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Computer Science – 2210

Hardware & Software

Syllabus:
1st Term
1. Hardware
3.2 Input and output devices
3.3 Data storage
2. Data Representation
1.1 Number systems
1.2 Text, sound and images
1.3 Data storage and compression
3. Algorithm design and problem-solving
7.1 Understand the program development life cycle, limited to: Analysis Design Coding Testing
7.2 (a) (b) (c)
4. Programming
8.1.1 Use variables and constants
8.1.2 Use the basic data types
8.1.3 Use input and output
8.1.4 (a) Use the concept of sequence

2nd Term
1. Hardware
3.1 Computer architecture
3.4 Network hardware
2. Software
4.1 Types of software and interrupts
4.2 Types of programming language, translators and integrated development environments (IDEs)
3. Automated System
6.1 Automated System
6.2 Robotics
6.3 Artificial Intelligence
4. Programming
8.1.4 (b) Understand and use the concept of selection (IF, CASE)
8.1.4 (c) Understand and use the concept of iteration (Countcontrolled, Pre-Condition, Post-condition)
8.1.4 (d) Understand and use the concepts of totaling and counting
8.1.4 (e) Understand and use the concept of string handling
8.1.4 (f) Understand and use arithmetic, logical and Boolean operators
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nd
2 TERM
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Table of Contents
Hardware 01
 Computer Architecture 01
 Network Hardware 06
Software 09
 Types of Software & interrupts 09
 Types of programming language, translators and integrated development
environments (IDEs) 11
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COMPUTER SCIENCE NOTES

Hardware
3.1 Computer architecture

3.1.1
Role of CPU
The central processing unit (CPU) is the main component of a computer that executes the instructions of programs
and controls the operations of other components. It is often called the “brain” of the computer because it performs
the logic, arithmetic, and data processing functions that make the computer work.

The CPU consists of three main parts: the control unit (CU), the arithmetic and logic unit (ALU), and the registers. The
CU fetches the instructions from the memory, decodes them, and sends the appropriate signals to the ALU and other
components to execute them. The ALU performs the calculations and logical operations required by the instructions.
The registers store the data and results temporarily during the execution.

The CPU communicates with other components of the computer through the system bus, which consists of three
types of wires: the data bus, the address bus, and the control bus. The data bus transfers the data between the CPU
and the memory or input/output devices. The address bus specifies the location of the data in the memory or
input/output devices. The control bus carries the signals that control the timing and coordination of the data transfer.

The performance of a CPU depends on several factors, such as the clock speed, the number of cores, the cache
memory, and the instruction set. The clock speed measures how fast the CPU can execute the instructions, usually in
megahertz (MHz) or gigahertz (GHz). The number of cores indicates how many independent CPUs are integrated on a
single chip, allowing the CPU to perform multiple tasks simultaneously. The cache memory is a small and fast
memory that stores the frequently used data and instructions, reducing the time needed to access them from the
main memory. The instruction set is the set of commands that the CPU can understand and execute.

What is meant by a microprocessor?


A microprocessor is a type of integrated circuit that contains the data processing logic and control circuitry required
to perform the functions of a computer’s central processing unit (CPU). It can interpret and execute program
instructions and handle arithmetic and logical operations. A microprocessor is often called the “brain” of the
computer because it is the main component that makes the computer work.
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COMPUTER SCIENCE NOTES


HARDWARE
3.1.2
Von Neumann
Von Neumann was a Hungarian-American mathematician, physicist, computer scientist, engineer and polymath. He
made significant contributions to many fields, such as quantum mechanics, game theory, automata theory,
economics, and defense planning. He also designed the first stored-program digital computer, which is the basis of
modern computing.

Von Neumann Architecture


The Von Neumann architecture is a design model for a computer that has a central processing unit (CPU), a memory
unit, and an input/output unit. These components are connected by a system bus that allows data and instructions to
be transferred among them. The CPU is the main component that executes the instructions and processes the data

The CPU has two main subcomponents: the control unit (CU) and the arithmetic logic unit (ALU). The CU is
responsible for fetching, decoding, and executing the instructions from the memory unit. It also controls the flow of
data and signals among the CPU, the memory unit, and the input/output unit. The ALU is responsible for performing
the arithmetic and logical operations required by the instructions

The CPU also has several registers that store data and information temporarily during the execution. Some of the
common registers are:

