You need to comply
with all the regulations and policies set by the different government agencies
concerned.

5. Economy- it can be interpreted as the effective management of business.


Economy influences how well goods and services are traded in the market
as well as the quality of life of people. As an entrepreneur, you must be
sensitive and observant to economic indicators such as:

 Inflation – the increase of the general price level of goods and services.

 Gross Domestic Product (GDP) – It reflects the annual gross domestic


income derived from the salaries and wages, profits from businesses

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and taxes collected by the government. The higher the GDP, the more
spending power a consumer has.

 Unemployment Rate – the percentage of people who are actively


seeking a job but could not find one. The higher the unemployment rate
the lesser income for consumers to spend. Less spending ability of
people means less business.

Consumer Analysis

1. Needs and Wants of People


People have different understanding of wants and needs. Needs in
business are important that individual cannot do without these. Basically,
these include food, clothing, shelter, health care, education and relaxation.
This are essentials to everyone that he or she may be able to live with
dignity. Wants are desires and considered over and above the needs of life.
Some examples are the eagerness of having a very expensive car, clothes,
shoes, traveling around the world, jewelries, and impressive houses. These
wants and needs can obviously help you generate business ideas.
2. Generate Ideas for Animation Business
Ways by which you can generate possible ideas for your business.

A. Examine the existing goods and services


Ask yourself if you are satisfied with the existing product. What do
other people say about the product? how can you improve it? You can
enhance and innovate of what is already existing, making it more useful and
adaptable to the customers’ needs.

B. Examine the present and future needs


Look and listen to customers’ demands. Sometimes, needs are very
obvious and other needs are not because they can only be felt in the
future.

C. Examine how the needs are being satisfied


The needs for products and services are the market demand. The
one who use or buy the products and services is the possible market,
and these may be people, institutions, establishment and agencies. No
supply to a pressing market demand is a great business opportunity. The
needs for raw materials, maintenance and other services are good
source of ideas for business.

D. Assess the available resources


Observe what materials and skills are available in your locality/town.
The business may use this opportunity to provide products and services
align with the business that you are thinking.

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E. Read articles, news and publications on the new trends and
techniques or technology advancement in business
You can pick up new ideas and techniques in business from these
printed materials. It will also guide you on how to put the right products
and services at the right place, at the right price, at the right time.

F. Select the right idea


You have to select the most appropriate from your listed ideas, but
you need to screen your ideas to narrow them down to about 2 options,
from then choose between the two and decide which business is worth
pursuing.
Here are the factors to be consider in screening your ideas:
1. Capital
2. Demand for product
3. Background to run the business
4. Business legal issues
5. Expertise and Interest on the business

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SELF-CHECK 1.2-1

A. Multiple Choice
Direction: Choose the letter that corresponds to the correct answer and write
your answer on a separate sheet of paper.
1. The following are the steps in consumer analysis, except.
a. select the right idea c. knows the needs and wants of
people
b. needed capital d. examines the existing goods and
services
2. Which is not a factor in finding the right environment for your business?
a. Physical location c. accessibility
b. Suppliers and clients d. needs and wants of people
3. It is a factor in choosing the environment which refers to the physical
location of the business.
a. Intangible factor c. accessibility
b. Tangible factor d. demography
4. Which is an example of Intangible factor in finding location for business?
a. accessibility c. demography
b. availability of transport sector d. competitors
5. Which of the following is an example of needs?
a. Luxury cars c. expensive clothes
b. Impressive house d. health and education

B. Enumeration
Direction: Give what are being asked in each of the following items.

1. Factors in screening ideas in deciding which business is to pursue.


a.
b.
c.
d.
e

2. Economic indicators
a.
b.
c.

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ACTIVITY SHEET 1.2-1
Title: Conduct consumer/market analysis
Performance Objectives: Given required supplies and materials you should
be able to:

1. Conduct consumer/market analysis.

Supplies / Materials:
Equipment:
Steps / Procedures:
Conduct consumer/market analysis
1. Conduct a mini survey to a group of people of 100 - 500 in your
locality/town and gather pertinent data on their needs and wants.
Use the suggested survey format.

Age No. of Needs Wants


Population
Example: 100 Clothing, Diaper, Toys, Coloring
6 and below Milk, etc. books, etc.
7 -12 years’ old
13-16 years’ old
17-22 years’ old
23 and above

2. Using the results of the survey, list down the possible business
opportunities which you may wish to put up. Analyze the kind of
business you have identified and use the suggested format below.

