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Theory of Arch. Lecture 1
Theory of Arch. Lecture 1
FACULTY OF ENGINEERING
D E PA RT ME N T O F A R C H I T E C T U R E
A R C H 11 0 3 : T H E O RY O F A R C H I T E C T U R E I
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ARCHITECTURE -- ORIGINS
The origins of architecture can be traced back t the earliest human civilization, where people built
shelters to protect themselves from the elements of danger and to provide a place to live and work.
Over time, as civilizations became more complex and people’s needs change, architecture evolved to
accommodate these changes and became more sophisticated.
Some of the earliest examples include Egyptians, the temples of ancient Greece and Romes, castles
and cathedrals of medieval Europe.
Buildings evolved out of the dynamics between (shelter, security, worship etc.) and means ( available
building materials and craftsman skills).
As human cultures developed and knowledge began to be formalized through oral traditions and
practices, buildings became a craft and “architecture” is the name given to the most highly formalized
and respected version of craft.
The earliest surviving written work on the subject of architecture is DE ARCHITECTURA, by the Roman
architect VITRIVIUS in the early 1st century.
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VITRIVIUS
Vitruvius, in full Marcus Vitruvius Pollio, (flourished 1st
century BC), Roman architect, engineer, and author of
the celebrated treatise De architectura (On
Architecture), a handbook for Roman architects.
Little is known of Vitruvius’ life, except what can be
gathered from his writings. Although he was identified
by the emperor to whom his work is dedicated. Since
Vitruvius describes himself as an old man, it may be
inferred that he was also active during the time of Julius
Caesar. Vitruvius himself tells of a basilica he built at
Fanum (now Fano).
His ideas pertaining to architecture and society, in
general, went on to form the world of buildings as we
know it today. He was a firm believer of, ‘Everything can
and should be measured.’
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LIFE AND WORKS OF VITRIVIUS
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LIFE AND WORKS OF VITRIVIUS
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LIFE AND WORKS OF VITRIVIUS
The other pillars included
Art, Drawing, and Geometry – Ideas transformed into architectural shapes;
Physics – How a building interacts with the forces of nature;
Philosophy – Higher the meaning, higher the purpose of the architectural shapes;
Medicine – How a building affects its occupants;
Law – A building and the conflicts that it creates;
Astronomy – Solar paths; Music – A vocal representation of math and harmony.
These pillars of architecture devised by Vitruvius went on to shape the world of architecture forever.
Even today, when one talks about architecture and planning, one talks about these factors. De
Architectura became a guide book of sorts for many architects to come and played a major role in
making the world of buildings what it is today. All of the experience and traveling with the military
helped Vitruvius devise such well-defined principles regarding architecture.
Vitruvius, in his book speaks of the three qualities a building must possess.
Usefulness or utility, the function;
Strength and durability, the structure;
Beauty, the form. This means a building must be sustainable, stable, beneficial, and beautiful. A
statement that is true, even for today.
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GESTALT IDEAS OF VISUAL PERCEPTION.
Gestalt principles are an important set of ideas for any designer to learn and their implementation
can greatly improve the aesthetics of a design as well as its functionality and user-friendliness.
The human brain is exceptionally good at filling in the blanks in an image and creating a whole that
is greater than the sum of its parts. It’s why we see faces in things like tree leaves or sidewalk
cracks.
This principle is one of the most important underlying ideas behind the gestalt principles of
perception.
In the simplest terms, gestalt theory is based on the idea that the human brain will attempt to
simplify and organize complex images or designs that consist of many elements, by subconsciously
arranging the parts into an organized system that creates a whole, rather than just a series of
disparate elements. Our brains are built to see structure. and patterns in order for us to
better understand the environment that we’re living in
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GESTALT IDEAS OF VISUAL PERCEPTION.
Leaving white space around elements of a design is the first thing that usually comes to mind. But
then there are designs that use that white space to infer an element that isn’t actually there (the line
hidden between the E and X in the FedEx logo).
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GESTALT IDEAS OF VISUAL PERCEPTION.
There are six individual principles commonly associated with gestalt theory: similarity, continuation,
closure, proximity, figure/ground, and symmetry & order (also called prägnanz). There are also some
additional, newer principles sometimes associated with gestalt, such as common fate.
• LAW OF SIMILARITY
It’s human nature to group like things together. In gestalt,
similar elements are visually grouped, regardless of their
proximity to each other. They can be grouped by color,
shape, or size. Similarity can be used to tie together
elements that might not be right next to each other in a
design.
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LAW OF CONTINUITY
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LAW OF CLOSURE
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FIGURE/GROUND
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FIGURE/GROUND
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FIGURE/GROUND
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LAW OF SYMMETRY AND ORDER
The law of symmetry and order is also known as prägnanz, the German word for
“good figure.” What this principle says is that your brain will perceive ambiguous
shapes in as simple a manner as possible. For example, a monochrome version of
the Olympic logo is seen as a series of overlapping circles rather than a collection
of curved lines.
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LAW OF SYMMETRY AND ORDER
Your brain will interpret the image on the left as a rectangle, circle, and triangle, even when the
outlines of each are incomplete because those are simpler shapes than the overall image
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LAW OF COMMON FATE
While common fate was not originally included in gestalt
theory, it has since been added. This principle states that
people will group together things that point to or are
moving in the same direction.
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