 Program counter (PC): It stores the address of the next instruction to be executed.
 Memory address register (MAR): It stores the address of the data or instruction that needs to be accessed
from the memory unit.
 Memory data register (MDR): It stores the data or instruction that is fetched from or stored to the memory
unit.
 Current instruction register (CIR): It stores the instruction that is currently being decoded and executed.
 Accumulator (ACC): It stores the result of the calculation performed by the ALU.
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COMPUTER SCIENCE NOTES


HARDWARE

Fetch–decode–execute cycle role of Components


The fetch–decode–execute cycle is the process that the central processing unit (CPU) follows to process instructions.
It consists of three main steps:

 Fetch: The CPU gets the next instruction from the memory address specified by the program counter (PC)
and stores it in the instruction register (IR). The PC is then incremented to point to the next instruction.
 Decode: The CPU decodes or translates the instruction in the IR into a series of signals that control the
operation of the CPU and other components. The control unit (CU) is responsible for this decoding and
sending the signals.
 Execute: The CPU executes the instruction by performing the required arithmetic or logical operation in the
arithmetic logic unit (ALU) or by transferring data between registers or memory. The result of the execution is
stored in the accumulator (ACC) or another register.

The fetch–decode–execute cycle repeats until the program is completed or interrupted. The speed of the cycle
depends on the clock rate of the CPU and the complexity of the instruction.

3.1.3 (Core, Cache, Clock)


A core, a cache, and a clock are three important characteristics of a CPU that can affect its performance. Here is what
they mean and how they can influence the speed and efficiency of a CPU:

 A core is an independent processing unit within a CPU that can execute instructions and perform
calculations. A CPU can have one or more cores, and each core can run at a different speed. Having more
cores allows a CPU to handle multiple tasks simultaneously, which can improve the performance of
multitasking and parallel processing applications. However, not all applications can take advantage of
multiple cores, and some may depend more on the speed of a single core
 A cache is a small and fast memory that is located inside or near the CPU. It stores frequently used data and
instructions, so that the CPU can access them quickly without having to fetch them from the main memory,
which is slower and farther away. A cache can improve the performance of a CPU by reducing the latency and
bandwidth of memory access. However, a cache has a limited size and capacity, and it may not always
contain the data or instructions that the CPU needs
 A clock is an electronic device that generates a periodic signal that synchronizes the operations of the CPU
and other components. The clock speed or frequency measures how fast the clock cycles, usually in
megahertz (MHz) or gigahertz (GHz). Each cycle corresponds to one or more basic operations that the CPU
can perform, such as fetching, decoding, or executing an instruction. A higher clock speed means that the
CPU can perform more operations per second, which can improve the performance of a CPU. However, a
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higher clock speed also consumes more power and generates more heat, which can limit the stability and
reliability of the CPU.

COMPUTER SCIENCE NOTES


HARDWARE

Explanation
 Suppose you have two CPUs with the same clock speed, but one has two cores and the other has four cores.
If you run a program that can use multiple cores, such as a video editing software, the CPU with four cores
will perform better than the one with two cores, because it can divide the work among more processing
units. However, if you run a program that can only use one core, such as a simple calculator, the CPU with
four cores will not have any advantage over the one with two cores, because only one core will be used for
the task. In fact, the CPU with two cores may perform slightly better, because it may have less overhead and
power consumption than the one with four cores.
 Suppose you have two CPUs with the same number of cores, but one has a larger cache than the other. If you
run a program that needs to access the same data or instructions repeatedly, such as a game or a simulation,
the CPU with a larger cache will perform better than the one with a smaller cache, because it can store more
of the frequently used information in the cache and avoid fetching it from the main memory, which is slower.
However, if you run a program that needs to access different data or instructions every time, such as a web
browser or a word processor, the CPU with a larger cache will not have any advantage over the one with a
smaller cache, because the cache will not contain the information that the CPU needs and will have to be
replaced constantly.
 Suppose you have two CPUs with the same number of cores and the same size of cache, but one has a higher
clock speed than the other. If you run a program that needs to perform a lot of calculations or operations,
such as a spreadsheet or a graphics software, the CPU with a higher clock speed will perform better than the
one with a lower clock speed, because it can execute more instructions per second. However, if you run a
program that does not need to perform a lot of calculations or operations, such as a music player or a chat
application, the CPU with a higher clock speed will not have any advantage over the one with a lower clock
speed, because the speed of the program will depend more on other factors, such as the input/output
devices or the network connection. Moreover, the CPU with a higher clock speed will consume more power
and generate more heat, which may affect its stability and reliability.

