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DRAGON WING Bow

Weapon (Any Bow), Rare (Requires Attunement)


The limb tips of this magic bow are shaped like a dragon's wings, and the weapon is infused with
the essence of a chromatic, gem, or metallic dragon's breath. When you hit with an attack roll
using this magic bow, the target takes an extra 1d6 damage of the same type as the breath
infused in the bow acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder.
If you load no ammunition in the weapon, it produces its own, automatically creating one piece of
magic ammunition when you pull back the string. The ammunition created by the bow vanishes
the instant after it hits or misses a target.

Dragon Wyrmling Scale Mail

Dragon scale mail is made of the scales of one kind of dragon. These scales originate from a
newborn dragon and therefore has a lesser effect compared to a fully grown dragon

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws
against the breath weapons of dragons, and you have resistance to the certain dragon's damage
(acid, lightning, fire, poison, cold).

This armor consists of a coat and leggings (and perhaps a separate skirt) of leather covered with
overlapping pieces of metal, much like the scales of a fish. The suit includes gauntlets.

Wyrmling Crossbow

You have a +1 bonus to attack and damage rolls made with this magic weapon. This weapon
also ignores the loading property.

This Crossbow is made out of the bone of a young wyrmling of a dragon. It deals a addition
damage die that's damage is based off of what type of wyrmling was killed used for the creation
of this bow.

Proficiency with a light crossbow allows you to add your proficiency bonus to the attack roll for
any attack you make with it.

Wyrmling Sword

This weapon grows alongside the wielder, becoming stronger with more experience. At level 1
gives +1 bonus to attack and damage rolls and 1d4 fire damage

Inferno’s Embrace

A necklace bearing a small, radiant gem that glows with inner fire. You can cast “Criar
Elementos - Fogo” and fireball spells as an action. You cannot do so again until you finish
a long rest

The Sanctum’s Heart

Wondrous Item, Rare (Requires Attunement)

A gemstone infused with the essence of the Pyroforge Sanctum. When attached to a
weapon, it adds 2d6 fire damage to each attack. The gem can also be thrown as a bonus
action to unleash a 15-foot radius fiery explosion from a point in range within 30 feet of
you. Creatures in the area must make a Dexterity saving throw (DC 14), taking 10d6 fire
damage on a failed save or half damage on a successful save
Emberheart's Mace

Weapon (Mace), Very Rare (Requires Attunement)

You gain a +2 bonus to attack and damage rolls made with this magic weapon. When you
hit with an attack using this weapon, the target takes an extra 2d6 fire damage. In
addition, this weapon scores a critical hit on a roll of 18 to 20.

DÕTANUKI

Weapon (Katana), Legendary (Requires Attunement)


The Dōtanuki is a legendary magic katana, its blade forged in the fires of ancient magic. It
is said to have been wielded by the mythical samurai, Sunakawa, who was known for his
unmatched skill and honor.

Sunakawa's Precision: You gain a +2 bonus to attack rolls. Once per turn, when you hit a
creature with an attack using this magic sword, you can cause the attack to deal an extra
2d8 slashing damage to the target.

Sunakawa's Honor: When you roll a 20 on your attack roll with this weapon, the target
takes an extra 4d6 slashing damage. Then roll another d20. If you roll a 20, you lop off
one of the target's limbs, with the effect of such loss determined by the DM.

Suiō-ryū: This sword has 3 charges. While holding it, you can use an action and expend 1
charge to cast the water walk spell from it on yourself. The sword regains 1d3 expended
charges daily at dawn.

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