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Barbarian 3 Lord_Lenon

CLASS & LEVEL PLAYER NAME


Yanludyn Ain Dade Cidir
Variant Human Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +4 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
• +5 Constitution +1 14 35 --
+2 +0 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
15
-1 Charisma
Total 3d12 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage on DEX
+1 against effects that you
can see while not
DEFENSES HIT DICE DEATH SAVES

blinded, deafened, or
13 SAVING THROWS INSPIRATION
=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +1 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+3 P +3

+0
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== TOOLS ===


16 P +4 Athletics STR Cartographer's Tools, Vehicles (Land)
ABILITY SAVE DC
-1 Deception CHA
=== LANGUAGES ===
+0 History INT Common
INTELLIGENCE
+1 Insight WIS
30 ft. (Walking)
+0 -1 Intimidation CHA
+0 Investigation INT
10 +1 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +3 Perception WIS


-1 Performance CHA === ACTIONS ===
+1 -1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
You gain advantage on STR checks and saving
throws (not attacks), +2 melee damage with STR
Help, Hide, Ready, Search, Use an Object, weapons, resistance to bludgeoning, piercing,
+0 Religion INT
12 Opportunity Attack, Grapple, Shove, Improvise, slashing damage. You can't cast or concentrate on
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object spells while raging.

P +3 Stealth DEX === BONUS ACTIONS === Your rage ends early if you are knocked unconscious
CHARISMA Frenzy Attack or if your turn ends and you haven’t attacked a hostile
P +3 Survival WIS
While in a frenzy, you can make a single melee creature since your last turn or taken damage since
then. You can also end your rage as a bonus action.
-1 weapon attack as a bonus action on each of your
turns after this one.

Rage • 3 / Long Rest


8 As a bonus action enter a rage for up to 1 minute
(10 rounds).
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

13 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +4 3 Bludgeoning

11 PASSIVE WISDOM (INSIGHT)

10 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Barbarian 3 Lord_Lenon
CLASS & LEVEL PLAYER NAME
Yanludyn Ain Dade Cidir
Variant Human Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BARBARIAN FEATURES ===


* Frenzy • PHB
* Hit Points • PHB 47 While raging, you can choose to frenzy. You can make
a single melee weapon attack as a bonus action on
* Proficiencies • PHB 47 each of your turns after this one. When your rage
ends, you suffer one level of exhaustion.
* Rage • PHB 48
As a bonus action enter a rage for up to 1 minute (10 | Frenzy Attack: 1 Bonus Action
rounds).

You gain advantage on STR checks and saving throws === VARIANT HUMAN RACIAL TRAITS ===
(not attacks), +2 melee damage with STR weapons,
resistance to bludgeoning, piercing, slashing damage. * Languages • BR 31
You can't cast or concentrate on spells while raging. You can speak, read, and write Common and one
extra language.
Your rage ends early if you are knocked unconscious
or if your turn ends and you haven’t attacked a hostile * Ability Score Increase • BR 31
creature since your last turn or taken damage since Two different ability scores of your choice increase by
then. You can also end your rage as a bonus action. 1.

| 3 / Long Rest • 1 Bonus Action * Skills • BR 31


You gain proficiency in one skill of your choice.
* Unarmored Defense • PHB 48
While not wearing armor, your AC equals 10 + DEX * Feat • BR 31
modifier + CON modifier + any shield bonus. You gain one feat of your choice.

* Reckless Attack • PHB 48


When you make your first attack on your turn, you can === FEATS ===
decide to attack recklessly, giving you advantage on
melee weapon attack rolls using STR during this turn, * Grappler • BR 167
but attack rolls against you have advantage until your You have advantage on attack rolls against a creature
next turn. you are grappling. You can use your action to try to pin
a creature grappled by you by making another grapple
* Danger Sense • PHB 48 check. If you succeed, you and the creature are both
You have advantage on DEX saving throws against restrained until the grapple ends.
effects that you can see while not blinded, deafened,
or incapacitated. | Grappling Pin: 1 Action

* Primal Path • PHB 48

| Path of the Berserker

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0

SP 0

EP 0

GP 0

PP 0
WEIGHT CARRIED

0 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

225 lb.
PUSH/DRAG/LIFT

450 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Masculino 27 Medium 1,80 231
GENDER AGE SIZE HEIGHT WEIGHT
Yanludyn Ain Dade Cidir Chaotic Neutral Moreno Verdes Castanho
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies ===


I judge people by their actions, not
Natureza their words.
I have a strong sense of fair play
and always try to find the most
PERSONALITY TRAITS

Freedom. Tyrants must not be allowed to oppress the


people. (Chaotic)
Sincerity. There’s no good in pretending to be something I’m
not. (Neutral)

IDEALS

I have a family, but I have no idea


where they are. One day, I hope to see
them again.
BONDS

The people who knew me when I


was young know my shameful
secret, so I can never go home
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Criança perdida, encontrada por druidas e Apesar do Forte controle mental devido a sua
aprendeu o caminho deles genetica
Mas devido a um episodio caotico no passado Um gatilho do passado faz não ter controle sobre
fugiu após ferir a outros e segue a vida como um suas transformações em animais
barbaro aventureiro

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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