Professional Documents
Culture Documents
Department of
ELECTRONICS AND COMMUNICATION ENGINEERING
Technical Seminar on
EXTENDED REALITY
Presented by
V.V.JAYARAM
173K1A0465
CONCEPTS :
Pros:-
Virtual Reality in education field makes
education more easily and comfort.
Virtual Reality user can experiment with
an artificial environment.
Cons:-
The equipment used in virtual reality are
very expensive.
It consists of complex technology.
In virtual reality environment we can’t
move by our own like in the real world.
ii) Augmented reality(AR):
• In augmented reality, virtual information and objects are overlaid on the real world.
• This experience enhances the real world with digital images, text, and animations.
• One can access the experience through AR glasses or via screens, tablets, and smartphones.
• This means users are not isolated from the real going on in front of them.
• The most well-known examples of AR are the Pokemon Go game that overlays digital creatures onto the real
world or snapchat filters that put digital objects such as hats or glasses onto your head.
Augmented Reality
Pros & Cons:
Pros:
Increase user knowledge and
information.
Ability to Share your experience with
other people in real time over long
distances.
Cons:
Quite expensive to use it in everyday
life and it might be less accessible for
small businesses.
It can cause mental health issues.
It is very costly to develop AR
enabled devices.
iii) Mixed Reality(MR):
• Holograms
Thanks to Mixed Reality, people can generate holograms
to show scenes or objects that never existed.
• Education
Some Mixed Reality apps can help students learn through
communication with virtual objects. Others, like
HoloAnatomy, allow teachers to instruct students remotely.
4. Extended Reality
Pros & Cons:
Pros:-
• XR enables human beings to feel and interact with a radically different world without leaving their place.
• It saves time, money and resources at the same time.
• It also helps in reducing human impact on the environment by an elimination of transportation.
• Safe training. Those who need to practice in high-risk conditions, such as military or chemists, can train
safely from conventional classrooms.
Cons:-
• Physical harm. Long-term application of VR devices and augmented reality glasses may cause
eye disorders, nausea, faintness and headache.
• The high cost of implementation. The development and implementation of XR solutions and
devices that support this technology are extremely expensive
5. Extended Reality Applications:
WAKING UPTO A NEW
•Military Training REALITY
AR and VR technologies save money, create a much Building a responsible future for immersive
technologies
safer environment for trainees, and help soldiers develop
cognitive skills.
•Entertainment
In movie theatres, virtual reality has been used
to provide audiences with 3D experiences. In the acting
world, real-time rendering and camera tracking provide
immersive experiences to actors, which makes them feel
as if they really within the scene.
•Healthcare
In the healthcare system, extended reality is
being used by medical practitioners to visualize complex
medical procedures. It also assists surgeons to plan for
complicated surgeries.
6. Differences and similarities between AR, VR, and MR
7. Conclusion Extended Reality (XR) tech is making
breakthroughs in finding new ways to
interact with consumers. XR solutions
are augmenting and increasing
productivity of many industries,
including real estate, retail &
eCommerce, education & training,
entertainment, and more. In a more
distant future we may really see a
world where virtual interaction prevails
over real-life experiences.