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Total Mark:

Year 7 KODU Assessment Criteria


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Student Name:

Form Class:

Reviewer:
(A) Simple Game: (5 marks)

Tasks Student Reviewer


One Kodu has been added.
One Apple has been added.
Kodu moves with arrow/WASD keys.
Apple disappears when Kodu touches it.
Game ends after the apple is collected.

(B) Moderate Game: (5 marks)

Tasks Student Reviewer


Five apples have been added.
Every apple disappears after Kodu touches them.
A saucer has been added which randomly moves around.
When a saucer touches Kodu, the game ends with a losing message
When Kodu collects all 5 apples, the game ends with a winning message

(C) Advanced Game: (10 marks)

Tasks Student Reviewer


Description of how to play the game is provided at the start of the game.
There are 5 enemy mobiles that randomly move around the screen
There are more than one landscape level (hill/mountain)
Kodu can shoot blips
If Kodu shoots an apple, it loses 1 point.
When Kodu collects an apple there is a plus of 2 points
When Kodu shoots an enemy mobile there is a plus of 2 points
When a mobile touches/shoots Kodu there is a loss of 1 points
Timer - Does Kodu lose if it does not achieve 10 points after 60 second?
Timer - Kodu wins if it achieves 10 points within 60 second?

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