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Easiest Quickdraw Strategy

1:45 minutes of leeway time

4,250 /hour - 900 /hour - 80-200 /match

Feedback Form

Fastest Time (16:24):


You can get up to 16:15 with P4 has Golden Pyro, Accelerator, and tips
from Common Issues.
Credits
RainyRians - Strategy Creator
Puri - Strategy Creator
MrRIKKY - Contributor
riou - Tester
Just_Jai - Tester
Mr.TriX - Tester
HarryMaguire - Tester
General Notes
● Join Paradoxum Group for +$100 starting cash is required.
● Skip all waves immediately when they appear.
○ Skip wave is the main point in achieving Quickdraw. You need to
speedrun this game mode in less than 18 minutes.
○ If you have a VIP, enabling Auto Skip is highly recommended.
● If you are having an issue with not getting Quickdraw.
○ Common Issues may fix your mistakes & tips.
○ Watch the videos:
■ Player 1 POV
■ Player 2 POV
■ Player 3 POV
■ Player 4 POV
● Sell Soldiers, Farms, 1 by 1 when you reach the placement limit.
○ 1 by 1 means to place/delete/upgrade towers one at a time.

Loadout
Soldier cannot be replaced with Golden Soldier because you won’t be able to catch
up.
Pyromancer can be replaced with Golden Pyromancer.
Turret can be replaced with any DPS tower (Accelerator, Engineer, and Golden
Mini)

Players Towers

Player 1 [25+] Soldier Farm Ranger Ace Pilot Electroshocker

Player 2 [25+] Soldier Farm Ranger Ace Pilot DJ Booth

Player 3 [25+] Soldier Farm Ranger Ace Pilot Commander

Player 4 [50+] Soldier Farm Ranger Pyromancer Turret/DPS


Strategy

Player 1 - Left lane


Difficulty | Easy

Instructions

Waves/Subject Strategy Placement Maps

Video ● Player 1 Perspective

Notes ● You will be defending the left lane of the map.


○ Sell Soldiers first, and Farms after, 1 by 1 when you reach the placement limit.
● Waves to skip
○ 0:40 - 10, 14, 19, 22-23, 25, 28-29
○ 0:54 - 30, 33+
○ 1:20 - 39
0 - 11 ● Place 2 Lvl 0 Soldiers.
○ Place 2 Lvl 1 Farms.
● Place 4 Lvl 0 Soldiers. (6 Soldiers in total)
○ Get 4 Lvl 2 Farms in total.

11 - 24 ● Upgrade all Soldiers → Lvl 2, 1 by 1


○ Get 8 Lvl 2 Farms in total.
● Place 3 Lvl 2 Ace Pilots.
○ Upgrade all Ace Pilots → Lvl 3.
○ Max 3 Ace Pilots, 1 by 1.

24 - 32 ● Upgrade all Farms → Lvl 3.


● Place 5 max Ace Pilots, 1 by 1.
● Place 4 max Electroshockers. (2 each placement)

33 - 40 ● Place 6 max Rangers, 1 by 1.


● Place 2 Late Soldiers.
○ Wave 40 | Set all Rangers on Strongest.

Player 2 - Middle lane


Difficulty | Easy

Instructions
Waves/Subject Strategy Placement Maps

Video ● Player 2 Perspective

Notes ● You will be defending the middle lane of the map.


○ Sell Soldiers first, and Farms after, 1 by 1 when you reach the placement limit.
● Waves to skip
○ 0:40 - 10, 14, 19, 22-23, 25, 28-29
○ 0:54 - 30, 33+
○ 1:20 - 39
0-8 ● Place 1 Lvl 0 Farm.
● Place 2 Lvl 0 Soldiers.
○ Upgrade a Lvl 0 Farm → Lvl 1.
● Place 2 Lvl 0 Soldiers. (4 Soldiers in total)
○ Get 2 Lvl 2 Farms in total.

9 - 18 ● Upgrade all Soldiers → Lvl 2, 1 by 1.


○ Get 8 Lvl 2 Farms in total.
● Place a Lvl 3 DJ.
● Place 1 Lvl 3 Ace Pilot - Right lane.
○ Upgrade all Farms → Lvl 3.

19 - 30 ● Max an Ace Pilot.


● Max the DJ.
● Alternate between placing Ace Pilots on the Left
and Right lanes until 8 maxed.
(Place left lane, right lane, repeat)
○ Set all Ace Pilots on Strongest.

30 - 40 ● Place 6 max Rangers, 1 by 1.


○ Set all Rangers on Strongest.
● Place 5 Late Soldiers.

Player 3 - Right Lane


Difficulty | Medium

Instructions
Waves/Subject Strategy Placement Maps

Video ● Player 3 Perspective

Notes ● You will be defending the right lane of the map.


