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+CVars=foliage.

UseOcclusionType=0
+CVars=;ShowFloatingDamageText=True
+CVars=FogDensity=0.0
+CVars=FrameRateCap=144
+CVars=FrameRateMinimum=144
+CVars=MaxES2PixelShaderAdditiveComplexityCount=45
+CVars=MaxPixelShaderAdditiveComplexityCount=128
+CVars=MaxSmoothedFrameRate=144
+CVars=MinDesiredFrameRate=70
+CVars=MinSmoothedFrameRate=5
+CVars=NearClipPlane=12.0
+CVars=ShowFlag.AmbientOcclusion=0
+CVars=ShowFlag.AntiAliasing=0
+CVars=ShowFlag.Atmosphere=0
+CVars=ShowFlag.AtmosphericFog=0
+CVars=ShowFlag.AudioRadius=0
+CVars=ShowFlag.BSP=0
+CVars=ShowFlag.BSPSplit=0
+CVars=ShowFlag.BSPTriangles=0
+CVars=ShowFlag.BillboardSprites=0
+CVars=ShowFlag.Brushes=0
+CVars=ShowFlag.BuilderBrush=0
+CVars=ShowFlag.CameraAspectRatioBars=0
+CVars=ShowFlag.CameraFrustums=0
+CVars=ShowFlag.CameraImperfections=0
+CVars=ShowFlag.CameraInterpolation=0
+CVars=ShowFlag.CameraSafeFrames=0
+CVars=ShowFlag.ColorGrading=0
+CVars=ShowFlag.CompositeEditorPrimitives=0
+CVars=ShowFlag.Constraints=0
+CVars=ShowFlag.Cover=0
+CVars=ShowFlag.Decals=0
+CVars=ShowFlag.DeferredLighting=0
+CVars=ShowFlag.DepthOfField=0
+CVars=ShowFlag.Diffuse=0
+CVars=ShowFlag.DirectLighting=0
+CVars=ShowFlag.DirectionalLights=0
+CVars=ShowFlag.DistanceCulledPrimitives=0
+CVars=ShowFlag.DistanceFieldAO=0
+CVars=ShowFlag.DynamicShadows=1
+CVars=ShowFlag.Editor=0
+CVars=ShowFlag.EyeAdaptation=0
+CVars=ShowFlag.Fog=1
+CVars=ShowFlag.Game=0
+CVars=ShowFlag.LOD=0
+CVars=ShowFlag.Landscape=0
+CVars=ShowFlag.LargeVertices=0
+CVars=ShowFlag.LensFlares=0
+CVars=ShowFlag.LevelColoration=0
+CVars=ShowFlag.LightComplexity=0
+CVars=ShowFlag.LightInfluences=0
+CVars=ShowFlag.LightMapDensity=0
+CVars=ShowFlag.LightRadius=0
+CVars=ShowFlag.LightShafts=0
+CVars=ShowFlag.Lighting=0
+CVars=ShowFlag.LpvLightingOnly=0
+CVars=ShowFlag.Materials=0
+CVars=ShowFlag.MeshEdges=0
+CVars=ShowFlag.MotionBlur=0
+CVars=ShowFlag.OnScreenDebug=0
+CVars=ShowFlag.OverrideDiffuseAndSpecular=0
+CVars=ShowFlag.Paper2DSprites=0
+CVars=ShowFlag.Particles=0
+CVars=ShowFlag.Pivot=0
+CVars=ShowFlag.PointLights=0
+CVars=ShowFlag.PostProcessMaterial=0
+CVars=ShowFlag.PostProcessing=0
+CVars=ShowFlag.PrecomputedVisibility=0
+CVars=ShowFlag.PreviewShadowsIndicator=0
+CVars=ShowFlag.ReflectionEnvironment=0
+CVars=ShowFlag.ReflectionOverride=0
+CVars=ShowFlag.Refraction=0
+CVars=ShowFlag.SelectionOutline=0
+CVars=ShowFlag.ShaderComplexity=0
+CVars=ShowFlag.ShadowFrustums=0
+CVars=ShowFlag.ShadowsFromEditorHiddenActors=0
+CVars=ShowFlag.SkeletalMeshes=0
+CVars=ShowFlag.SkyLighting=0
+CVars=ShowFlag.Snap=0
+CVars=ShowFlag.Specular=0
+CVars=ShowFlag.SpotLights=0
+CVars=ShowFlag.StaticMeshes=0
+CVars=ShowFlag.StationaryLightOverlap=0
+CVars=ShowFlag.StereoRendering=0
+CVars=ShowFlag.SubsurfaceScattering=0
+CVars=ShowFlag.TemporalAA=0
+CVars=ShowFlag.Tessellation=0
+CVars=ShowFlag.TestImage=0
+CVars=ShowFlag.TextRender=0
+CVars=ShowFlag.TexturedLightProfiles=0
+CVars=ShowFlag.Tonemapper=0
+CVars=ShowFlag.Translucency=0
+CVars=ShowFlag.VectorFields=0
+CVars=ShowFlag.VertexColors=0
+CVars=ShowFlag.Vignette=0
+CVars=ShowFlag.VisualizeAdaptiveDOF=0
+CVars=ShowFlag.VisualizeBuffer=0
+CVars=ShowFlag.VisualizeDOF=0
+CVars=ShowFlag.VisualizeDistanceFieldAO=0
+CVars=ShowFlag.VisualizeHDR=0
+CVars=ShowFlag.VisualizeLPV=0
+CVars=ShowFlag.VisualizeLightCulling=0
+CVars=ShowFlag.VisualizeMotionBlur=0
+CVars=ShowFlag.VisualizeOutOfBoundsPixels=0
+CVars=ShowFlag.VisualizeSSR=0
+CVars=ShowFlag.VisualizeSenses=0
+CVars=ShowFlag.VolumeLightingSamples=0
+CVars=ShowFlag.Wireframe=0
+CVars=SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value
=60),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=70))
