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Initialize engine version: 2018.2.

21f1 (a122f5dc316d)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
Vendor: (null)
VRAM: 3072 MB
Driver: 26.21.14.3200
Begin MonoManager ReloadAssembly
- Completed reload, in 0.073 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.335300 ms
DFTFU 1.8.9: Using 'settings.ini' at path 'C:/Users/max/AppData/LocalLow/Daggerfall
Workshop/Daggerfall Unity\settings.ini'

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SettingsManager: Removing setting MyDaggerfallUnityScreenshotsPath

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SettingsManager: Removing setting AutomapNumberOfDungeons

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Found valid arena2 path at 'arena2'.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: PersistentDataPath | C:/Users/max/AppData/LocalLow/Daggerfall


Workshop/Daggerfall Unity

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: MyDaggerfallPath |

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: MyDaggerfallUnitySavePath |

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: MyDaggerfallUnityScreenshotsPath |

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ResolutionWidth | 1920

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ResolutionHeight | 1080

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: RetroRenderingMode | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


DFTFU 1.8.9: PostProcessingInRetroMode | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: UseMipMapsInRetroMode | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: VSync | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: TargetFrameRate | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Fullscreen | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ExclusiveFullscreen | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: FieldOfView | 80

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ShadowResolutionMode | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: MainFilterMode | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: QualityLevel | 5

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: DungeonLightShadows | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: InteriorLightShadows | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ExteriorLightShadows | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: MobileNPCShadows | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: GeneralBillboardShadows | False


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: DungeonShadowDistance | 20

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: InteriorShadowDistance | 30

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ExteriorShadowDistance | 90

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableTextureArrays | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: RandomDungeonTextures | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: SoundFont |

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: PlayerNudity | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ShowOptionsAtStart | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: GUIFilterMode | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: VideoFilterMode | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Crosshair | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: InteractionModeIcon | minimal

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: SwapHealthAndFatigueColors | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: DimAlphaStrength | 0.5

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: FreeScaling | False


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableToolTips | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ToolTipDelayInSeconds | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ToolTipBackgroundColor | RGBA(64, 64, 64, 210)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ToolTipTextColor | RGBA(230, 230, 200, 255)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ShopQualityPresentation | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ShopQualityHUDDelay | 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ShowQuestJournalClocksAsCountdown | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableInventoryInfoPanel | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableEnhancedItemLists | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableModernConversationStyleInTalkWindow | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: IconsPositioningScheme | classic

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: HelmAndShieldMaterialDisplay | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AccelerateUICopyTexture | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableVitalsIndicators | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


DFTFU 1.8.9: SDFFontRendering | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableGeographicBackgrounds | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableArrowCounter | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: DungeonExitWagonPrompt | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: IllegalRestWarning | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: LoiterLimitInHours | 3

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: LargeHUD | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: LargeHUDScale | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableSpellLighting | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableSpellShadows | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: InvertMouseVertical | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: MouseLookSmoothing | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: MouseLookSensitivity | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: HeadBobbing | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Handedness | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


DFTFU 1.8.9: WeaponAttackThreshold | 0.03

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: WeaponSensitivity | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: MoveSpeedAcceleration | 10

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ToggleSneak | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ClickToAttack | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: CameraRecoilStrength | 3

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: MusicVolume | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: SoundVolume | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: InstantRepairs | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AllowMagicRepairs | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: BowDrawback | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AutomapNumberOfDungeons | 5

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AutomapDisableMicroMap | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AutomapRememberSliceLevel | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AutomapAlwaysMaxOutSliceLevel | False


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ExteriorMapDefaultZoomLevel | 8

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ExteriorMapResetZoomLevelOnNewLocation | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: StartCellX | 109

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: StartCellY | 158

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: StartInDungeon | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: TerrainDistance | 3

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: TerrainHeightmapPixelError | 5

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: SmallerDungeons | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AssetCacheThreshold | 25

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: LypyL_GameConsole | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: LypyL_ModSystem | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AssetInjection | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: CompressModdedTextures | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: NearDeathWarning | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AlternateRandomEnemySelection | False


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AdvancedClimbing | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: DungeonAmbientLightScale | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: NightAmbientLightScale | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: PlayerTorchLightScale | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: PlayerTorchFromItems | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: CombatVoices | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnemyInfighting | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnhancedCombatAI | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: GuildQuestListBox | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: BowLeftHandWithSwitching | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: CommandLine | C:\Jeux\ABWFR\Daggerfall\Unity\DaggerfallUnity.exe