○ Sell Soldiers first, and Farms after, 1 by 1 when you reach the by half of his HP, placement limit.
● Commander Tutorial
● Waves to skip
○ 0:40 - 10, 14, 19, 22-23, 25, 28-29
○ 0:54 - 30, 33+
○ 1:20 - 39
0-8 ● Place 2 Lvl 0 Soldiers.
○ Place 2 Lvl 1 Farms.
● Place 3 Lvl 0 Soldiers. (5 Soldiers in total)
● Upgrade 1 Lvl 0 Soldier → Lvl 2.

8 - 14 ● Get 4 Lvl 2 Farms in total.


● Upgrade all Lvl 0 Soldiers → Lvl 2, 1 by 1.
○ Get 8 Lvl 2 Farms in total.

14 - 20 ● Place 1 Lvl 3 Ace Pilot.


● Place 2 Lvl 2 Commanders. (1st and 2nd)
○ CoA ability on 5 waves;
Wave 16 - 0:57
Wave 17 - 0:55
Wave 18 - 0:55
Wave 19 - 0:51
Wave 20 - 0:59
● Max an Ace Pilot.

21 - 30 ● Place a 3rd Lvl 2 Commander. (Chain ability)


○ Upgrade all Farms → Lvl 3.
● Max 1 Commander.
● Place 7 max Ace Pilots, 1 by 1.

31 - 40 ● Max all Commanders.


● Place 6 max Rangers, 1 by 1.
● Place 3 Late Soldiers.
○ Wave 40 | Micro the Commander’s ability.
(Replace, ability, sell, repeat)

Player 4 - All lanes


Difficulty | Medium

Instructions
Waves/Subject Strategy Placement Maps

Video ● Player 4 Perspective

Notes ● You will place Soldiers in the Middle lane and Right lane only.
○ Sell Soldiers first, and Farms after, 1 by 1 when you reach the placement limit.
● Waves to skip
○ 0:40 - 10, 14, 19, 22-23, 25, 28-29
○ 0:54 - 30, 33+
○ 1:20 - 39
0 ● Place 1 Lvl 0 Farm.
● Place 1 Lvl 0 Soldier - Middle lane.

2-7 ● Place 1 Lvl 0 Soldier - Right lane.


○ Upgrade a Lvl 0 Farm → Lvl 1.
● Place 1 Lvl 0 Soldier - Middle lane.
○ Get 3 Lvl 2 Farms in total.

8 - 14 ● Place 1 Lvl 0 Soldier - Middle lane.


○ Upgrade all Lvl 0 Soldiers → Lvl 2, 1 by 1.
○ Get 8 Lvl 2 Farms in total.
● Place 2 Lvl 2 Soldiers - Middle lane.
● Place 2 Lvl 2 Soldiers - Right lane.

14 - 20 ● Place 1 Lvl 2 Pyromancers for each lane in order


(Left, Right, Middle)
○ Set all Pyromancers on Farthest.
○ Upgrade all Pyromancers → Lvl 3.
● Place 1 Lvl 2 Ranger.
○ Upgrade all Farms → Lvl 3.

21 - 33 ● Place 5 Lvl 2 Rangers.


○ Set all Rangers on Strongest.
● Max all Pyromancers.
● Upgrade all Rangers → Lvl 3.

34 - 40 ● Sell all Soldiers.


○ Place 1 Soldier as stun bait on all lanes.
● Place 5 max Turrets.
● Max all Rangers.

Common Issues
Waves / Subject Why did I fail?

Videos ● Seeing how to do it correctly visually may help you more efficiently.
(All Players) ○ [P1], [P2], [P3], [P4]

General Tips ● Join Paradoxum Group for +$100 starting cash is required.
● ALL players cannot be replaced as Soldier with Golden Soldier.
○ Your lane will clear faster than others and you won’t be able to catch up, which is why it’s not
necessary.
○ It’s essential to learn how to farm correctly when it comes to the Lvl 2/3 Farms.
■ Always go directly to Lvl 2/3, this method will be able to catch up faster than before.
● You shouldn’t get too many Lvl 0 Farms nor Lvl 1 Farm.
● All 3 listed below are the main reasons for not getting Quickdraw/Bad time.
○ ALL waves must be skipped immediately when they appear.
○ Avoid leaking any enemies from Waves 0 - 18, except for waves to skip. However, if you are leaking a
ton of the early waves, resetting to avoid wasting time on a ruined run.
■ Late loaders should play as P1 or P3.
○ One of the players made the mistake of doing steps slowly, and not following the strategy is the most
common to happen. This would result in leaking and failure.
■ Ensure to check that one of the players didn’t do anything wrong.
■ If you’re not experience with this strategy yet, keep practicing. You’ll recognize the player’s
instructions after that.
■ It’s best to choose the players from the easiest to the most difficult.

