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visuals, enabling them to interact with and explore their

surroundings as if they were physically present. These

environments, often dynamic and realistic, aim to engage multiple

senses, primarily sight and sound. Users wear specialized VR

headsets equipped with sensors and screens that track their

movements, adjusting the virtual experience accordingly. The

overarching goal of VR is to create a compelling and convincing

alternative reality, allowing individuals to suspend disbelief and

engage with the digital world on a profound level.

use of vr:

Virtual Reality (VR) has proven invaluable in training and

simulations across industries like aviation, healthcare, military, and

gaming. By offering a safe and controlled environment, VR

simulations enable individuals to undergo realistic scenarios,

enhancing their skills in complex and high-risk situations.The use of

VR in training not only ensures a risk-free learning environment but

also significantly improves proficiency in handling real-world

challenges.

⇒as we have seen, virtual reality has many positive applications in

different fields,but it also has many limitations and challenges such


as social isolation ,health and safety concerns because Prolonged

use of VR may lead to eye strain, discomfort, and potential

long-term health effects. Technological limitations because Despite

advancements, current technology may still face limitations in

terms of resolution, field of view, and processing power, impacting

the realism and immersion of VR experiences ,so Finding ways to

overcome these obstacles will be crucial for ensuring a more

widespread and impactful use of VR technology.

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