Kind of Business Positive Factors Negative Factors


Strengths Opportunities Weaknesses Threats
Example:
1. Selling of
School
Supplies

3. Answer the questions that may gave you the bases in formulating
your business ideas.

a. Who do you think your target markets/clients?


b. Where is the best location for your business?
c. Which products/services would more appealing to your target
markets/clients?
d. Can you say that you have choose the most feasible business
opportunity?

Assessment Method:
Observation
Interview

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DepEd Track/Strand : TVL- Information Communication Technology
(ICT)
Specialization : Animation NC II
Unit of Competency : Use of Hand Tools and Equipment
DepEd Code : TLE_ICTAN9-12UT-Ib-1 / TLE_ICTAN9-12UT-Ic-2
TR Unit Code :

LO 1. Prepare hand tools and equipment in animation.


LO 2. Inspect hand tools and equipment received in animation.

Content Standard:
The learner demonstrates an understanding of the hand tools and equipment
used in animation.

Performance Standard:
The learner independently uses hand tools and equipment for animation.

Time Allotment: 7 hours

INTRODUCTION
In this module, you will learn more about hand tools and equipment used
Animation. You will experience in various activities that may lead to your own
personal competencies of successful animator within your locality/town.
Through this module, you will be enlightened on the procedure in accomplishing
forms and in the used and proper care of tools and equipment.
To begin with, you will find out the competencies you need to master upon
finishing this module.

SUMMARY OF LEARNING OUTCOMES


Upon the completion of this module, you will be able to:
LO 1. Prepare hand tools and equipment in Animation
1.1 Use hand tools and equipment according to function and task
requirement.

LO 2. Inspect hand tools and equipment received in animation


2.1 Check the list of tools and equipment to be requested per job
requirement.
2.2 Inspect the requested tools and equipment.
2.3 Assess the condition of all hand tools and equipment for proper
operation and safety.

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Pre-Assessment

Identify the following tools and equipment used in animation.

1.

_________________

2.

________________

3.

__________________

4.

___________________

5.

___________________

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Read the Information Sheet very well then find out how much you can remember
and how much you learned by doing Self-check 1.3-1

Information Sheet 1.3-1

Hand Tools and Equipment for Animation

Traditional Animation is a type of animation technique where drawing is


drawn manually by hand with the use of different basic tools and equipment. It
is also called Classical Animation or Cel Animation.

Let us study now the tools and equipment requirement in creating a


traditional animation.

1. Animation Table
A special table with lighting fixture under the animation disc attached
on its top, purposely for tracing the in-between drawings. It is necessary to
see the receding movement for consistency of action.

2. Light Box
A portable equipment similar to animation table essentially featured
the light shine through different layers of animation paper for tracing the in-
betweens.

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3. Line Tester
An equipment where the camera is attached used for testing the
movement or action after the pencil drawing are done.

4. Photo Copier
An equipment used for reproduction, reducing, and enlarging the
drawings.

5. Computer or Laptop with installed Animation Software


An equipment used for editing and finalization of animation
production.

6. Computer Table and Chair


An equipment intended for computer set or laptop

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7. Digital and Video Camera
A tool uses for testing the finished pencil drawing and to check its
movement.

8. Peg Bar
A tool used to hold the animation papers while completing the action
drawing, avoiding the paper to move as the animator is doing the artwork.

9. Animation Paper Puncher


A special tool used to punch a hole to a paper whether it is 2 or 3 holes.

10. Animation Paper


A standard special paper intended for animation drawings with 2 or 3 holes
on one side.

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11. 12” Field Guide/Chart
It is a grid system used to accurately create field guides in the layout.
These guides are what the camera will see in the scene. There are 2
standard field sizes for animation the 12 and 15 inches.

12. Bar Sheets


The director use this when she or he has given some thought to the
overall timing of a film. It is a standard kit in editing room; however, the
animator is expected to have a dope sheets and the sound of the
animation is often shown to bar sheets.

13. Dope or X-Sheets


A standard traditional animation tool that enables an animator to
organized his/her thinking and give instructions to the cameraman on the
shots needed. It consists of five sections and is usually A4 paper size and
every eight line is printed thicker equivalent to half foot of film. It also
serves as guide in determining the number of drawings and the dialogue.

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14. Model Sheets
A very essential tool in animation and used as guide for the
consistency in drawings characters, backgrounds, animals, and props.

