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Designed Objects
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designprinciplesandpractices.com
EDITORS
Lorenzo Imbesi, Sapienza University of Rome, Italy
Loredana Di Lucchio, University of Rome, Italy
COMMUNITY EDITOR
Jeremy Boehme, Common Ground Publishing, USA
ADVISORY BOARD
Genevieve Bell, Intel Corporation, USA
Michael Biggs, University of Hertfordshire, UK
Jeanette Blomberg, IBM Almaden Research Center, USA
Patrick Dillon, Exeter University, UK
Michael Gibson, University of North Texas, USA
Loredana Di Lucchio, Sapienza University of Rome, Italy
Jorge Frascara, Emily Carr University of Art and Design, Canada
Judith Gregory, Institute of Design, USA; University of Oslo, Norway
Christian Guellerin, L'École de design Nantes Atlantique, France
Tracy S. Harris, The American Institute of Architects, USA
Clive Holtham, City of London University, UK
Lorenzo Imbesi, Sapienza University of Rome, Italy
Hiroshi Ishii, MIT Media Lab, USA
Gianni Jacucci, University of Trento, Italy
Klaus Krippendorff , University of Pennsylvania, USA
Bill Lucas, MAYA Fellow, MAYA Design, Inc., USA
Ezio Manzini, Politecnico of Milano, Italy
Mario Minichiello, University of Newcastle, Australia
Guillermina Noël, Emily Carr University of Art and Design, Canada
Mahendra Patel, Leaf Design, India
Toni Robertson, University of Technology Sydney, Australia
Terry Rosenberg, Goldsmiths, University of London, UK
Keith Russell, University of Newcastle, Australia
Maria Cecilia Loschiavo dos Santos, University of São Paulo, Brazil
Louise St. Pierre, Emily Carr University of Art and Design, Canada
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Bio-Utilization, Bio-Inspiration, and
Bio-Affiliation in Design for Sustainability:
Biotechnology, Biomimicry, and Biophilic Design
Carlos Montana-Hoyos, University of Canberra, Australia
Carlos Fiorentino, University of Alberta, Canada
Abstract: A post-industrial society requires novel design strategies. A possible scenario is the development of bioinspired
and biophilic technologies as avenues for a new type of post-industrial design, focused towards ecology and sustainable
development. In relation to design and industry, diverse approaches of bio-utilization (as in bio-technology) and bio-
inspiration in arts, architecture and design, as well as fields of research such as Bionics, and Biomimetics are discussed.
A key reference to current bio-inspiration, Biomimicry proposes using nature as model, measure and mentor. Proposing
a bio-affiliation, Biophilic Design explores the benefits of nature in the built environment. The influence of biotechnology
and bio-inspired design thinking in design for sustainability is widely discussed, and several examples from projects
within tertiary design education are described, as practical applications of the theory. Within this framework and from
the point of view of design, biotechnology can have negative environmental implications (such as bio -utilization, or
simply exploiting organisms to produce materials or substances for human consumption). However, biotechnology can
also have positive environmental implications too, when used adequately within DfS objectives (for example,
biodegradable and compostable materials from natural renewable sources). Main conclusions of the paper are that
biological approaches can have both negative as well as positive environmental and social impacts. However, imitation
of 1) form, 2) function, 3) process and 4) systems from nature, as well as adequate use of biological design approaches
can help designers to develop projects which are more sustainable.
I
ndustry as we understand it today developed greatly since the early 1800s, within the period
known as the Industrial Revolution, which started with the mechanical inventions of the late
1700s, initially developed for the production of textiles. Through the years, industry has
evolved relying on technological advances, becoming one of the most important activities within
our society. It is the segment of economy concerned with the large-scale, mass-production of
goods and services for human consumption.
Industrial developments are directly related to engineering, scientific and technological
advances. In the industrial age, these new advances were found especially in three fields. The
first was the use of new energy sources, such as gas and diesel motors, that in turn increased the
use of petroleum. Second is the development of the chemical industry, with products such as
paints, explosives, fertilizers, plastic materials and artificial fibers as nylon or carbon fiber, just
to name some. The third main advance in industry was the development of the mechanical
industry, in which the improvements in the metallurgic processes facilitated the production of
tools and machines which became more and more precise and automated during time. Today, in
the beginning of the 21st century, the constant development of new energy sources and new ways
of harnessing and using energy, together with the development and gradual miniaturization of
electronic information processing, additive manufacturing, and the advances in nanotechnology
and biotechnology represent the biggest industrial and technological advances of our time.
