Sound travels as longitudinal waves that cause compressions and rarefactions in a medium. The speed of sound depends on the material, being fastest in solids where molecules are closest and slowest in gases where they are farthest. When sound waves encounter obstacles, they can be absorbed, reflected, diffracted, or refracted. Interference occurs when two or more waves arrive at the same time and can be constructive or destructive. Pitch is determined by frequency, with higher frequencies producing higher pitches. Intensity refers to loudness and is measured in decibels. Ultrasound and infrasound are above and below the normal human hearing range.
Sound travels as longitudinal waves that cause compressions and rarefactions in a medium. The speed of sound depends on the material, being fastest in solids where molecules are closest and slowest in gases where they are farthest. When sound waves encounter obstacles, they can be absorbed, reflected, diffracted, or refracted. Interference occurs when two or more waves arrive at the same time and can be constructive or destructive. Pitch is determined by frequency, with higher frequencies producing higher pitches. Intensity refers to loudness and is measured in decibels. Ultrasound and infrasound are above and below the normal human hearing range.
Sound travels as longitudinal waves that cause compressions and rarefactions in a medium. The speed of sound depends on the material, being fastest in solids where molecules are closest and slowest in gases where they are farthest. When sound waves encounter obstacles, they can be absorbed, reflected, diffracted, or refracted. Interference occurs when two or more waves arrive at the same time and can be constructive or destructive. Pitch is determined by frequency, with higher frequencies producing higher pitches. Intensity refers to loudness and is measured in decibels. Ultrasound and infrasound are above and below the normal human hearing range.
● Sound travels on a longitudinal wave. Sound travels by compressions and
rarefactions. ● Sound waves travel through different materials at different speeds. ● The speed of sound is usually fastest in solids, where molecules are closest together, and slowest in gas, where molecules are farthest apart. ● In a vacuum (such as space), there are no particles to vibrate. So, no sound can be made ● A sound wave will undergo certain behaviors when it encounters the end of the medium or an obstacle. Possible behaviors include absorption, reflection, diffraction, and refraction. ○ Reflection → The bouncing back of waves after striking an object. ■ An echo is a reflected sound. ○ A hard, smooth surface (cardboard) reflects sound better than an uneven, soft surface (pillow). This is because the soft surface absorbs most of the sound. ○ Diffraction → Occurs when an object causes a wave to change and bend around it. ○ Refraction → The bending of waves due to a change in speed when traveling in different mediums. Ex. Pencil in water ■ The speed and wavelength of a wave changes during refraction. ● What is interference? ○ When two or more waves arrive at the same time. ○ Constructive interference. ■ When the crest of one wave meets the crest of another (trough to trough) ○ Destructive Interference. ■ When the crest of one wave meets the trough of another. ● Pitch → rate at which the vibrations are produced. ○ The higher the frequency (more waves per second), the higher the pitch.
● Intensity → how loud or soft a sound is perceived to be.
○ Loudness of Sound in Decibels
Sound Loudness (decibels) Hearing Damage
Average Home 40-50
Loud Music 90-100 After long exposure
Rock Concert 115-120 Progressive
Jet Engine 120-170 Pain
● Ultrasound → sound waves with frequencies above the normal human range of hearing. Sounds in the range from 20-100kHz. ● Infrasound → sounds with frequencies below the normal human range of hearing. Sounds in the 20-200 Hz range. ● Audability → Sounds we can hear
Spherical Mirrors → Mirrors whose reflecting surface is curved
General Formula For Mirror And Lens ● F = focus or focal length of mirror ● R = radius of the curvature mirror ( R = 2 F ) ● So = distance of the object to mirror ● Si = distance of the image to mirror ● Ho = the height of object ● Hi = the height of image ● M = magnification of the image ● (all quantities in unit of cm)