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: CurrentDirectory | C:\Jeux\ABWFR\Daggerfall\Unity

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ExitCode | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: HasShutdownStarted | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


DFTFU 1.8.9: EmbeddingHostName | Unity

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: SocketSecurityEnabled | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: UnityWebSecurityEnabled | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: NewLine |

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: OSVersion | Microsoft Windows NT 10.0.18363.0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: SystemDirectory | C:\WINDOWS\system32

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: TickCount | 397762500

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: UserInteractive | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Version | 2.0.50727.1433

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: WorkingSet | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ProcessorCount | 8

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: InvariantCulture |

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: CurrentCulture | en-US

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: CurrentUICulture | en-US

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: CultureTypes | AllCultures


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: IetfLanguageTag | en-US

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: KeyboardLayoutId | 1033

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: LCID | 1033

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Name | en-US

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: NativeName | English (United States)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Calendar | System.Globalization.GregorianCalendar

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: OptionalCalendars | System.Globalization.Calendar[]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Parent | en

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: TextInfo | TextInfo - 1033

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ThreeLetterISOLanguageName | eng

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ThreeLetterWindowsLanguageName | ENU

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: TwoLetterISOLanguageName | en

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: UseUserOverride | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: CompareInfo | CompareInfo - 1033

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: IsNeutralCulture | False


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: NumberFormat | System.Globalization.NumberFormatInfo

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: DateTimeFormat | System.Globalization.DateTimeFormatInfo

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: DisplayName | English (United States)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnglishName | English (United States)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: InstalledUICulture | en-US

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: IsReadOnly | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: batteryLevel | -1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: batteryStatus | Charging

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: operatingSystem | Windows 10 (10.0.0) 64bit

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: operatingSystemFamily | Windows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: processorType | Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: processorFrequency | 4008

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: processorCount | 8

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: systemMemorySize | 16330

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


DFTFU 1.8.9: deviceModel | System Product Name (System manufacturer)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsAccelerometer | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsGyroscope | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsLocationService | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsVibration | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsAudio | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: deviceType | Desktop

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsMemorySize | 3072

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsDeviceName | NVIDIA GeForce GTX 1070

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsDeviceVendor | NVIDIA

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsDeviceID | 7041

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsDeviceVendorID | 4318

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsDeviceType | Direct3D11

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsUVStartsAtTop | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsDeviceVersion | Direct3D 11.0 [level 11.1]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


DFTFU 1.8.9: graphicsShaderLevel | 50

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsMultiThreaded | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsShadows | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsRawShadowDepthSampling | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsRenderTextures | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsMotionVectors | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsRenderToCubemap | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsImageEffects | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supports3DTextures | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supports2DArrayTextures | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supports3DRenderTextures | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsCubemapArrayTextures | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: copyTextureSupport | Basic, Copy3D, DifferentTypes, TextureToRT,


RTToTexture

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsComputeShaders | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsInstancing | True


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsHardwareQuadTopology | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supports32bitsIndexBuffer | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsSparseTextures | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportedRenderTargetCount | 8

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsMultisampledTextures | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsMultisampleAutoResolve | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsTextureWrapMirrorOnce | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: usesReversedZBuffer | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsStencil | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: npotSupport | Full

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: maxTextureSize | 16384

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: maxCubemapSize | 16384

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsAsyncCompute | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsGPUFence | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


DFTFU 1.8.9: supportsAsyncGPUReadback | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsMipStreaming | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsPixelFillrate | -1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsVertexPrograms | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Setting up content readers with arena2 path 'arena2'.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Using default SoundFont TimGM6mb.sf2

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Could not locate TextManager GameObject instance in scene!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager enumerating text databases.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager read text database table ClassicEffects with 208 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager read text database table ConversationText with 43 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager read text database table DaggerfallUI with 152 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager read text database table DialogShortcuts with 235 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager read text database table GameSettings with 168 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager read text database table GeneralText with 6 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager read text database table MainMenu with 44 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


TextManager read text database table ModSystem with 60 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager read text database table Races with 20 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager read text database table SpellmakerUI with 24 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Cursor texture overridden by mods.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!


(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!


(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)


Setting up 4 worker threads for Enlighten.
Thread -> id: 3a50 -> priority: 1
Thread -> id: 478 -> priority: 1
Thread -> id: 37f8 -> priority: 1
Thread -> id: 2fa0 -> priority: 1

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