As defined by the United Nations Convention on Biological Diversity (as part of the United
Nations Environmental Program, UNEP), “Biotechnology means any technological application
that uses biological systems, living organisms, or derivatives thereof, to make or modify products
or processes for specific use.” (UNEP 2011). In simple words, biotechnology is the use of life
(bios, in Greek) to develop products or processes, which perform tasks for mankind. Living
organisms can include plants, animals and micro-organisms. The human use of biological
systems or processes varies widely, from the use of simple technologies based in natural
processes, such as using microorganisms to produce yogurt or the composting of organic
material, to advanced genetic modifications, which allow the cloning of animals and the
replication of desired characteristics in different species. Biotechnology is today a widely
explored field of research, and applications in industry also cover a broad scope, from food and
medicine production, to the development of new materials and biomedical applications, among
others. All these applications are often referred to as Industrial Biotechnology (AGDI 2014). In
relation to design, and specifically Industrial Design, some of the most relevant applications of
Industrial Biotechnology (as described by the Industrial Biotechnology Journal 2015) are:
Bioenergy, biofuels, biorefining
Biomass/feedstocks, agricultural sciences
Biomaterials: bioplastics, biofilms
Biobased chemicals and enzymes (bulk, fine, specialty)
Food, beverage, and feed processing
Cosmeceuticals and personal care
Fibers (pulp and paper; textiles)
Lubricants, surfactants, detergents
Automotive
Biodefense
Bioremediation
Bioprospecting and marine biotechnology
Nanobiotechnology
(Industrial Biotechnology Journal 2015)
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MONTANA-HOYOS & FIORENTINO: BIO-UTLIZATION, BIO-INSPIRATION, AND BIO-AFFILIATION
On the other hand, bio-inspiration is the use of life and nature as a source of inspiration,
especially in problem solving. Within the very broad category of bio-inspiration, Bio-Inspired
Design (BID) has been proposed as the generic term that encompasses all the different
approaches of design which is inspired by life, nature and living organisms. Inspiration in nature
is not new, in the sciences, arts or design. From the early studies of Leonardo Da Vinci, to
discussions of Fibonacci series and golden ratio in nature, arts and design disciplines have had a
long history of inspiration in nature. Complete design movements such as the arts and crafts,
modernism and art nouveau movements of the early 20th century, as well as the organicism of the
1950’s, are examples of this. Since the middle of the 20th century, many courses in engineering,
architecture and design have used nature and biology as a source of ideas. Some of the most
relevant cases in design education are the inclusion of bionics and biomechanics in many design
courses in the 1970s and 80s, as exemplified in the now classic book, Design for the Real World
(1971), by Victor Papanek, where he describes “biological prototypes in design” (186). Bionics,
Biomimetics and Biomimicry are three widely developed bio-inspired disciplines, which are
usually not differentiated. Most authors agree mainly on their similarities, especially learning
from nature with an innovative and technological focus. However, possibly the main difference
of biomimicry with other BIDs is that one of its main goals is the conservation of life and nature,
thus related to environmental sustainability. Biomimicry has its origin in the Greek bios, life, and
mimesis, imitation. Biomimicry proposes innovation inspired by nature Rather than being
utilized, nature becomes a source of ideas and innovative solutions for human problems and
needs. As proposed by Janine Benyus (1997), one of its main postulates is learning from nature,
taking in account three basic pillars which can be summarized as: 1) nature as model, 2) nature as
measure, and 3) nature as mentor.
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Design for Sustainability (known as D4S or DfS), also known as sustainable design, not only
considers the environmental aspects of design, but strives to take into account simultaneously the
social and economic implications of design. DfS has its origins in ecodesign, derived from
ecological design, is also known as environmentally friendly design, green design, or design for
the environment (DfE). Ecodesign had its origins in the environmentalist and green movements
which started in the 1950`s and 1960`s, and has been taught worldwide in most programs of
Industrial Design since the early 1990`s. Many ecodesign tools have been developed, being some
of the most used and known: a) life cycle analysis (LCA), b) Eco–indicator 99, c) design for
disassembly, d) hierarchy of waste management, e) cradle to cradle, f) life extension, and g)
dematerialization, among others. In relation to Industrial Design education and practice,
ecodesign makes a strong emphasis in thinking about the whole life-cycle of a product, system or
service. In other words, how the product is conceived, produced, used, and finally disposed of (or
hopefully re-used, remanufactured or re-cycled), the energy and material consumption during
these different phases, and finally the impact that this has on people and our environment.