Skipping ● ALL waves must be skipped immediately


○ Wave 1-29 skip appears at 0:40
○ Wave 30-38 skip appears at 0:54
○ Wave 39 skip appears at 1:20
○ You must be prepared to skip as fast as possible.
● Bad skips will most likely be the main reason why you lose too much time.
○ Quickdraw is a speedrun badge, skipping all waves fast will be the main point to get Quickdraw.
○ If you have a VIP, enabling Auto Skip is highly recommended.

Tips for Improving the ● As always and important, skip all waves immediately for the best result.
Triumph Timer ○ Enabling Auto Skip for even better results.
● Doing steps quickly for better results, if you’re experienced with this strategy.
● Waves save time | These waves are important to save time. This can give you an extra 40 seconds minimum of
leeway time, this is the clue that leeway time was added.
○ Waves 16-18
■ Set all Soldiers on Strongest may help take Breakers down faster.
○ Waves 31, 32, 35
Waves / Subject Why did I fail?

■ Set all Ace Pilots on Strongest will allow you to save time on these waves. This can prevent
Husks, Hazards, and Breakers from blocking your way.
● Make sure to set all back to First after Wave 35, otherwise, it’ll leak Wave 39-40
intentionally. (P1 & P3)
○ Wave 40
■ P3 optionally sets all Rangers on Strongest, but it depends on what P4’s DPS tower has.
● If P4 brings Accelerator, keep on First.
● If P4 brings Turret, you can set all on Strongest.
■ Moving Ace Pilots is necessary when out of range.
■ Perhaps, Gunslinger’s RNG might be needed for improvement.

Early Game Leaked

● Waves 0 - 14
○ Inaccurate Soldier placement.
■ First P2 and P4's Soldier shouldn't be that very far from P2's 3rd Soldier otherwise, it'll leak a
few early waves. So, ensure your first Soldier is accurate.
○ Ideally, you always have to get 1 Lvl 0 Farm. If you accidentally place and upgrade Farm to Lvl 1, this
results in leaking 1-2 waves and slow wave clear time.
○ Placing Soldiers late or upgrading late can result in leaking.
○ Upgrading all Soldiers → Lvl 1 first is incorrect, this caused leaking Waves 7-9 and slow wave clear
time.
○ Getting DJ Booth or 9 Lvl 2 Soldiers on the middle lane late results in leaking Wave 14.
Waves / Subject Why did I fail?

Waves 16 - 19
Breakers

● Ace Pilot
○ Inaccurate Ace Pilot placements.
■ Ensure to place your 1st/First Ace Pilot, according to the placement map.
○ Getting Lvl 3/5 Ace Pilot late can result in leaking
○ Ace Pilots timing sometimes causes this issue.
● Player 3 didn’t use the Commander’s ability in time (Waves 16 - 20)
● Player 4 did not place/upgrade Pyromancer in a specific spot, you should get them in order (Left, Right,
Middle)

Wave 20 - 21 ● Not maxing Ace Pilot in time. (P1, P2, & P3).
Husks ○ This is due to players doing steps slowly/not following the strategy.
● Player 3 not using the Commander’s ability.
● Player 4 didn’t place a Ranger.

Wave 30, 32 ● Not placing 8 max Ace Pilots (P1, P2, & P3).
Tanks ○ Inaccurate Ace Pilot placements.
● Player 1 should have Lvl 4/5 Electroshocker before Tank appears.
● Player 3 not chaining the Commander’s ability.

Wave 35 ● Player 4 did not max all Pyromancers.


A Bunch of Breakers ● Player 3 did not chaining the Commander’s ability.
● Not placing 8 max Ace Pilots (P1, P2, & P3).
Waves / Subject Why did I fail?

○ Inaccurate Ace Pilot placements.

Wave 39 ● Not placing 8 max Ace Pilots (P1, P2, & P3).
Tanks & Errors ○ Inaccurate Ace Pilot placements.
● Not setting all Rangers on the Strongest target (P2, & P4).
● Player 1 did not place all Electroshockers.
○ Inaccurate Electroshockers placements, you should have 2 Electroshockers in each placement.
● Player 3 not chaining the Commander’s ability.
○ If Commanders are stunned by Boomer/Warden, replace the Commander and use his ability again.
○ If it was Warden, it was Player 4 not placing stun bait in all lanes.
● Player 4 not placing all max Turrets/DPS
● According to the “Improving the triumph timer” section, set all Ace Pilots back on First after Wave 35
cleared.

Wave 40 ● Not setting all Rangers on Strongest target. (P1, P2, & P4).
Slow Gunslinger Kill ● Player 3 didn’t chain the Commander’s ability.
○ Micro the Commander’s ability recommended.
● Player 4 not placing all max Turrets/DPS
● Moving Ace Pilots is necessary when out of range.
● Average boss kill time is 98:25-98:10.
○ If you got under 98:10, It’s a slow boss kill.

DM/Ping “rainyrians” if you have any issues/questions.

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