3.1.4
The instruction set of a CPU is the bedrock of its functionality, comprising a comprehensive catalog of operations that
the processor can execute. These operations range from basic arithmetic functions to complex data manipulations
and control flow directives. Represented in binary as machine code, the instruction set forms the lowest-level
programming language, serving as the intermediary language between high-level programming and the CPU's binary
execution. High-level languages, such as C or Python, are translated into machine code by compilers or interpreters,
aligning with the specific instruction set of the targeted CPU architecture. This architecture-dependent nature
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underlines the importance of compatibility, as software must be written or compiled for a particular instruction set to
run effectively on a given CPU. Furthermore, the instruction set significantly influences the efficiency of hardware
resource utilization, dictating how instructions are executed, data is managed, and control flow is maintained.
Specialized instructions within the set cater to specific tasks, such as SIMD instructions for parallel processing in
multimedia applications. The instruction set also plays a pivotal role in the design of features like instruction
pipelining and superscalar execution, enhancing the overall performance of the CPU. In essence, the instruction set is
a fundamental component shaping the interaction between software and hardware, defining a CPU's capabilities,
efficiency, and compatibility within the broader computing landscape.

COMPUTER SCIENCE NOTES


HARDWARE

3.1.5
An embedded system is a small computer that forms part of a larger system, device or machine. Its purpose is to
control the device and to allow a user to interact with it. Embedded systems tend to have one, or a limited number of
tasks that they can perform

Some of the characteristics of embedded systems are:

 They are task specific and dedicated to perform a single or a few functions.
 They have minimal or no user interface and work with little or no human intervention.
 They are designed to meet certain performance, efficiency, reliability, and cost requirements.
 They use microcontrollers or microprocessors to execute the instructions and process the data.
 They communicate with other components through peripherals and buses.
 They have limited memory and storage capacity and use firmware to store the software.

Some of the devices in which embedded systems are commonly used are:

 Digital watches, calculators, cameras, and printers.


 Washing machines, microwave ovens, refrigerators, and air conditioners.
 Traffic lights, automatic doors, elevators, and vending machines.
 Pacemakers, glucose meters, hearing aids, and blood pressure monitors.
 Smartphones, tablets, laptops, and routers.
 GPS systems, car navigation systems, anti-lock braking systems, and airbags.
 Industrial robots, CNC machines, PLCs, and SCADA systems.

Explanation
Embedded systems serve a distinct purpose as specialized computing systems designed for dedicated functions
within various devices. These systems are characterized by their task-specific nature, optimized efficiency, and
reliability. Operating often in real-time, they exhibit a commitment to executing predefined functions within specific
time constraints. Ensuring high reliability, embedded systems commonly control critical functions in applications such
as medical devices, automotive systems, and industrial machinery. They are marked by low power consumption,
compact size, and a fixed functionality that lacks the flexibility of general-purpose computers. Despite their
specificity, embedded systems are cost-effective, produced in large quantities, and widely integrated into consumer
electronics, automotive systems, medical devices, industrial control systems, communication devices, IoT devices,
and aerospace and defense systems. From smartphones and smart TVs to medical instruments and aerospace
navigation systems, embedded systems are integral components that enable the seamless operation of diverse
technologies in our daily lives.
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COMPUTER SCIENCE NOTES


HARDWARE

Hardware

3.4 Network hardware

3.4.1
A computer requires a Network Interface Card (NIC) to access a network. The NIC is a hardware component that
facilitates communication between the computer and the network. It serves as the interface between the computer's
internal bus structure and the network medium, which could be wired (Ethernet) or wireless (Wi-Fi). A NIC provides a
physical and logical connection between the computer and the network, and enables the computer to send and
receive data packets over the network.

The primary purpose of a NIC is to enable the computer to send and receive data over the network. It has a unique
identifier known as a MAC (Media Access Control) address, which is crucial for identifying the computer on the
network. When a computer needs to communicate with other devices on the same network or access resources on
the internet, the NIC is responsible for packaging the data into network frames and transmitting them to the
appropriate destination.

For wired connections, the NIC is typically integrated into the computer's motherboard or added as a separate
expansion card. In the case of wireless connections, it can be integrated into the motherboard or provided as a
separate wireless card or USB adapter.

