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Wizard 1 / Wizard 5 Ranita

CLASS & LEVEL PLAYER NAME


Oliver
Human Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
-2 Constitution +1 11 14 --
+1 • +2 Intelligence
CLASS
• +2 Wisdom INITIATIVE HIT POINTS
13
+4 Charisma
Total 1d6 + 5d6 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+1 DEFENSES HIT DICE DEATH SAVES

12 SAVING THROWS INSPIRATION


=== WEAPONS ===
Crossbow, Light, Dagger, Dart, Quarterstaff,
CONSTITUTION +1 Acrobatics DEX Sling
+3 PROFICIENCY BONUS
-2 P

P
+2

+2
Animal Handling WIS
Arcana INT
=== TOOLS ===
Alchemist's Supplies, Vehicles (Land)

7 +1 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Common, Elvish
+4 Deception CHA
-1 History INT
INTELLIGENCE
-1 Insight WIS
30 ft. (Walking)
-1 +4 Intimidation CHA
-1 Investigation INT
9 P +2 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM -1 Perception WIS


+4 Performance CHA === ACTIONS === choose expended spell slots to recover - up to a
-1 +4 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
combined level of 3, and none of the slots can be 6th
level or higher.
Help, Hide, Ready, Search, Use an Object,
-1 Religion INT
8 Opportunity Attack, Grapple, Shove, Improvise, Sculpt Spells
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object When you cast an evocation spell that affects other
creatures that you can see, you can choose a number
+1 Stealth DEX === SPECIAL === of them equal to 1 + the spell’s level. The chosen
CHARISMA Arcane Recovery • 1 / Long Rest creatures automatically succeed on their saving
P +2 Survival WIS
Once per day when you finish a short rest, you can throws against the spell, and they take no damage if
they would normally take half damage on a successful
+4 choose expended spell slots to recover - up to a
combined level of 1, and none of the slots can be 6th
level or higher.
save.

18 Arcane Recovery • 1 / Long Rest


Once per day when you finish a short rest, you can
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

9 PASSIVE WISDOM (PERCEPTION)


Chill Touch +2 2d8 Necrotic D: 1Rnd, V/S

Unarmed Strike +4 2 Bludgeoning


9 PASSIVE WISDOM (INSIGHT)

9 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Wizard 1 / Wizard 5 Ranita
CLASS & LEVEL PLAYER NAME
Oliver
Human Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== WIZARD FEATURES ===


=== WIZARD FEATURES ===
* Hit Points • PHB 113
* Hit Points • PHB 113
* Proficiencies • PHB 113
* Proficiencies • PHB 113
* Spellcasting • PHB 114
You can cast prepared wizard spells using INT as your * Spellcasting • PHB 114
spellcasting modifier (Spell DC 10, Spell Attack +2) You can cast prepared wizard spells using INT as your
and wizard spells in your spellbook as rituals if they spellcasting modifier (Spell DC 10, Spell Attack +2)
have the ritual tag. You can use an arcane focus as a and wizard spells in your spellbook as rituals if they
spellcasting focus. have the ritual tag. You can use an arcane focus as a
spellcasting focus.
* Arcane Recovery • PHB 115
Once per day when you finish a short rest, you can * Arcane Recovery • PHB 115
choose expended spell slots to recover - up to a Once per day when you finish a short rest, you can
combined level of 3, and none of the slots can be 6th choose expended spell slots to recover - up to a
level or higher. combined level of 1, and none of the slots can be 6th
level or higher.
| 1 / Long Rest • Special
| 1 / Long Rest • Special
* Arcane Tradition • PHB 115

| School of Evocation === HUMAN RACIAL TRAITS ===

* Evocation Savant • PHB 117 * Ability Score Increase • BR 31


The gold and time you must spend to copy an
evocation spell into your spellbook is halved. * Languages • BR 31
You can speak, read, and write Common and one
* Sculpt Spells • PHB 117 extra language.
When you cast an evocation spell that affects other
creatures that you can see, you can choose a number
of them equal to 1 + the spell’s level. The chosen
creatures automatically succeed on their saving throws
against the spell, and they take no damage if they
would normally take half damage on a successful
save.

| Special

* Ability Score Improvement • PHB 115

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Potion of Animal Friendship 1 --

Potion of Healing (Greater) 1 0.5 lb.

SP 0

EP 0

GP 0

PP 0
WEIGHT CARRIED

0.5 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

195 lb.
PUSH/DRAG/LIFT

390 lb.

EQUIPMENT

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Non-Binary 25 Medium 1,65 cm 121
GENDER AGE SIZE HEIGHT WEIGHT
Oliver Chaotic Good Atheist Almond Sterling gray (Left)Brown
Brown (Right)
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies ===


If someone is in trouble, I’m
Aris (Boyfriend) always ready to lend help.
I get bored easily. When am I
going to get on with my destiny?
PERSONALITY TRAITS

Respect. People deserve to be treated with dignity and


respect. (Good)
Freedom. Tyrants must not be allowed to oppress the
people. (Chaotic)

IDEALS

I worked the land, I love the land, and I will protect


the land.
I protect those who cannot protect themselves.

BONDS

The people who knew me when I


was young know my shameful
secret, so I can never go home
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
INT / INT 10 / 10 +2 / +2
Wizard / Wizard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Chill Touch Wizard +2 1A 120 ft. V,S 1 round PHB 221 D: 1Rnd, V/S

O Poison Spray Wizard CON 10 1A 10 ft. V,S Instantaneous PHB 266 V/S

O Poison Spray Wizard CON 10 1A 10 ft. V,S Instantaneous PHB 266 V/S

O Shape Water Wizard -- 1A 30 ft./5 ft. Cube S Instantaneous EE 164 5 ft. Cube, S

=== 1st LEVEL === 4 Slots OOOO

O Sleep Wizard -- 1A 90 ft./20 ft. Sphere V,S,M 1 minute PHB 276 D: 1m, 20 ft. Sphere, V/S/M

O Jump Wizard -- 1A Touch V,S,M 1 minute PHB 254 D: 1m, V/S/M

O Sleep Wizard -- 1A 90 ft./20 ft. Sphere V,S,M 1 minute PHB 276 D: 1m, 20 ft. Sphere, V/S/M

=== 2nd LEVEL === 3 Slots OOO

O Blindness/Deafness Wizard CON 10 1A 30 ft. V 1 minute PHB 219 D: 1m, V

O Invisibility <C> Wizard -- 1A Touch V,S,M Concentration, up to 1 hour PHB 254 D: 1h, V/S/M

=== 3rd LEVEL === 3 Slots OOO

O Animate Dead Wizard -- 1m 10 ft. V,S,M Instantaneous PHB 212 V/S/M

O Remove Curse Wizard -- 1A Touch V,S Instantaneous PHB 271 V/S

O Water Breathing [R] Wizard -- 1A + 10m 30 ft. V,S,M 24 hours PHB 287 D: 24h, V/S/M

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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