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MONTANA-HOYOS & FIORENTINO: BIO-UTLIZATION, BIO-INSPIRATION, AND BIO-AFFILIATION
Biomimicry introduces an era based not on what we can extract from organisms and
their ecosystems, but on what we can learn from them. This approach differs greatly
from bio-utilization, which entails harvesting a product or producer, e.g. cutting wood
for floors, wild crafting medicinal plants. It is also distinctly different than bio-assisted
technologies, which involve domesticating an organism to accomplish a function, e.g.,
bacterial purification of water, cows bred to produce milk. Instead of harvesting or
domesticating, biomimics consult organisms; they are inspired by an idea, be it a
physical blueprint, a process step in a chemical reaction, or an ecosystem principle such
as nutrient cycling. Borrowing an idea is like copying a picture—the original image can
remain to inspire others. (Montana-Hoyos 2010, 67)
Many diverse examples and case studies of innovative design through the use of biomimicry are
widely available in specialized literature and popular media. Just to mention a few, one of the
most known examples is the concept car developed by Daimler and Mercedes Benz in 2005,
modelled from the skeleton and hydrodynamic study of the box-fish and which saves fuel due to
reduced weight, inspired by the structure of the skeleton of the fish, and the improved
aerodynamic efficiency inspired by the overall form of the boxfish (Daimler 2014) Also,
companies like carpet manufacturer Interface, in the USA have used biomimicry successfully to
create new product typologies and a wide variety of environmentally friendly products. One
example is “i2,” a collection of carpets in which each tile is different, emulating a leaf-strewn
forest floor, where nothing is identical. This product has great advantages to installation and
repair, as it is not necessary to identically match the tiles (Interface 2014). Furthermore, many
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universities in the world have implemented biomimicry in design courses, and some of such
courses, developed and taught by the authors during the last eight years (some of which are
described individually and in detail in other papers) will be summarized later in this paper.
Bio-inspiration operates at different levels in design, through imitation of concept, form,
function, emotion, processes and systems from nature. Two of the most relevant examples of
contemporary bio-inspiration at a systems, or macro level, and which are strongly related to
design for sustainability are industrial ecology and cradle to cradle.
Industrial Ecology is a systems-based multidisciplinary relationship between industry and
ecology, which proposes analogies between ecosystems and human-made industrial systems
(Graedel and Allenby 1995). Some of the most important analogies of industrial ecology with
nature are in terms industrial ecosystems, metabolisms and relationships of symbiosis, where
sharing of energy and resources for mutual support within a system is desired (mutualism), as
exemplified by the widely cited example of Kalundborg industrial complex.
The Cradle to Cradle (C2C) theory, developed by McDonough and Braungart (2002),
proposes closed-loop life-cycles inspired by nature, for architectural and industrial production, as
opposed to the traditional linear life-cycles previously known as Cradle to Grave. Our current
efforts to recycle wastes are defined as down-cycling processes, or end-of-the-pipe solutions.
C2C proposes design strategies from the beginning-of-the-pipe, in which products are
intentionally designed to be up-cycled in closed-loop systems. In nature, nothing becomes waste
and everything becomes part of the food chain (McDonough and Braungart 2002). As such,
industrial ecology and C2C can be understood as bio-inspired design at the systems level, in
which designers, architects and urban planners imitate how ecosystems work in nature, to
develop more environmentally friendly and sustainable design solutions.
With an adequate aim and properly used, biotechnologies can be a great complement for bio-
inspired sustainable design, within new thinking paradigms that are not the traditional industrial
and manufacture paradigms, as proposed by the biomimicry, industrial ecology and cradle to
cradle frameworks. For example, biological waste treatment centers, called living machines
(McLennan 2004) and even organic waste bio-digesters which produce gas for self-sufficient
houses are good examples, often found in sustainable architecture practice.
In regards to bio-affiliation in design, the biophilia theory (Wilson 1984) proposes that we
have an “inherent human inclination to affiliate with natural systems and processes, especially
life and life-like features of the non-human environment.” This theory has inspired biophilic
design, an “innovative approach that emphasizes the necessity of maintaining, enhancing and
restoring the beneficial experience of nature in the built environment.” (Kellert, Heerwagen, and
Maador 2008) This approach is based on scientific evidence that contact with nature has strong
positive effects in human beings, in terms of healing from diseases, productivity at work, etc. As
such, it tries to bring nature and natural elements back into the built environment.