15. Layout/ Story Reel


Under the supervision of the director using the storyboard the layout
artist proceeds to story reel. He or She carefully draws each scene to the
size at which it will eventually be animated. It is composed of the
background environment, staging of action and the camera field
references.

16. Storyboard
A tool composed of a series of drawn images that graphically
portrays the action described in the script.

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17. Production Folder or Animation Folder
A special folder in animation used to keep and organize the
important sheets and reference materials for the production such as:
Model Sheets, Dope or X- Sheets, Storyboard, Layout, and Key
Drawings.

18. Drawing Pencil


A drawing pencil used for sketching and cleaned-up drawings.
There are 3 basic colors of lead use in animation such as: black for final
line, red for registration, and blue for sketching and line construction.

19. Pencil Sharpener


A tool used for sharpening the drawing pencil. There are two kinds
of standard pencil sharpener, the manual and electrical sharpener.

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20. Art Gum Eraser
It is a superior in terms of cleaning and removing smudges,
unnecessary lines and blots.

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SELF-CHECK 1.3-1

Directions: Identify the following hand tools. Write your answer on a separate
sheet of paper.
________ 1. A tool used for sharpening the drawing pencil.
________ 2. A tool composed of a series of drawn images that graphically
portrays the action described in the script.
________ 3. A special tool used to punch a hole to a paper whether it is 2 or
3 holes.
________ 4. A tool used to hold the animation papers while completing the
action drawing, avoiding the paper to move as the animator is
doing the artwork.
________ 5. A special table with lighting fixture under the animation disc
attached on its top, purposely for tracing the in-between
drawings. It is necessary to see the receding movement for
consistency of action.

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ACTIVITY SHEET 1.3-1

Proper Manipulation of the Line Tester, Animation Disc, and Personal


Computer/Laptop

Directions: Below is a simple activity for you to work on. Practice the task
following the given procedures.

Materials:
o Animation Paper
o Eraser
o Drawing Pencil

Tools and Equipment:


o Line Tester
o Animation Disc
o Personal Computer

Procedures:

For Line Tester and personal Computer Set


1. Connect web cam cable to your computer
2. Open your computer
3. Open Flipbook software Icon
4. Click, Create New Scene
5. Set # of Frames and # of Levels into a desired number of levels and
frames.
6. Click, Ok
7. Click, Capture Icon
8. Set Level and Frame to 1, then 2 for Hold
9. Place the Animated Drawings one at a time on the top of line tester,
start drawing 1 then,
10. Click, Capture Button
11. Repeat Capturing until the last drawing.
12. Click File button
13. Click, Save as button
14. Choose file destination, (Create your own folder with your name)
15. Type your file name (ex. Tools Manipulation Exercises)
16. Click, Save button

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For Animation Disc
1. Place the animation paper on the top of the Animation Disc
2. Insert the peg bar to the holes of the animation paper.
3. Switch on the light of the Light Box
4. Start making a simple drawing of objects using the drawing pencil.
5. Rotate the animation disc while making a drawing.
6. Switch on and off the light if applicable.

Performance Checklist 1.3-1


Find out by accomplishing the Scoring Rubric honestly and
sincerely. Remember it is your learning at stake!

Learner’s Name: Date:

Competency: Test Attempt


1st 2nd 3rd

Direction:
OVERALL EVALUATION
Ask your teacher to
assess your
performance in the Level Performance Levels
following critical task Achieved
and performance
criteria below. 4- Can perform this skill without
supervision and with initiative and
adaptability to problem situations.
3- Can perform this skill satisfactorily
You will be rated based without assistance or supervision.
on the overall
evaluation on the right 2- Can perform this skill satisfactorily
side. but requires some assistance
and/or supervision.
3- Can perform parts of this skill
satisfactorily, but require
considerable assistance and/or
supervision.

Note: Instructor will initial level achieved.

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PERFORMANCE CRITERIA CHECKLIST 1.3-1

For acceptable achievement, all items should Yes No N/A


receive a “Yes” or “N/A” response.
1. Set up the equipment correctly
2. Follow the given procedures correctly.
3. Manipulated the computer and the software
correctly.
4. Capture the drawings correctly
5. Set the correct value of frames, levels, and holds.
6. Follow the correct saving procedures.

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DepEd Track/Strand : TLE/TVL- Information Communication Technology
(ICT)
Specialization : Animation NC II
Unit of Competency : Maintain Hand Tools, Equipment and Paraphernalia
DepEd Code : TLE_ICTAN9-12MT-Id-1
TR Unit Code :

LO 1. Use and maintain hand tools, equipment and paraphernalia.

