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Ammunition, +1

Weapon (any ammunition), uncommon

You have a +1 bonus to attack and damage rolls


made with this piece of magic ammunition. Once
it hits a target, the ammunition is no longer
magical.

Applicable Ammunition:

Arrows, Blowgun Needles, Crossbow Bolts and


Sling Bullets.

Notes: Bonus: Magic, Damage

Item Tags: DAMAGE

Basic Rules, pg. 150

Comments

ImelinCain Posted May 24, 2019

When will this be available to add to


character sheets?

IamSposta Posted Feb 16, 2020

When will this be available to copy for


homebrew?!? I hate having to just rename
basic ammo under “custom” in the
character sheet without the rest of the info.

SeguiveSiyu Posted Mar 21, 2020

Price?

PhantomTim Posted May 13, 2020

Wondering the same thing.

Peter_Kitsune Posted Aug 6, 2020

Quote from IamSposta

When will this be available to copy


for homebrew?!? I hate having to
just rename basic ammo under
“custom” in the character sheet
without the rest of the info.

Quote from ImelinCain

When will this be available to add to


character sheets?

It isn't possible to add categories of items


to your character sheet (you have to add a
speciPc type of +1 ammunition, such as a
+1 crossbow bolt), and the same goes for
making homebrew magic items. This also
applies to the large number of sword types,
so for instance you can make a copy of a
scimitar of vengeance (or add one to your
character sheet), but not of a generic
sword of vengeance.

Raoul9753 Posted Mar 29, 2021

This is just from my Homebrew setting, but


since a normal set of normal arrows costs
1 Gold per 20, so 5 copper per arrow, I said
that a +1 arrow would cost like 10 times as
much, so 10 +1 arrows in my setting cost 5
gold, since they are one time Use i think
thats a fair price, I also dont make them
one time use exactly, you can do an
investigation check in my game after battle
to Pnd up to 50% of the arrows you used.
(Note, they are not magical in my setting,
only armor piercing)

RoseQuartz_26 Posted Jul 30, 2021

Quote from SeguiveSiyu

Price?

Xanathar's Guide to Everything has a table


of suggested prices based on rarity. The
suggested price for an Uncommon magic
item is 1d6 x 100 gp. It also speciPes that
consumable items, such as potions, have
their costs halved. I'd consider this a
consumable item for that purpose.

I would also probably lower the price


further since... it's just ammunition. Maybe
have them being sold in bundles of 5 for
250 gp or something.

GWP Posted Aug 18, 2021

I wonder if considering the intrinsic value


makes sense here. Given a healing potion
is 50 gp. Does it make sense to say a single
arrow that does only one magical attack
before losing its magic is equal to the value
of a healing potion? I would say errrr...
probably not. so if you accept that, then
dePnitely greater then 1 GP per ammo, but
probably less then 50 gp per ammo.

thoughts?

Rykel88 Posted Oct 14, 2021

If you wanna take into consideration old 3.5


rules for masterwork quality
weapons/ammo... maybe use that as a
guide?

MASTERWORK WEAPONS
A masterwork weapon is a Pnely crafted
version of a normal
weapon. Wielding it provides a +1
enhancement bonus on attack
rolls.
You can’t add the masterwork quality to a
weapon after it is created;
it must be crafted as a masterwork weapon
(see the Craft skill,
page 70). The masterwork quality adds 300
gp to the cost of a normal
weapon (or 6 gp to the cost of a single unit
of ammunition, such as
an arrow). For example, a masterwork
bastard sword costs 335 gp,
while a set of 10 masterwork arrows costs
70 gp.

AnselMerric Posted Jul 18, 2022

Does the to hit/damage of this ammo


stack with the to hit/damage of a magic
weapon used to launch it?

Last edited by AnselMerric: Jul 18,


2022

GhostDragon4 Posted Feb 8, 2023

Do they not have this for Prearms? Trying


to Pnd +1 Bullets for my pistol but can't

One23s_assistant Posted Apr 1, 2023

Quote from SeguiveSiyu

Price?

In my research, I've seen 2 things; 101-500


Gold Pieces, or 50-250 Gold. You can also
determine it randomly using dice (like
d100s) or use other dice for Buyers (see
page 130 of the DM's Guide) I personally
(for my campaigns) would for around 150
gold pieces, but price is up to you/your GM.

Hammersong Posted Nov 11, 2023

how are these still not in the magic item


listings for DnD beyond character sheets?

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