+CVars=TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=ani
so,MipFilter=point)
+CVars=TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagF
ilter=aniso,MipFilter=point)
+CVars=TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFi
lter=aniso,MipFilter=point)
+CVars=TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=a
niso,MipFilter=point)
+CVars=TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=lin
ear,MipFilter=point)
+CVars=TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMa
gFilter=aniso,MipFilter=point)
+CVars=TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=8,LODBias=0,MinMagFilter=anis
o,MipFilter=point)
+CVars=TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilt
er=aniso,MipFilter=point)
+CVars=TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilte
r=aniso,MipFilter=point)
+CVars=TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=ani
so,MipFilter=point,NumStreamedMips=3)
+CVars=TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=anis
o,MipFilter=point)
+CVars=TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFi
lter=aniso,MipFilter=point)
+CVars=TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFi
lter=aniso,MipFilter=point)
+CVars=TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,Mi
pFilter=point)
+CVars=TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=ani
so,MipFilter=point)
+CVars=TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagF
ilter=aniso,MipFilter=point)
+CVars=TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFi
lter=aniso,MipFilter=point)
+CVars=TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso
,MipFilter=point)
+CVars=TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFil
ter=aniso,MipFilter=point)
+CVars=TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilt
er=aniso,MipFilter=point)
+CVars=TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,M
ipFilter=point)
+CVars=TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilte
r=aniso,MipFilter=point)
+CVars=TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter
=aniso,MipFilter=point)
+CVars=bDisablePhysXHardwareSupport=True
+CVars=bFirstRun=False
+CVars=bSmoothFrameRate=true
+CVars=r.AOTrimOldRecordsFraction=0
+CVars=r.AmbientOcclusionLevels=0
+CVars=r.Atmosphere=0
+CVars=r.BloomQuality=0
+CVars=r.ClearWithExcludeRects=0
+CVars=r.CompileShadersForDevelopment=0
+CVars=r.CustomDepth=0
+CVars=r.DefaultFeature.AmbientOcclusion=False
+CVars=r.DefaultFeature.AntiAliasing=0
+CVars=r.DefaultFeature.AutoExposure=False
+CVars=r.DefaultFeature.Bloom=False
+CVars=r.DefaultFeature.LensFlare=False
+CVars=r.DefaultFeature.MotionBlur=False
+CVars=r.DepthOfFieldQuality=0
+CVars=r.DetailMode=0
+CVars=r.EarlyZPass=0
+CVars=r.ExposureOffset=0.3
+CVars=r.HZBOcclusion=0
+CVars=r.LensFlareQuality=0
+CVars=r.LightFunctionQuality=0
+CVars=r.LightShaftQuality=0
+CVars=r.LightShafts=0
+CVars=r.MaxAnisotropy=0
+CVars=r.MotionBlurQuality=0
+CVars=r.PostProcessAAQuality=0
+CVars=r.ReflectionEnvironment=0
+CVars=r.RefractionQuality=0
+CVars=r.SSAOSmartBlur=0
+CVars=r.SSR.Quality=0
+CVars=r.SSS.SampleSet=0
+CVars=r.SSS.Scale=0
+CVars=r.SceneColorFringe.Max=0
+CVars=r.SceneColorFringeQuality=0
+CVars=r.Shadow.CSM.MaxCascades=1
+CVars=r.Shadow.CSM.TransitionScale=0
+CVars=r.Shadow.DistanceScale=0.1
+CVars=r.Shadow.MaxResolution=2
+CVars=r.Shadow.MinResolution=2
+CVars=r.Shadow.RadiusThreshold=0.1
+CVars=r.ShadowQuality=0
+CVars=r.TonemapperQuality=0
+CVars=r.TriangleOrderOptimization=1
+CVars=r.TrueSkyQuality=0
+CVars=r.UpsampleQuality=0
+CVars=r.ViewDistanceScale=0
+CVars=r.oneframethreadlag=1
+CVars=t.maxfps=144
+CVars=aShowFlag.GameplayDebug=0
+CVars=FX.MaxCPUParticlesPerEmitter=1

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