The NIC operates at the Data Link Layer (Layer 2) of the OSI model, handling tasks such as framing, addressing, and
error detection. It plays a pivotal role in the computer's ability to connect to local area networks (LANs) or wide area
networks (WANs), enabling communication with other devices and access to shared resources within the network.
Whether in a home setting, office, or data center, the presence of a functioning NIC is essential for a computer to
participate in network communication.

Some examples of devices that use NICs are desktop computers, laptops, smartphones, tablets, routers, switches,
and printers. NICs are essential for enabling network communication and data exchange among these devices.
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3.4.2
A media access control (MAC) address is a unique identifier that is assigned to a network interface card (NIC) or a
network device. A MAC address is used to communicate with other devices on the same network or subnet, and to
ensure that the data packets are delivered to the correct destination.

A MAC address consists of 12 hexadecimal digits (0-9 and A-F), which are divided into six pairs separated by colons or
hyphens. For example, 00:05:85:00:34:SG or 00-05-85-00-BZ-05. The first three pairs of digits represent the
organizationally unique identifier (OUI), which identifies the manufacturer or vendor of the NIC or device. The last
three pairs of digits represent the device identifier, which is either assigned by the manufacturer or randomly
generated.

The structure of a MAC address can be either unicast or multicast. A unicast MAC address identifies a single NIC or
device on a network, and the first bit of the first byte is always 0. A multicast MAC address identifies a group of NICs
or devices on a network, and the first bit of the first byte is always 1. A special type of multicast MAC address is the
broadcast MAC address, which is FF:FF:FF:FF:FF:FF, and it means that the data packet is sent to all NICs or devices on
the network.

3.4.3 (a)
An internet protocol (IP) address is a unique identifier that is assigned to a device or domain that connects to the
Internet. The purpose of an IP address is to enable the device or domain to communicate with other devices or
domains on the Internet, and to ensure that the data packets are delivered to the correct destination

An IP address consists of a series of numbers or characters, such as 192.168.1.1 or 2001:db8::1. Each IP address has
two parts: the network part and the host part. The network part identifies the network or subnet that the device or
domain belongs to, and the host part identifies the specific device or domain within that network or subnet

There are two versions of IP: IPv4 and IPv6. IPv4 uses 32-bit addresses, which can support up to 4.3 billion devices or
domains on the Internet. However, due to the rapid growth of the Internet, the IPv4 address space is running out.
IPv6 uses 128-bit addresses, which can support up to 340 undecillion devices or domains on the Internet. IPv6 also
has some other advantages over IPv4, such as improved security, efficiency, and scalability
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COMPUTER SCIENCE NOTES


HARDWARE

3.4.3 (b)
There are different types of IP addresses based on various criteria, such as their version, their network topology, their
address space, and their host configuration. Here are some of the main types of IP addresses and their
characteristics:

 Based on their version, there are two types of IP addresses: IPv4 and IPv6. IPv4 uses 32-bit addresses, which
can support up to 4.3 billion devices or domains on the Internet. IPv6 uses 128-bit addresses, which can
support up to 340 undecillion devices or domains on the Internet. IPv6 also has some other advantages over
IPv4, such as improved security, efficiency, and scalability.
 Based on their network topology, there are two types of IP addresses: public and private. Public IP addresses
are assigned to devices or domains that are accessible from the Internet, and they are unique and globally
routable. Private IP addresses are assigned to devices or domains that are only accessible within a local
network, such as a home or office network, and they are not unique and not globally routable. Private IP
addresses are used to conserve the public IP address space and to enhance the security and privacy of the
network.
 Based on their address space, there are five classes of IPv4 addresses: A, B, C, D, and E. Each class has a
specific range of IP addresses and a specific format of the network part and the host part. Class A, B, and C
are used for unicast communication, which means one-to-one communication between a sender and a
receiver. Class D is used for multicast communication, which means one-to-many communication between a
sender and a group of receivers. Class E is reserved for experimental purposes and is not used for
communication.
 Based on their host configuration, there are two types of IP addresses: static and dynamic. Static IP addresses
are fixed and do not change over time. They are manually assigned to devices or domains by the network
administrator or the Internet service provider. Dynamic IP addresses are variable and can change over time.
They are automatically assigned to devices or domains by a server or a router using a protocol such as DHCP
(Dynamic Host Configuration Protocol). Static IP addresses are used for devices or domains that need a
permanent and consistent address, such as servers, printers, or websites. Dynamic IP addresses are used for
devices or domains that do not need a permanent and consistent address, such as laptops, smartphones, or
tablets.

