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Conquest Paladin 15 Knight Ghost

CLASSE E NÍVEL ANTECEDENTE NOME DO JOGADOR


Kreon Ambereyes
Leonin Lawful / Good
NOME DO PERSONAGEM RAÇA TENDÊNCIA PONTOS DE EXPERIÊNCIA

INSPIRAÇÃO
FORÇA If you do me an injury, I will crush you,
18 -1 35ft ruin your name, and salt your fields.
18 +5 BÔNUS DE PROFICIÊNCIA
CLASSE
ARMD INICIATIVA DESLOC.

4 TRAÇOS DE PERSONALIDADE

PV Totais 139
4 Força Power. If I can attain more power, no one
DESTREZA will tell me what to do. (Evil)
Destreza
-1
139
8 3
0
Constituição
Inteligência
PONTOS DE VIDA ATUAIS IDEAIS

-1 6 Sabedoria
My loyalty to my sovereign is unwavering.
8 Carisma
CONSTITUIÇÃO TESTES DE RESISTÊNCIA
PONTOS DE VIDA TEMPORÁRIOS LIGAÇÕES

16 -1 Acrobacia (Des) Total 15d10 SUCESSOS I secretly believe that everyone is beneath
me.
3 Arcanismo (Int)
0
9 Atletismo (For)
15 FRACASSOS

DADOS DE VIDA TESTES CONTRA A MORTE DEFEITOS


INTELIGÊNCIA 3 Atuação (Car)
Blefar (Car)
10 3
-1 Furtividade (Des)
NOME BÔNUS DANO / TIPO
Darkvision. You can see in dim light within
5 História (Int)
Battleaxe +9 1d8+4+1d8 Slashing
60 feet of you as if it were bright light and in
0
darkness as if it were dim light. You can’t
8 Intimidação (Car) Claws +9 1d4+4+1d8 Slashing
discern color in darkness, only shades of
SABEDORIA 6 Intuição (Sab) gray.
0 Investigação (Int)
13 1 Lidar com Animais (Sab) Lay on Hands: 75/75
Claws. Your claws are natural weapons,
which you can use to make unarmed
1 Medicina (Sab) strikes. If you hit with them, you can deal
1 Daunting Roar: CD 16 slashing damage equal to 1d4 + your
0 Natureza (Int) Strength modifier.
1 Percepção (Sab) Cleasing Touch: 3/3
CARISMA
Daunting Roar. As a bonus action, you can
8 Persuasão (Car)
let out an especially menacing roar.
16 -1
5
Prestidigitação (Des)
Religião (Int)
Creatures of your choice within 10 feet of
you that can hear you must succeed on a
3 Wisdom saving throw or become frightened
1 Sobrevivência (Sab) of you until the end of your next turn. The
DC of the save equals 8 + your proficiency
PERÍCIAS ATAQUES E MAGIAS
bonus + your Constitution modifier. Once
you use this trait, you can’t use it again until
you finish a short or long rest.
11 SABEDORIA PASSIVA (PERCEPÇÃO)
PC
Battleaxe, Shield, five Javelins,
Explorer's Pack, Chain Mail,
Holy Symbol, A set of fine Fey Touched
clothes, a signet ring, a scroll Source: Tasha's Cauldron of Everything
Common, Leonin, Elvish, All Armor, PP
of pedigree, and a purse
Shields, Simple Weapons, Martial containing 25gp, a Banner Your exposure to the Feywild's magic has
Weapons, Truco, changed you, granting you the following
PE
benefits:

PO
Increase your Intelligence, Wisdom, or
Charisma score by 1, to a maximum of 20.

PL You learn the Misty Step spell and one


1st-level spell of your choice. The 1st-level
spell must be from the Divination or
Enchantment school of magic. You can cast
each of these spells without expending a
IDIOMAS E OUTRAS PROFICIÊNCIAS EQUIPAMENTO spell slot.CARACTERÍSTICAS
Once you castE either of these
HABILIDADES
spells in this way, you can’t cast that spell
TM & © 2014 Wizards of the Coast LLC. Cópia permitida apenas para uso pessoal. Tradução: Johny Robert | johnyrobert@icloud.com
in this way again until you finish a long rest.
You can also cast these spells using spell
1,90m
IDADE ALTURA PESO
Kreon Ambereyes
NOME DO PERSONAGEM OLHOS PELE CABELOS

NOME

SÍMBOLO

APARÊNCIA DO PERSONAGEM ALIADOS E ORGANIZAÇÕES

Tenets of Conquest
A paladin who takes this oath has the tenets of conquest seared on the upper arm.

Douse the Flame of Hope. It is not enough to merely defeat an enemy in battle. Your victory
must be so overwhelming that your enemies’ will to fight is shattered forever. A blade can
end a life. Fear can end an empire.

Rule with an Iron Fist. Once you have conquered, tolerate no dissent. Your word is law.
Those who obey it shall be favored. Those who defy it shall be punished as an example to all
who might follow.

Strength Above All. You shall rule until a stronger one arises. Then you must grow mightier
and meet the challenge, or fall to your own ruin.

Retainers
If your character has a noble background, you may select this background feature instead of
Position of Privilege.

You have the service of three retainers loyal to your family. These retainers can be
attendants or messengers, and one might be a majordomo. Your retainers are commoners
who can perform mundane tasks for you, but they do not fight for you, will not follow you
into obviously dangerous areas (such
OUTRAS as dungeons),
CARACTERÍSTICAS and will leave if they are frequently
E HABILIDADES
endangered or abused.

HISTÓRIA DO PERSONAGEM TESOURO

TM & © 2014 Wizards of the Coast LLC. Cópia permitida apenas para uso pessoal. Tradução: Johny Robert | johnyrobert@icloud.com
Carisma 16 8
HABILIDADE CHAVE CD DO TR BÔNUS DE ATAQUE
CLASSE DE CONJURADOR

0 TRUQUES 3 3 3 6
Bestow Curse
Fear
Spirit Shroud
Crusader's Mantle
Blinding Smite

NÍVEL
MAGIA
ESPAÇOS TOTAL ESPAÇOS USADOS

1 4 4 7
Armor of Agatys
Command
Misty Step 4 2 2
Compelled Duel
Wrathful Smite Dominate Beast
MAGIAS CONHECIDAS

Shield of Faith Stone Skin


Searing Smite Staggering Smite
Find Greater Steed

2 3 3

Hold Person
Spiritual Weapon
Prayer of Healing
5
Aid
Branding Smite
9

TM & © 2014 Wizards of the Coast LLC. Cópia permitida apenas para uso pessoal. Tradução: Johny Robert | johnyrobert@icloud.com

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