Content Standard:
The learner demonstrates an understanding of the concepts and underlying
principles of maintaining hand tools, equipment and paraphernalia.

Performance Standard:
The learner independently performs maintenance of hand tools, equipment
and paraphernalia.

Time Allotment: 4 hours

INTRODUCTION
In this module, you will learn more about hand tools and equipment used
in Animation. You will experience various activities that may lead to your own
personal competencies as successful animator within your locality/town.
Through this module, you will be enlightened on the procedures in preparing
report, safety procedures, simple repair and in the proper care of tools,
equipment and paraphernalia.
To begin with, you will find out the competencies you need to master upon
finishing this module.

SUMMARY OF LEARNING OUTCOMES


Upon the completion of this module, you will be able to:
LO 1. Use and maintain hand tools, equipment and paraphernalia
1.1 Perform safety procedures in using hand tools, equipment and
Paraphernalia.
1.2 Follow procedures in cleaning, tightening and simple repair of
hand
tools, equipment and paraphernalia.
1.3 Identify common malfunction (unplanned or unusual events)
when
using hand tools, equipment and paraphernalia.
1.4 Follow procedures in preparing a report to property custodian.

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Read the Information Sheet very well then find out how much you can remember
and how much you learned by doing Self-check 1.4-1

Information Sheet 1.4-1

Maintain Hand Tools, Equipment and Paraphernalia

Maintenance is a means of improving the performance and condition


of equipment and facilities. An effective maintenance program identifies
problems long before any equipment or facilities breaks down. Early discovery
of problems, provide enough time for effective maintenance planning. The
trainer has to value the importance of maintaining the training facility,
equipment and tools under his or her care for effective training and learning
process.

Training Equipment and Supplies

Training equipment is usually placed in the Practical Work Area or


the Trainee Resource Area. The sizes and uses of equipment vary in
different training qualifications and generally classified into five (5):

1. Large items of equipment - motor vehicles, animation table,


industrial sewing machine, computer unit.
2. Small items of equipment – video camera, tape recorder,
espresso machine, scanner, portable light box, tester, printer.
3. Simple equipment – electric fan, floor polisher
4. Complex equipment – plasma cutting machine, simulator
(automotive)
5. Equipment with significant health and safety implications –
duplicator Machine

Why Maintain?
Benefits of Effective Maintenance Program
Generally, it keeps the optimum condition of physical facilities at acceptable
levels and minimum cost to satisfy the expected of programs, services and
activities at acceptable and minimum costs.

The following are the benefits of effective maintenance program:


1. Extend the useful life of physical facilities.
2. Assure the operational readiness of equipment and maximum
possible return of investments.
3. Properly discard hazardous waste.
4. Ensure the safety of personnel using the facilities

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What we can gain form maintaining our facilities?

a. Ensured SAFE environment


b. Improved MORALE of human resources
c. Reduced operational COST
d. Increased PRODUCTION
e. Prolonged LIFE of facilities
f. Prompt DELIVERY of services/ product
g. WASTE/ GARBAGE reduction

The implementation of maintenance program will center on the 5 M’s as


follows:

1. Manpower
2. Money
3. Methods and System
4. Machines
5. Materials and Supplies

Maintenance Program is a comprehensive list of maintenance and its


incidents. This include all maintenance activities to be undertaken, manpower
needed, maintenance method, materials and supplies needed and cost
involved in the maintenance.

Maintenance Schedule is a list allocating specific maintenance of an area,


including equipment and tools to a specified period.

Maintenance Checklist is a list of maintenance tasks typically derived


through some form of analysis, generated automatically as work orders at a
predetermined frequency.

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Sample of Checklist
HOUSEKEEPING SCHEDULE
Qualification Animation NC II
Area/Section
In-Charge
ACTIVITIES Responsible Schedule for the Month of
Person ______________
Daily Every Weekly Every Monthly Remarks
other 15th
Day Day
Clean and
check
monitors/
chairs and
tables
Clean and
check
modules
Clean and
check LDC
projector,
printer,
Digital pen
and tablet
Check and
arrange
animation
paper

How to maintain tools and equipment?


1. Clean your tools regularly
2. Protect electrical cords
3. Lubricate tools
4. Inspect tools regularly
5. Store tools with care

Safety Procedures in Using Hand Tools and Equipment


We already familiar with the different hand tools and their proper use.
We need to know how to be safe in using these. What are the safety
precautions in using hand tools and equipment? What are its Do’s and
Don’ts?