3.4.4
A router plays a crucial role in a network by facilitating the efficient and intelligent transfer of data between different
networks. Operating at the network layer of the OSI model, a router examines the destination IP addresses of
incoming data packets and determines the optimal path for forwarding them to their respective destinations. Routers
connect multiple networks and make decisions based on routing tables, ensuring that data packets reach their
intended destinations accurately and quickly. Additionally, routers provide network address translation (NAT)
capabilities, allowing multiple devices within a local network to share a single public IP address. Beyond basic packet
forwarding, routers also enhance network security by implementing firewall rules, access control lists, and other
filtering mechanisms to control the flow of traffic. In essence, routers are essential components in network
infrastructure, enabling the seamless and secure communication of data between diverse networks.
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COMPUTER SCIENCE NOTES

Software
4.1 Types of software and interrupts

4.1.1
System software and application software are two types of software that run on a computer. The main difference
between them is their purpose and functionality

System software is the software that provides the basic functions and services that are essential for the operation
and management of the computer system. System software controls and coordinates the hardware and other
software components, and enables the communication and interaction between them. System software is usually
low-level, general-purpose, and hidden from the user

Some examples of system software are:

 Operating system: The operating system is the core system software that manages the resources and
processes of the computer, such as memory, CPU, disk, network, and devices. The operating system also
provides the interface and services for the user and the application software to interact with the computer.
Some examples of operating systems are Windows, Linux, macOS, Android, and iOS
 Device driver: A device driver is a system software that enables the communication and control of a specific
hardware device, such as a printer, a scanner, a mouse, or a keyboard. A device driver translates the
commands and data between the operating system and the device, and handles the errors and interruptions
that may occur. Some examples of device drivers are printer drivers, scanner drivers, mouse drivers, and
keyboard drivers
 Utility software: A utility software is a system software that performs a specific task or function that is
related to the maintenance, optimization, or security of the computer system. A utility software can be
integrated with the operating system or installed separately by the user. Some examples of utility software
are antivirus software, backup software, disk defragmenter, and file manager

Application software is the software that provides the specialized functions and features that are useful for the user
to perform a specific task or activity. Application software runs on the platform and services that are provided by the
system software, and interacts with the user through a graphical or textual interface. Application software is usually
high-level, specific-purpose, and visible to the user

Some examples of application software are:

Word processor: A word processor is an application software that allows the user to create, edit, format, and print
text documents, such as letters, reports, essays, and resumes. A word processor also provides features such as spell
check, grammar check, and word count. Some examples of word processors are Microsoft Word, Google Docs, and
LibreOffice Writer
Spreadsheet: A spreadsheet is an application software that allows the user to organize, manipulate, and analyze
numerical and textual data in a tabular format, such as budgets, invoices, inventories, and charts. A spreadsheet also
provides features such as formulas, functions, and macros. Some examples of spreadsheets are Microsoft Excel,
Google Sheets, and LibreOffice Calc
Web browser: A web browser is an application software that allows the user to access and view web pages and web
applications on the Internet, such as websites, blogs, social media, and online games. A web browser also provides
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features such as bookmarks, history, tabs, and extensions. Some examples of web browsers are Google Chrome,
Mozilla Firefox, and Microsoft Edge

COMPUTER SCIENCE NOTES


SOFTWARE

4.1.3
Hardware, firmware, and an operating system are required to run application software because they provide the
platform, the interface, and the services that enable the application software to function and interact with the user
and the system

Hardware is the physical component of the system, such as the processor, the memory, the disk, and the devices.
Hardware executes the instructions and processes the data that are provided by the software. Hardware also
provides the input/output mechanisms that allow the user and the software to communicate with the system

Firmware is the software that is stored in non-volatile memory, such as ROM or flash, and is executed directly from it.
Firmware provides the low-level functions and services that are essential for booting the system and controlling the
hardware. Firmware also enables the communication and coordination between the hardware and the operating
system

Operating system is the core software that manages the resources and processes of the system, such as memory,
CPU, disk, network, and devices. Operating system also provides the interface and services for the user and the
application software to interact with the system. Operating system handles the tasks such as scheduling, memory
management, file management, security, and device drivers

Application software is the software that provides the specialized functions and features that are useful for the user
to perform a specific task or activity. Application software runs on the platform and services that are provided by the
hardware, the firmware, and the operating system, and interacts with the user through a graphical or textual
interface. Application software can be installed or uninstalled by the user, and can be updated or modified by the
developer.

