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Name: S.D.C.

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Alignment: HP's:
I. Q : +30% to all skills/ +8 initiative Eye color:
M. E : Hair color:
M. A : 65% trust-intimidate height:
P. S : +5d6 SD= H2H/ carry: 1.5 tons/ lift: 3 tons weight:
P. P : +9 strike/ +12 parry/ +14 dodge/ +13 auto dodge sex:
P. E : 65% C&D/ +15 vs. poison/ +8 vs. magic age:
P. B : 45% charm-impress R.C.C.:
Spd : run at 30 MPH O.C.C.:
Perception: Level:
# of attacks: Money:

Enhanced Physical Structure: +10 P.S.-P.P. & P.E./ +5 P.B./ +100 SDC/ A.R.: 8/ +40 SPD/ +4 vs poison and
any type of harmful toxins, drugs or chemicals/ +1D4x100 years to life span/ keen hearing (+1 to initiative-parry
and dodge)/ exceptional vision (read a street sign from one mile away & 300' nightvision)/ will fatigue at 1/10th
normal rate/ regenerate 1d4x10 SDC per hour/ heal broken bones at 5x faster/ need only eat 2 meals per day/ can
hold breath for 5 M/ immune to all parasites-technological diseases and viruses
Gateways: generate a 10' silvery circle that teleports to any location been to by them or seen in a live video feed
on the same planet or any starship in orbit-cost 1 attack to activate and 3 attacks to hold open after 15 seconds/
designate 3+2 destinations locations per level/ is immune to any undesired teleportation
Inhabitation: Mental Mapping: Get a complete mental picture of a structure, within 100,000+100,000 square
feet per level/ knows the location of EVERY built-in feature & can control any system in it/ Note: ANYTHING
not built in the structure can't be seen by this power/ the power last as long as they are in the structure and fades
away 1 M later/ Tap In To and use Structure's Features: the structure & it's security systems see them as part of
the structure, so they never trip any security systems wherever they go by and control any feature within 500'/
Attacks per Melee: Each counts as one attack/ Condition and Repair: Whenever they enter any structure for the
first time, they will know it as an Object Read; +30% to all rolls/ They will know the age and general condition
of the structure as well as any specific defects, damage & hazards. Repairs are made in half the time at +30% &
is professional done. Object Read: Impressions-Images and Present at 98%
Limitations & Penalties: They cannot influence, use or control alien technology built into any structure, but he
will know that it is present and where it is. They can't use any built-in weapon or system that is controlled by an
A.I. or manually operated. Automated and wired systems won't react to or attack them, and those controlled by
an A.I. or manned operator are known to them so they are +4 dodge any weapon or security systems and +20%
on skills to deactivate, reroute or alter the system.

Super Powered Side Effect: chemical resistance: automatic +5 save vs. poisons-toxins or drugs/ even if failed
save, half duration, effects and damage

Equipment: 4 sets of shirt-pants-shoes and boots/ Atorian Diamond Body Armor and Anti-Grav Surveillance
Balls: see below/ 2 rolls of duct tape/ day pack/ Sunglasses
Atorian Diamond Body Armor has 280 SDC with Force Field 200 SDC/ Internal Computer & Surveillance Ball
array to headjack/ 20 hr oxygen supply with O2 rebreather/ anti-gravity flight at 300 MPH with unlimited ceiling/
heavy particle beam rifle= 1d6x10 SD at 3,000' powered by nuclear power cell/ suit is powered by nuclear power
cell for 3 yrs

WS-53 Anti-Grav Surveillance Balls (have 4 of them)

Advanced Robot Eyes: Optic System: color vision, 20/20 vision, 3-D analysis and depth perception, passive
nightvision, infrared and ultraviolet vision. Range: 2000'/ all cameras have 360 degree settings
Optical Reader: Will "read" words and text, numbers, letters, diagrams, drawings, maps and other flat images.
Live Video Transmission & Receiver: range is 20 miles in the city, 60 miles in the wilderness. up to 6 hours
of digital video can be recorded & stored in memory with synchronized digital audio recording & transmission
Eye: Telescopic: the eye has a telescopic lens for long distance viewing. Up to x50 at 6,000'
Eye: Thermal-Imager: Can see in darkness, shadows, and through smoke. Range: 3000'
Advanced Listening System: Amped hearing with sound filter-parabolic mic & Ultra-ear hears sounds from sub
to hyper-sonic and a Wide Band Radio with built-in scrambler Range: 100 miles
Bug Detector: A small device that picks up radio signals from surveillance listening devices (bugs). Range : 60'

Surveillance Balls are the size of a soccer ball and fly at 100 MPH with a ceiling of 500'/ +4 dodge/ automatic
prowl at 60%/ have electro-static pads to adhere to the suit when not in use/ weight: 5 pds each

Weapons:

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