An interesting example which can be linked to the biophilia theory is current experiments in
natural repurposing -or adaptive reuse and repurposing through the use of nature- (Scharoun and
Montana-Hoyos 2013) which links bio-inspiration, bio-affiliation, and design for sustainability.
A large amount of disused post-industrial infrastructure exists in cities worldwide. These
abandoned or disused spaces pose issues for continued urban growth and community interaction.
Whilst many former factories, railway sheds, housing and retail spaces have been flattened to
make way for new infrastructure, solutions for re-purposing buildings in a natural way offer new
options for sustainable community spaces. A specific case study is the work of designers Marco
Casagrande and Vilen Kunnapu, who have theorized that the dying post-industrialized cities must
return to nature in order to revitalize their city cores.
The second generation city is the industrial city where the relationship with nature is
either hostile/defensive, virtual or solely abusive…The third generation city is a
question that we are looking for answers for right now…Third generation cities
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MONTANA-HOYOS & FIORENTINO: BIO-UTLIZATION, BIO-INSPIRATION, AND BIO-AFFILIATION
represent a harmonization with the urban ruin and the nature around them. The concept
of the modern ruin as a means to address post-industrialized cities has been embraced by
the “Ruin Academy” in Taipei. The Ruin Academy, housed in a five story abandoned
apartment building in Taipei, is an attempt to re-think the industrial city and the modern
man in a box. (Casagrande 2011)
Figure 1: “Biology to human needs” approach (also known as “biology to design,” or “solution-driven biomimicry”)
Source: Montana-Hoyos and Saiki 2008
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Two specific strategies for undertaking the practical projects were tested over the two
consecutive academic years: the strategy for the first project was based on biology to human
needs sequence and the second strategy on a human needs to biology sequence. Summarized in 5
steps, the workflows or design processes within these two units were as follows. The biology to
human needs approach (also described by other authors as biology to design, or solution-driven
biomimicry) encouraged students to choose a natural element, analyze it, and then develop a
design solution from it. The five proposed steps were: 1) biomimetic analysis, 2) biomimetic
solution, 3) human problem analysis, 4) eco-design analysis, and 5) final proposal, as seen in
figure 1.
Figure 2: Final results of projects by students who used the “human needs to biology” approach,
where students had to propose design solutions, from the study of natural elements
Source: Adapted from Montana-Hoyos and Saiki 2008
Subsequently, a human needs to biology approach (also explained by other authors as design
to biology, or problem-driven biomimicry) encouraged students to choose a human problem,
analyze it, and then develop a design solution from it by looking at comparable and best solutions
found in nature. The five proposed steps were: 1) human problem analysis, 2) biomimetic
analysis, 3) biomimetic solution, 4) eco-design analysis, and 5) final proposal, as seen in figure 3.
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MONTANA-HOYOS & FIORENTINO: BIO-UTLIZATION, BIO-INSPIRATION, AND BIO-AFFILIATION
Figure 3: “Human needs to biology” approach (also known as “design to biology,” or “problem-driven biomimicry”)
Source: Montana-Hoyos and Saiki 2008
Figure 4: Final results of projects by students who used the “human needs to biology” approach
Source: Adapted from Montana-Hoyos and Saiki 2008
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THE INTERNATIONAL JOURNAL OF DESIGNED OBJECTS
Another example that illustrates the use of biomimicry and biotechnology in design
education is the project “glide,” developed in 2007 as a graduation project by (at the time) final
year design student Terence Woon. Aiming to provide a new water experience, Terence proposed
a new, bio-inspired water vehicle. In this case, not only the main form was biomimetic, inspired
in the shapes of a stingray, but also its propulsion mechanism was supported by a bio-inspired
technology recently developed from the propulsion of squids, which allowed a leisurely and slow
propulsion, without the negative effects of traditional water propulsion systems found in vehicles
such as jet skis or motor boats. This slow biomimetic propulsion also helped reduce the negative
impact on the environment caused by destruction of coral reefs by propellers and strong jets. This
student’s project won a RedDot design award in the concept category the same year.
Figure 5: “Glide,” a new water experience. Concept water vehicle by Terence Woon imitating the shape of a manta ray,
and using a bio-technology which imitates propulsion systems in squids.
