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ATTRIBUTES & STATUS EFFECTS

NAME Alzta Skata PRONOUNS he/him


BASE CURRENT

DEXTERITYO d10 K SLOW


IDENTITY Pistolero malrollero mafiosero de mal agüero. K ENRAGED
TRAITS

INSIGHT O d8 K DAZED
THEME Lealtad ORIGIN Clan de camaradas que venden sus almas para ganarse el pan.
MIGHT O d8 K WEAK
K Admiration K Loyalty K Affection K Admiration K Loyalty K Affection K POISONED
1 K Inferiority K Mistrust K Hatred 4 K Inferiority K Mistrust K Hatred WILLPOWER O d6 K SHAKEN
K Admiration K Loyalty K Affection K Admiration K Loyalty K Affection
BONDS

2 K Inferiority K Mistrust K Hatred 5 K Inferiority K Mistrust K Hatred HIT POINTS, MIND POINTS, INVENTORY POINTS
K Admiration K Loyalty K Affection K Admiration K Loyalty K Affection
MAX CURRENT
3 K Inferiority K Mistrust K Hatred 6 K Inferiority K Mistrust K Hatred
HP 55
(MIG x 5) + LEVEL + OTHER
27
CRISIS
FABULA POINTS
l +1 Fabula Point if you have none at the start of a session. l +1 Fabula Point when you fumble a Check.
MP 45
(WLP x 5) + LEVEL + OTHER

3 l +1 Fabula Point when a Villain makes an entrance. l +2 Fabula Points if you surrender at zero HP.
IP 6
6 + OTHER
l Spend 1 Fabula Point after performing a Check to invoke a trait to reroll one or both dice (not on a fumble).
l Spend 1 Fabula Point after performing a Check to invoke a bond and add its strength to the result (once per Check).
l Spend 1 Fabula Point to alter the story. If you alter an existing element, you need permission from whoever introduced it. CHARACTER LEVEL
EXPERIENCE POINTS CLASS / LEVEL Arcanista / 1 FREE BENEFITS

At the end of each session, you automatically gain 5 XP. Then: INITIATIVE MODIFIER: 0 SKILL INFORMATION
l Gain XP equal to【Fabula Points spent by the group ÷ number of Player Characters】. Bind and summon 1
l Gain XP equal to【Ultima Points spent by Villains】. DEFENSE: 10

Finally, if you have 10 or more XP, lose 10 XP and gain 1 level.


Una vez lo usas, ganas los beneficios puestos en tus armas. Cuando lo desinvocas, haces un ataque a todos los enemigos y este ataque
MAGIC DEFENSE: 8 hace [hr + 20]
EQUIPMENT May equip: K Martial Armor K Martial Shields K Martial Melee Weapons K Martial Ranged Weapons
EQUIPPED ITEM DESCRIPTION

ACCESSORY
CLASS / LEVEL Pistolero / 9 FREE BENEFITS

SKILL INFORMATION

ARMOR
Combat tunic Crossfire 1 Puedes gastar mana igual a la tirada de un disparo enemigo para hacerlo fallar excepto si tiran un critico
Barrage 1 puedes gastar 10 de mana para dispararle a 2 pesonas en vez de a una cuando disparas.
Ranged weapons mastery 3 ganas un bono de +3 a tus tiradas para acertar
Mi pipa. 【DEX + INS】 【HR + 8】 physical. Si usas el arcano siempre pega
MAIN HAND
Pistol (de mano) hr + 8, si no solo pega 8
Hawkeye 3 cuando haces la accion de protegerte puedes disparar gratis pero haciendo menos daño o que tu proximo disparo haga 6
puntos mas de daño
Warning shot 1 cuando das un ataque ranged, puedes elegir no hacer daño para hacer el estado shaken o dazed al enemigo
Rifle demoníaco.【DEX + INS】(+3) 【HR + 8】 physical. Si disparas con las
OFF-HAND
Pistol (rifle) dos, solo es 8 de daño, pero sigue siendo mas certera

BACKPACK & NOTES CLASS / LEVEL FREE BENEFITS

SKILL INFORMATION

ZENIT
CHARACTER NAME

OTHER CLASSES Keep track of additional class information here. Remember, you can only have up to 3 non-mastered classes. ARCANA & SPELLS Keep track of any spells you have learned, as well as any Arcana you have bound, here.

CLASS / LEVEL FREE BENEFITS NAME MP TARGETS DURATION

SKILL INFORMATION

CLASS / LEVEL FREE BENEFITS

SKILL INFORMATION

CLASS / LEVEL FREE BENEFITS

SKILL INFORMATION

CLASS / LEVEL FREE BENEFITS

SKILL INFORMATION

HEROIC SKILLS
RITUALS Disciplines: K Arcanism K Chimerism K Elementalism K Entropism K Ritualism K Spiritism
CHARACTER NAME

ARCANA & SPELLS Keep track of any spells you have learned, as well as any Arcana you have bound, here.

NAME MP TARGETS DURATION NAME MP TARGETS DURATION

RITUALS Disciplines: K Arcanism K Chimerism K Elementalism K Entropism K Ritualism K Spiritism

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