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I
f you’ve come upon this tome you’ve likely dipped a
toe into giant runes already. You’ve learned from each Rune Knight Expanded
of the giant clans to channel power from them older Below this is a rework of the rune night class. You still get the
than magic itself. But of course the giant language is same bonus proficiencies at level 3 but beyond that all your
larger and more diverse than just the names of the subclass features have been turned into runes. The following
clans. Perhaps you found the course you were on too table shows at which levels you acces these runes and how
linear, or the runic vocabulary too limited. No more. many at a time.
This supplement provides 12 new runes for the Fighter
Rune Knight presented in Tasha’s Cauldron of Everything. All Bonus Proficiencies
of these new runes are based on the canonical runes When you choose this archetype at 3rd level, you gain
presented in Storm King’s Thunder. It also deconstructs the proficiency with smith’s tools, and you learn to speak, read,
original subclass tying most of the abilities such as, "Giant's and write Giant.
Might" to specific runes that the player can either take or
forgo for the new options making it incredibly plug and play. Rune Carver
Additionally these runes can be given to any character not Starting at 3rd level, you can use magic runes to enhance
using the Rune Knight Subclass through the brand new feat: your gear. You learn three runes of your choice, from among
Student of Runes. the runes described below, and each time you gain a level in
Finally it will provide both players and DMs with extra this class, you can replace one rune you know with a different
story hooks as to how you got your runes, and what one from this feature. When you reach certain levels in this
adventures you may need to go on to gain ones outside those class, you learn additional runes, as shown in the Runes
presented in Tasha’s Cauldron of Everything. Known table.
Whenever you finish a long rest, you can touch a number of
Discovering Your Runes objects equal to the number of runes you know, and you
inscribe a different rune onto each of the objects. To be
Rune casting is a rare magic that recquires intense study, as eligible, an object must be a weapon, a suit of armor, a shield,
well as the fortitude to carry the runes meant for giants. a piece of jewelry, or something else you can wear or hold in
These can often be quite taxing on the user so it takes a hand. Your rune remains on an object until you finish a long
intense training to be able to bear more than one at a time. rest, and an object can bear only one of your runes at a time.
Additionally runes are the closely guarded secrets of a few The following runes are available to you when you learn a
giants who remember the old ways. Some even claim it is the rune. If a rune has a level requirement, you must be at least
original magic of the Giant City of Ostaria, perhaps predating that level in this class to learn the rune. If a rune requires a
arcane spell casting. It's not enough simply to know these saving throw, your Rune Magic save DC equals 8 + your
runes either. You were trained in how to carve and and invoke proficiency bonus + your Constitution modifier.
them resulting in their powerful effects. The chart below has Each rune has a passive benefit that always effects you just
only a few examples of how you may have leanrned this skill. by wearing or carrying an item inscribed with that rune. They
Choose one or roll a d8. also have an active benefit that you can invoke. At the start
you can only invoke a rune once until you take a short or long
Runic Origins rest unless otherwise stated. But at 15th level you can invoke
1 You stumbled upon a lost giant graveyard, filled with each one twice.
runes you slowly deciphered
2 You bested a Cloud Giant in a game of wits and they
agreed to teach you their runes as payment Runes Known
3 After gazing upon a storm giant ritual you had a Fighter Level # of Runes Invocations per short rest
prophetic vision of a great calamity, and the different
giant tribes must unite once more 3rd 3 once
4 You are giantkin, and the runes have been passed down 7th 5 once
your family for generations 10th 6 once
5 Your home was destroyed in an attack by a fire giant, 15th 7 twice
but you saw enough of the attack to learn how to fight
fire with fire. 18th 8 twice
6 You’ve always been the smallest one at your home and
sought out giant magic to level the playing field
7 You’re a scholar seeking out the closely guarded secret
of Runecasting to bring glory to your university
8 You were taken in and raised as part of a giant clan, for
better or for worse
Runes