4.1.4
Interrupts are signals that are sent to the CPU by external devices or software to indicate that
an event or condition has occurred that requires the CPU’s attention. Interrupts allow the CPU
to temporarily pause its current task and switch to handle the interrupt request, which may be
urgent or time-sensitive

The operation of interrupts involves the following steps:

 The device or software that generates the interrupt sends a signal to the CPU through a
specific line or pin on the system bus. This signal is called an interrupt request (IRQ).
 The CPU checks the IRQ and determines the priority and type of the interrupt. The CPU
may ignore or postpone the interrupt if it is busy or if the interrupt has a low priority.
 The CPU saves the current state of the task it was executing, such as the program counter, the registers, and
the flags. This state is stored in a stack or a memory location.
 The CPU executes a special routine called an interrupt handler or an interrupt service routine (ISR), which is a
block of code that deals with the interrupt request. The ISR may perform some actions, such as reading or
writing data, sending or receiving signals, or displaying messages.
 The CPU restores the state of the task it was executing and resumes it from where it left off.

Interrupts can improve the performance and efficiency of the CPU and the system, as they allow the CPU to respond
to events without wasting time or resources in polling or waiting. Interrupts can also enhance the functionality and
interactivity of the system, as they enable the CPU to handle multiple tasks and devices simultaneously
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COMPUTER SCIENCE NOTES


SOFTWARE

4.2 Types of programming language, translators and


integrated development environments (IDEs)

4.2.2
Assembly language is a type of low-level programming language that uses mnemonic codes to represent instructions
that a computer's central processing unit (CPU) can execute directly. Unlike high-level programming languages,
assembly language provides a one-to-one correspondence between its instructions and the machine code
instructions of a specific CPU architecture. Each assembly language instruction corresponds to a single machine
language instruction, making it more closely tied to the underlying hardware.

In assembly language, mnemonic codes are used to represent operations such as data movement, arithmetic and
logical operations, control flow instructions, and more. These mnemonics are human-readable and easier to
understand than raw machine code, making assembly language programming more accessible to programmers while
maintaining a direct correspondence to the CPU's instruction set.

To convert an assembly language program into machine code, an assembler is required. An assembler is a software
tool that translates the human-readable assembly code into the binary machine code that the computer's CPU can
execute. The assembler performs a one-to-one mapping of each assembly language instruction to its corresponding
machine code representation. This process is known as assembly or assembly-time, and the resulting machine code
can be executed directly by the computer's hardware.

The use of assembly language is often associated with systems programming, embedded systems, and situations
where precise control over the hardware is required. While assembly language provides more control and efficiency,
it also requires a deeper understanding of the computer's architecture and is generally more challenging to work
with compared to high-level languages. However, in situations where performance and hardware-specific
optimizations are crucial, programmers may choose to use assembly language to achieve those objectives.

4.2.3
A compiler and an interpreter are two types of programs that can translate a high-level language, such as C, Java, or
Python, into a low-level language, such as machine code or bytecode, that can be executed by the computer or a
virtual machine. The main difference between them is the way they perform the translation and the execution.

A compiler scans the entire source code of a program and converts it into an executable file that contains the
machine code or bytecode of the program. The executable file can then be run by the computer or the virtual
machine without the need of the compiler. A compiler usually performs various optimizations and checks on the
source code, such as syntax analysis, semantic analysis, code generation, and code optimization. A compiler reports
any errors or warnings that it finds during the compilation process, such as syntax errors, type errors, or undefined
variables. A compiler can produce faster and more efficient code than an interpreter, but it can also take more time
and memory to compile the source code.

An interpreter reads the source code of a program line by line and executes it directly without producing an
executable file. The interpreter translates each line of the source code into machine code or bytecode and executes it
immediately. An interpreter does not perform any optimizations or checks on the source code, except for syntax
analysis. An interpreter reports any errors or warnings that it encounters during the execution process, such as syntax
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errors, runtime errors, or logical errors. An interpreter can run the source code faster and with less memory than a
compiler, but it can also produce slower and less efficient code than a compiler.

COMPUTER SCIENCE NOTES


SOFTWARE

4.2.4
A compiler and an interpreter are two types of programs that can translate a high-level language, such as C, Java, or
Python, into a low-level language, such as machine code or bytecode, that can be executed by the computer or a
virtual machine. The main difference between them is the way they perform the translation and the execution.