Source: Terence Woon 2007
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MONTANA-HOYOS & FIORENTINO: BIO-UTLIZATION, BIO-INSPIRATION, AND BIO-AFFILIATION
An example which illustrates the influence of biomimicry and biophilia in design education
was developed in 2008 by student Ng Aik Min, who designed the “tiles of life.” This project
aimed to recreate a small ecosystem to bring nature into the interior environment. She
collaborated with Dr. Benito Tan, botanist from the NUS expert in Bryophytes, and the Design
Incubation Centre (DIC) further developed her project, and some of her experiments provided
basis for some vertical gardens in the natural parks of Singapore.
Figure 6: “Tiles of life,” project by student Ng Aik Min which aimed to recreate a small ecosystem
to bring nature into the interior environment.
Source: Ng Aik Min 2008
In 2011, Lim Wan Xuan and Tang Xueling Jane, professional designers who were former
students and took one of the biomimicry-based ecodesign and sustainability units described
above, won a Liteon design award with “Eco Leaf,” a concept for a curtain which mimics tree
leaves in absorbing energy, providing shade and filtering the light. An image of this concept is
seen in figure 7.
Figure 7: “Ecoleaf” is a concept for an environmentally friendly solar curtain and light,
inspired in the functions of leaves in trees.
Source: Lim Wan Xuan and Tang Xueling Jane 2011
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As part of the masters in industrial design course of the University of Canberra, student
Andrew Elliot developed a research about biomimicry in 2012, focusing on biological structures.
Focusing on research about surfaces, he also studied foldable structures and rigid origami, to
develop a suite of novel tessellations of surfaces, with diverse practical applications and
innovative manufacturing techniques. As part of this research, he developed a chair which can be
completely flattened for flat-packing, but which can be assembled with only one single action, as
illustrated in figure 8.
Figure 8: Flat-packed and easy-assembly metal chair, as a result of the study of biological structures (surfaces) in
combination with tessellations and rigid origami.
Source: Andrew Elliot 2012
Also as part of the masters in industrial design course of the University of Canberra, student
Greg Stewart focused his research in different biomimicry tools and their applications, during
2012 and 2013, developing a different project each semester. In line with the Water Challenge
competition set by the Biomimicry Institute, in 2012 the student developed “Arqua,” a portable
water filter concept inspired in local Australian water champions, such as the coroborree frog,
and the lefthanded pondsnail (Physella Acuta), and depicted in figure 9.
In his final semester, this same student focused on the study of biological structures,
applying it to the field of impact resistance, hopefully to minimize injuries in humans. After
studying diverse organisms and biological structures, namely the corraline algae (calliarthron
cheilosporioides), the common platypus (ornithorhynchus anatinus), the giant water lily
(nymphaeaceae) and the pummelo fruit (citrus maxima), he finally concentrated on the study of
this last one. By replicating the internal microstructure and through the use of rapid prototyping,
master in industrial design student Greg Stewart developed the “Bio-blox” concept for an impact
resistant structure, with possible applications in products, as illustrated in figure 10.
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MONTANA-HOYOS & FIORENTINO: BIO-UTLIZATION, BIO-INSPIRATION, AND BIO-AFFILIATION
Figure 9: “Arqua” portable water filter concept, biologically inspired in local Australian nature.
Source: Greg Stewart 2012
Figure 10: “Bio-blox” concept for an impact resistant structure, inspired in the
pummelo fruit (citrus maxima) microstructure.
Source: Greg Stewart 2012
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observation of 134 current furniture designs (sourced from design books and websites) and
classifying them in order to propose an initial theoretical model, to then interview several of the
furniture designers, as well as the normal public, to try to establish if the biophilia theory applies
to furniture with living organisms, which is usually associated to ecodesign and design for
sustainability.
Figure 11: Classification of 134 furniture designs with living organisms, as part of a study of influences of
biophilia and biophilic design in furniture design.
Source: Sayuti, Montana-Hoyos and Bonollo, 2015
In 2010, author 2 introduced the first Design for Sustainability interdisciplinary course
(understanding a course as an individual element, for example Design for Sustainability course,
which is part of an entire program, for example Human Ecology program, within the Canadian
education context) at the University of Alberta, Canada, hosted by the Department of Human
Ecology (Faculty of Agriculture, Life and Environmental Studies). In four years this unique
course has hosted undergraduate students coming from diverse areas across disciplines such as
industrial design, engineering, textile design, health sciences, visual communication, education
and fine arts. Since then and to the present, biomimicry has constituted one of the most important
components of the course, with an entire unit dedicated to explore principles and methods, and a
final project that in many cases focuses in applying biomimicry as a conceptual tool. The
examples below illustrate how students applied biomimicry to research assignments and design
projects in diverse areas. Considering that all these students were undergraduate and many of
them had no background in design, the level of results achieved by incorporating biomimicry to
the design process is deemed remarkably innovative.
