You are on page 1of 3

INT Awareness Skills LVL STAT BASE Education Skills LVL STAT BASE Ranged Weapon Skills LVL

LVL STAT BASE Ranged Weapon Skills LVL STAT BASE

7 Concentration (WILL) 6 7 0 Language (INT) Heavy Weapons (x2) (REF) 8 0


Conceal/Reveal Object (INT) 7 0 Streetslang 2 7 0 Shoulder Arms (REF) 2 8 0
REF Lip Reading (INT) 7 0 7 0 Social Skills LVL STAT BASE
8 Perception (INT) 3 7 0 7 0 Bribery (COOL) 4 0
Tracking (INT) 7 0 Library Search (INT) 7 0 Conversation (EMP) 2 4 0
DEX Body Skills LVL STAT BASE Local Expert (INT) Human Perception (EMP) 2 4 0
8 Athletics (DEX) 4 8 0 Your Home 2 7 0 Interrogation (COOL) 4 0
Contortionist (DEX) 8 0 7 0 Persuasion (COOL) 2 4 0
TECH Dance (DEX) Personal Grooming (COOL)
8 0 7 0 4 0
Handle Endurance (WILL) 3 7 0 Science (INT) Streetwise (COOL) 4
Джузеппе Карлос 8 0
Resist Torture/Drugs (WILL) 3 7 0 7 0 Trading (COOL) 4 0
Role COOL
Медтех Stealth (DEX) 4 8 0 7 0 Wardrobe & Style (COOL) 4 0
4 Control Skills LVL STAT BASE Tactics (INT) 3 7 0 Technique Skills LVL STAT BASE
Role
rank
rank

Ability Медицина 5 Drive Land Vehicle (REF) 8 0 Wilderness Survival (INT) 7 0 Air Vehicle Tech (TECH) 8 0
WILL
Pilot Air Vehicle (x2) (REF) 8 0 Fighting Skill LVL STAT BASE Basic Tech (TECH) 8 0
Notes
Фармацевтика - 3 7 Pilot Sea Vehicle (REF) 8 0 Brawling (DEX) 2 8 0 Cybertech (TECH) 8 0
Хирургия - 2 Riding (REF) 8 0 Evasion (DEX) 6 8 0 Demolitions (x2) (TECH) 8 0
LUCK
Stim (Ignore penalties) Education Skills LVL STAT BASE Martial Arts (x2) (DEX) 8 0 Electronics/Security Tech (x2) (TECH) 8 0
out of

Surge (Ignore sleep for 2 2 Accounting (INT) 7 0 Melee Weapon (DEX) 6 8 0 First Aid (TECH) 8 8 0
24h) Animal Handling (INT) 7 0 Performance Skills LVL STAT BASE Forgery (TECH) 8 0
MOVE
Speedheal (BD+WILL) Bureaucracy (INT) 7 0 Acting (COOL) 6* 4 0 Land Vehicle Tech (TECH) 8 0
7 Business (INT) 7 0 Play Instrument (TECH) Paint/Draw/Sculpt (TECH) 8 0
Composition (INT) 7 0 Violin 6* 8 0 Paramedic (x2) (TECH) 8 8 0
BODY
Criminology (INT) 7 0 8 0 Photography/Film (TECH) 8 0
8 Cryptography (INT) Ranged Weapon Skills LVL STAT BASE Pick Lock (TECH)
7 0 8 0
EMP Deduction (INT) 7 0 Archery (REF) 8 0 Pick Pocket (TECH) 8 0
Humanity
Education (INT) 4 7 0 Autofire (x2) (REF) 2 8 0 Sea Vehicle Tech (TECH) 8 0
41 70
out of
out of

4 7 Gamble (INT) 7 0 Handgun (REF) 6 8 Weaponstech (TECH) 8


0 0
Hit Points Critical Injuries WEAPONS and ARMOR Weapon DMG Ammo ROF Notes
out of

50 50 Juliette (XEC Dao) +1 3d6+3 --- 2 Can be concealed


Seriously Armor SP Penalty Heavy Pistol 3d6 14 2 Can be concealed
Wounded 25
Head 11 -- Heavy SMG 3d6 40 1
-2 to all Actions Addictions
Body 11 --
when Seriously Wounded
Shield
Death Save
8 Penalty applies to REF, DEX & MOVE
Aliases Gear Notes
Agent +2 to Library Search
Improvement Reputation

out of
Points Events Airhypo x4 Drug&Medicine distribution platform
Binoculars Good for seeing far away. x2 or x3 magnification.
Reputation
Bug Detector Beeps when within 2m/yds of a listening device.
Carryall Bag for carrying stuff.
LIFEPATH Chemical Analyzer Chemical scanner of substance
Disposable Phone Makes calls. Easy to dump if needed.
Cultural Origins Personality
Flashlight 100m/yd beam of light. Lasts 10 hours on a charge.
Italy
MRE x10 Self-heating plastic and foil meal bag.
Clothing Style Hairstyle Medtech Bag A full medical toolkit in a bag.
Leisurwear Personal CarePak Everything you need to clean up.
What Do You Feelings About Memory Chip x5 Standard data storage device.
Value Most? People?

Most Valued Most Valued


Person Possession

Family Childhood
Background Environment

Family Crisis Life Goals Ammunition 200*HP


Cash 110
Friends Tragic Love Affairs
Fashion
Leisurwear

Housing Rent Lifestyle


Corporate -- Corporate Support

Enemies Who? What Caused It? What Can They Throw at You? What’s Gonna Happen?
Role Specific Lifepath
CYBERWARE
Cyberaudio Suite Data Internal Cyberware Data
Grafted Muscle and Bone Lace +2 BODY
Grafted Muscle and Bone Lace +2 BODY

Right Cybereye Data Left Cybereye Data

External Cyberware Data


Right Cyberarm ✔ Data Left Cyberarm Data
Medscanner +2 First Aid/Paramedic

For cyberware with a foundational For cyberware without a foundational Fashionware Data
requirement (i.e. a Cybereye) check requirement (i.e. Internal Cyberware) Biomonitor Biomon
the box to indicate you have it. just note each piece in the slots below
Options go in the slots below. the category name.

Neural Link Data

Borgware Data

Right Cyberleg Data Left Cyberleg Data

You might also like