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Amulet of Power Boots of Bug Squashing

wondrous item, rare (requires attunement)


Wondrous item, rare (requires As a bonus action, you can make a
attunement) (strength) melee attack against an insect-
Choose a spell you know, when you cast type creature (or swarm) for 2d6 + str
this spell you cast it at one higher spell slot damage.
than the one you spend. You can change
the spell only after a long rest. Cloak of the Dragonfly

Bonehead Helmet

wondrous item, rare (requires attunement)


Wondrous Item, uncommon (requires While flying, your speed is increased by
attunement) 10′. Additionally, . Additionally, Stirges are very reluctant
to attack you and won’t do so unless
While wearing this helmet, you cannot be absolutely cornered.
stunned. Additionally, you have advantage
on your check when you attempt to shove
a creature.
Hat of the Spider Ivory Armband of Ferocity

Wondrous item, rare (requires


attunement) Wondrous item, rare (requires
While wearing this hat, you gain the attunement)
following benefits: When you hit with a melee attack, you
•You ignore movement restrictions caused inflict +1 damage
by webbing.
•You have the ability to comprehend and Ivory Cup of Purity
verbally communicate with spiders.
•You can use an action to conjure a Swarm
of Spiders (Monster manual: Swarm of
Insects statistics) within 90′. Additionally, of you that will
be under your control for 10 minutes and
then disappears. Once used, this property
of the hat can’t be used again until next Wondrous item, common
dawn.
Anything you drink with the Ivory Cup of
Headrest of Tranquility Purity is under the effect of a Purify food
and drink.
Matteba Leaf Garment
Wondrous Item,
uncommon (requires
attunement)
Wondrous item, uncommon This garment is the
Using the Headrest of Tranquility while Chultan equivalent of a
you sleep, you can recover from one Cloak of Elvenkind.
additional level of exhaustion with a long
rest. Additionally, you are immune to the
Dream spell until next dawn.
Mask of the Oracle
Ubtao’s Maze Earrings

Carved from the mythic Gboga Tree.


Wondrous item, very rare (requires Wondrous Item, rare (requires
attunement) attunement)
While wearing the maze earrings, you have
While wearing this mask, you can use an advantage on Intelligence (Religion) skill
action to cast the scrying spell. You can’t
checks.
use this mask’s ability again until next
dawn.
Velociraptor Feather Cloak
Mu-Ngyengyue Bracelet

Wondrous item, uncommon (requires


attunement)
While wearing this bracelet, you have
advantage on saving throw to resist
entangle and ensnaring strike spells. Wondrous item, rare (requires
attunement)
While wearing this cloak, you add 5′. Additionally, to
your base speed.
Wand of the Su-Monster •If an arrow hits something, you can then
cast Grasping Vine as a bonus action, with
the arrow as the targeted spot of the spell.
The bow has 3 charges, it regains 1d2+1
charges each dawn
•The dryad’s evolving bow is now +3
•You can cast Tree Stride as a bonus action,
it costs 2 charges to do so, the bow has now
Wand, rare (requires attunement)
7 charges, it regains 1d6+1 charges each
The wand has 7 charges. While holding it, dawn
you can use an action to expend 1 charge
Curse
to inflict 5d6 psychic damage on 1 target,
Curse of the Tree Hugger. While you are
30′. Additionally, range, stunned for 1 round (Wisdom
attuned to this bow, you have disadvantage
saving throw DC 15).
to any attacks you make against plant-type
The wand regains 1d6+1 expended charges creatures.
daily at dawn. If you expend the wand’s
last charge, roll a d20. On a 1, the wand
Ikakalaka Sword +1
crumbles into ash and is destroyed.

Dryad’s Evolving Bow

Weapon (short or longsword), uncommon

Poniard of the Ancient One

Weapon (Longbow), Very Rare (requires


attunement)
Offered by a grateful dryad, this longbow
starts as a +1 magic weapon but evolves
over time. Each 3 levels you have had the
dryad’s evolving bow attuned you can weapon (dagger), rare
strengthen the bow as follows (in order): This + 1 dagger has 3 charges. When you
•Add +1d4 piercing damage (thorns appear hit with an attack, as a free action, you can
on arrows as they hit a target) expand a charge to paralyze the target for
•The dryad’s evolving bow is now +2 1 round (constitution save DC 12). The
poniard regains all of its charges after a
Warclub of Death
long rest.

Sahuagin Shark Tooth


Sword

weapon (club), very rare (requires


attunement)

Weapon (any sword that deals slashing This functions as a Nine Lives Stealer +2
damage), uncommon club.

When you attack a creature with this Curse, Atavistic Instinct: While attuned
weapon and roll a 20 on the attack roll, to the Warclub of Death, you can’t stand
that target takes an extra 7 slashing the idea of wearing any magical protection,
damage. clothing or armor.

Shotel Sword +1

Weapon (scimitar), uncommon


A shotel sword can bypass an opponent’s
shield (ignore AC from shield).

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