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Playing the Witch

Brooding, vengeful, secretive and occult. The Witch bides their time, silently judging
others until an opportunity for magical retribution and mischief presents itself.

The two stat options for the Witch slant towards being either calculating and
venomous (Cold 2 & Dark 1) or seductive and spooky (Hot 1 & Dark 2.) Either way
the Witch relies on patience to be at the heart of their power. Unless they’re willing
to chant in tongues, eyes swirling a cloudy crimson, their low Volatile stat means
they’re not very good at reacting to unexpected threats.

Anyone who takes A Certain Kind of Magic can dabble in the occult and it might be
a thing that spreads through the school like any other craze, with all the cool kids
getting in on it. Not everyone will understand that magic is not a toy though. Will
they play within the rules or abuse them? And, if abused, what punishment will the
magic mete out?

The Witch
In every lock of hair, every furtive glance, every secret note that transfers hands during
history class - there is an invitation. An invitation to be fucked with. Not that witchcraft
is about fucking with others, exactly, but it’s hard not to notice just utterly malleable
the world is, once you know a thing or two about magic.
Credits
Of course, a good witch like you knows restraint. A good witch turns a blind eye to all
This is a Redux Skin for Monsterhearts 2, available at buriedwithoutceremony.com
those invitations, and doesn’t think about how sweet vengeance and control might be. A
Original text by Avery Alder
good witch is above that sort of thing. At least, most of the time.
This redesign by Her Divine Graciousness, Princess Jolie Self
Identity Witch Moves
Eyes: calculating eyes, smirking eyes,  Practical Magic
playful eyes, wicked eyes, deep eyes You may use magic to make a Basic Move in
You get A Certain Kind of Magic, and choose
situations where the fiction would not normally
Name: Abrielle, Annalee, Cassidy, Cordelia, one more:
Origin: taught by grandparent, support it. For example, using a Love charm to Turn
Darius, Evelyn, Gerard, Lucca, Merrill, Sabrina,  A Certain Kind of Magic Someone On from across town, or Run Away from a
Vanessa awoken, pagan initiate, Discord, avid When you cast a spell, choose three Foci: locked cell while handcuffed. The MC and the
reader.  It takes time to cast Witch should work together when this is invoked
Look: lithe, guarded, coy, edgy, meticulous  It needs strange or rare components to give the description of the move a magical feel.
 It needs a token from the target
 It must be cast in a ritual space
Your Backstory Strings
 The Three Fold Law
 You must spill blood (1 harm)
When someone inflicts harm on you, inflict the
 You must sing, chant or gesture
same harm on them. When someone gives you a
You’ve used your magic to help someone else.
Condition, give them the same Condition. When
Gain 2 Strings on them. Roll+Dark; on hit, choose one effect:
you use magic to inflict harm on someone, the
Hexing: The target is cursed with bad luck.
same harm is inflicted on you.
Someone effected by your magic broke the They gain the Condition jinxed: when they
spell but hasn’t said anything. Give them a miss, the MC may perform two Hard
 Adept
moves on them. The spell is broken if the
String. When you use A Certain Kind of Magic, choose only
target can succeed against the odds.
2 Foci instead of 3.
Binding: The target is cursed to be unable

Darkest Self Harm to Harm another. They gain the Condition


 Familiar
harmless: any Harm they would cause is
You have a supernatural companion that you can
The time for subtlety and patience is over. reduced to 0. The spell if broken if they
turn to for advice and aid when times are tough.
Experience 
You’re too powerful to put up with their can makes amends for harm they had
Your Familiar starts with 3 Strings on you and you
caused others before.
garbage any longer. You work your magic on have 1 on it. When you seek their advice, take +1
Heart's Desires: The target is granted a
anyone who slights you. All of your magic has  Add +1 to one of your stats. forward to act on it. You may spend a String on
material possession or good fortune that
unexpected side effects and are more  Take another Witch move. they believe is what they truly want or
your Familiar to receive comfort from them and
effective than you are comfortable with. To  Take another Witch move. clear a Condition.
need. The spell is broken the moment they
escape your Darkest Self, you must offer  Create a new spell. need it the most: the possession or good
peace to the one you have hurt the most.  Take a move from any Skin. fortunes fade away.  Soothsayer
When you Gaze Into the Abyss to tell someone’s
 Take a move from any Skin.
On a 7-9, choose one twist: fortune, take a String on them.
 You belong to a Coven.
 It has a weakened effect.
 It has has a short duration.
Conditions  The magic hurts you (1 harm.)
 It draws unwelcome attention to you.
 The target is aware of who cast the
spell and what its doing to them.

Hot-1 Cold 2 Volatile-1 Dark 1 Sex After sex, you can weave a discreet, protective charm on your
lover. They can reduce the next Harm they would suffer by 1, or
Hot 1 Cold-1 Volatile-1 Dark 2 Move ignore 1 condition.

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