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Safety Precautions in using Hand Tools and Equipment

1. All tools must be kept in good condition with regular maintenance.


2. Right tool must be used for job.
3. Each tool must be examined before use and damaged or defective
tools should not be used.
4. Tools must be operated according to manufacturer’s instruction.
5. The right protective equipment for the tool and activity must be used.

Procedures in Cleaning, Tightening and Simple Repair for Hand Tools,


Equipment and Paraphernalia

1. Cleaning the tools after use is highly recommended.


2. All tools and equipment must be placed in a clean and dry place.
3. The work area must always be kept neat and tidy.
4. Lubricants must also be applied after tightening to reduce the friction.
5. Before cleaning any tool, be sure to wear the proper personal
protective equipment (PPE).
6. Only use cleaning agents as prescribed by the tool or equipment’s
manufacturer. Follow the cleaning procedures as well to make sure that
no damage will be inflicted on the tools.

Common Malfunctions in Hand Tools, Equipment and Paraphernalia

1. Small objects tend to fall down when being held by a gripping tool like
pliers.
2. The use of striking tools also imposes a great threat if there will be a
malfunction. Common hazards are heads separating away from the
handle.
3. Power tools also impose danger during mishaps. Common problems
are electrical short circuiting or mechanical problems.
4. When using a driving tool, screw may slip the tip of the screw driver.

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SELF-CHECK 1.4-1

Directions: On a separate sheet of paper, Write T if the statement is correct


and F if it is false.
_______ 1. All tools must be kept in good condition with regular
maintenance.
_______ 2. Any tool can be used for job.
_______ 3. Each tool may be examined before use and damaged or
defective tools not to be used.
_______ 4. Tools must be operated according to manufacturer’s instruction.
_______ 5. Any protective equipment for the tool and activity can be
used.

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ACTIVITY SHEET 1.4-1

Directions: Using the given table below, check/ identify the tool defects with
the corresponding possible remedies.

Supplies Materials Tools


Activity form Lubricants Pliers
Pencil Rugs Hammer
Rust Remover Power Tools
Screw Driver
Abrasive

Tool Defect Possible Remedy Remarks


(after remedy)

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Read the Information Sheet very well then find out how much you can remember
and how much you learned by doing Self-check 1.4-2

Information Sheet 1.4-2


1.4221.4-1
Procedures in Preparing Report to Property Custodian

The Property Custodian is the one who oversee the storage of


supplies, materials and equipment, In-charge of warehouses, Storage yards,
tools rooms, and stock rooms. Prepare and submit required reports to the
management.

There are basic procedures to follow in reporting any damages and


non-functional equipment, missing items, needed items, condemnable tools
and equipment to Property Custodian. Accurate entry in different forms used
in Animation works is essentially important in order to facilitate well the
purchases, issuances, and condemnation of properties and to free the person
in charge from any liabilities. Here are some various forms used in animation
works.

A. Sample Requisition Slip Form


This is an official paper in the form of a printed document on
which a request in made.

Name: ________________________________________
Project: _______________________________________
Classification: __________________________________
Purpose: ______________________________________

No.

____________ _____________ ________________ ____________


Requisitioner Teacher Department Head Principal

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B.Sample Inventory Form of Animation Tools and Equipment

Name: _______________________________________
Year & Section: ________________________________
School/Department: ____________________________
Laboratory/Shop: _______________________________
Purpose: ______________________________________
Tools/Instruments Qty. No. of No. of Not No. of No. of No. of
Usable Usable Condemn- Borrowed missing
But able
Repairable

____________ _____________ ________________ ____________


Requisitioner Teacher Department Head Principal

C. Sample Borrower’s Slip

Borrower’s Slip

Name of Borrower: ______________________________


Description Qty. Remarks

_________________________ Noted by: ______________________


Signature of Borrower Personnel In-Charge

Date Returned: _____________________

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SELF-CHECK 1.4-1

C. Directions: Below are jumbled letters coinciding with the different types of
forms used in animation when requesting, receiving and inspecting
needed materials, tools and instruments. Arrange it to form the correct
word or words. Write your answer on a separate paper.

1. ROIFYVT MNOENF
2. RLVCDPYT EEEEIIR
3. PRESO ROBRWIL
4. SODEAR CUPREAH
5. FITIMEON SIRUROQ

D. Directions: Describes briefly at least two (2) of your correct answer in Part
A.

1. ________________________________________________ .

2. ________________________________________________ .

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