As seen in figure 12, on the left, Student Jacob Dutton (Design Fundamentals, UofA)
explored natural solutions for inspiring a packaging design project. On the right, Students Heba
Maleki (Architecture, UBC), Sam Shapiro (Architecture, Dallhausie), Henry Dong (Human
Ecology, UofA) and Max Hurd (Fine Arts, UofA) developed architectural solutions for natural
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MONTANA-HOYOS & FIORENTINO: BIO-UTLIZATION, BIO-INSPIRATION, AND BIO-AFFILIATION
ventilation inspired in beehives, as the final project for Design for Sustainability Hecol 493
course.
Figure 12: Examples of final projects for Design for Sustainability Hecol 493 course.
Source: Fiorentino 2014
Depicted in figure 13 is a project combining memory alloy materials and fiber optics
technology, for DfS Hecol 493, developed by students Rob Faulkner, Nicolas Perez Cervantes
(Industrial Design) and Yue Qin (Human Ecology). The project Morpheus, a light system that
mimics the way plants react to light conditions, used form and movement for a more efficient use
of energy.
Figure 13: “Morpheus,” a light system that mimics the way plants react to light.
Source: Fiorentino 2014
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As a final example of biomimicry and biophilia used for design for sustainability in tertiary
design education, DfS Hecol 493 students Shauna Force, Karly Newbigging, and Kirsten Riewe
(Human Ecology) developed “Fishy Night Light,” an idea inspired by bio-luminiscence in
aquatic species. This small fishtank is meant for young children and has a double purpose; it uses
glowing fish as a natural source to create a soft colored light environment, and, with biophilia in
mind, uses fish as pets to expose children to natural life forms.
Figure 14: “Fishy Night Light” concept, a small fish tank for young children which uses glowing fish as a natural source
of light, and as pets to expose children to living organisms.
Source: Fiorentino 2014
Conclusions
In conclusion, a post-industrial society requires novel design strategies within new paradigms
different from the industrial one. A possible scenario is the development of bio-inspired and bio-
philic technologies as avenues for a new type of post-industrial design. Current trans-
disciplinary design practice and research has to deal with the problems derived from the
industrial revolution, by exploring new technologies and design solutions within a respect for
mankind and the environment. The early process of industrialization has proven to go in
detriment of society while being very destructive to our natural resources and to our world.
Because of this, new technologies should be focused towards ecology and sustainable
development, creating a positive impact not only in the environment but in the communities that
are involved.
Industrial biotechnology within a traditional industrial paradigm and capitalist system,
where the main goal is economic growth, can be considered to be a form of bio-utilization, or
bio-exploitation, as most of the solutions are mainly bio-remediations, or biological end-of-the-
pipe solutions, which, instead of addressing the origins of the problem, tackle the final
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MONTANA-HOYOS & FIORENTINO: BIO-UTLIZATION, BIO-INSPIRATION, AND BIO-AFFILIATION
consequences of it. However, with adequate aim and properly used, biotechnologies can be a
great complement to bio-inspired sustainable design, within new thinking paradigms as proposed
by biomimicry, industrial ecology and cradle to cradle, which are focused in systems thinking
and whole life-cycles.
Early stages of these alternative ways of thinking can be evidenced through some examples
of student’s projects that have used biomimicry and biophilia as basis for design concepts or
design studies, many times related to design for sustainability and ecology courses in tertiary
education, as developed by the authors and briefly described in this paper.
When focused more on social and environmental development, rather than only in economic
growth, industrial biotechnology, biomimicry and biophilic design can be powerful tools for
design for sustainability. Finally, paraphrasing the definition of design by ICSID (2010)
previously cited, a possible scenario for a future bio-inspired design for sustainability could be
an “innovative bionization of technologies,” which focuses not only on humans, but respects and
protects all forms of life.
Acknowledgement
The authors gratefully acknowledge the contributions of the people of Kobe Design University,
the Biomimicry Institute, Biomimicry Alberta, Zygote Quarterly, the World Biomimetic
Foundation and the Bio-Inspired Design Network, as well contributions by their students from
the National University of Singapore, the University of Canberra and the University of Alberta.
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