Some of the advantages and disadvantages of a compiler are:

Compiler
Advantages Disadvantages
A compiler can produce faster and more efficient code A compiler can take more time and memory to
than an interpreter, because it optimizes the code and compile the source code, because it scans the entire
generates an executable file that can run without the program and performs various optimizations and
need of the compiler. checks.

A compiler can keep the source code private and A compiler can produce system-incompatible code,
secure from the end-users, because it only shares the because it generates machine code or bytecode that is
executable file that contains the machine code or specific to the type of processor or architecture of the
bytecode of the program. computer or the virtual machine.

A compiler can identify more types of errors than an A compiler can make debugging harder, because it
interpreter, because it performs various checks and reports all the errors after the compilation, which can
analyses on the source code, such as syntax, be difficult to locate and fix.
semantics, and types.

Some of the advantages and disadvantages of an interpreter are:

Interpreter
Advantages Disadvantages
An interpreter can run the source code faster and with An interpreter can produce slower and less efficient
less memory than a compiler, because it reads and code than a compiler, because it does not optimize the
executes the code line by line without producing an code and it needs to translate and execute the code
executable file. every time it runs.

An interpreter can produce cross-platform code, An interpreter can expose the source code to the end-
because it translates the code into machine code or users, because it shares the code that contains the
bytecode that is independent of the type of processor high-level language of the program.
or architecture of the computer or the virtual
machine.

An interpreter can make debugging easier, because it An interpreter can miss some types of errors, because
reports the errors as soon as they occur, which can be it does not perform any checks or analyses on the
easier to locate and fix. source code, except for syntax.
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COMPUTER SCIENCE NOTES


SOFTWARE

4.2.5
An IDE, or Integrated Development Environment, is a software application that helps programmers write, test, and
debug program code. An IDE provides a single interface that combines various tools and features that are commonly
used in software development, such as:

 A code editor that allows programmers to write and edit code with syntax highlighting, auto-completion, and
error checking.
 A compiler or an interpreter that translates the code into an executable form that can be run by the
computer or a virtual machine.
 A debugger that helps programmers find and fix errors or bugs in the code by setting breakpoints, stepping
through the code, and inspecting the variables and outputs.
 A terminal or a console that enables programmers to interact with the operating system or the program by
entering commands or scripts.
 A version control system that helps programmers manage the changes and revisions of the code by tracking,
comparing, and merging different versions of the code.
 A code navigator that helps programmers navigate and organize the code by showing the structure,
hierarchy, and dependencies of the code elements, such as classes, methods, and variables.
 A code formatter that helps programmers format and beautify the code by applying consistent indentation,
spacing, and style rules to the code.
 A code refactoring tool that helps programmers improve the quality and readability of the code by renaming,
reordering, extracting, or simplifying the code elements, such as variables, methods, or expressions.
 A code generator that helps programmers create code faster and easier by providing templates, snippets, or
wizards that generate code for common tasks, such as creating a class, a method, or a loop.
 A code analyzer that helps programmers optimize the performance and efficiency of the code by detecting
and suggesting improvements for the code issues, such as memory leaks, unused variables, or redundant
code.
 A code documentation tool that helps programmers document the code by generating comments,
annotations, or diagrams that describe the purpose, functionality, and parameters of the code elements,
such as classes, methods, or variables.

The role of an IDE in writing program code is to facilitate and streamline the software development process by
providing programmers with a convenient and comprehensive environment that integrates all the tools and features
they need to create, test, and debug their programs. An IDE can also enhance the productivity, creativity, and
collaboration of programmers by reducing the time and effort required to write and maintain the code, by improving
the quality and reliability of the code, and by supporting multiple languages, platforms, and frameworks.

Examples:

Suppose you want to write a program in Python, a high-level language that is interpreted. You can use an IDE, such as
PyCharm, Visual Studio Code, or Spyder, to help you write, test, and debug your code. An IDE will provide you with a
code editor that will highlight the syntax, suggest the keywords, and check the errors of your code. An IDE will also
provide you with an interpreter that will translate and execute your code line by line. An IDE will also provide you
with a debugger that will allow you to set breakpoints, step through the code, and inspect the variables and
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outputs. An IDE will also provide you with other tools and features, such as a terminal, a version control system, a
code navigator, a code formatter, a code refactoring tool, a code generator, a code analyzer, and a code
documentation tool.

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