[AweTHeR |
HEX
Ne
ORACLE
For Solo or GM-less RPG
Gustavo Coelho
http;//casalgeek.com/
Licensed under CC BY-SA 4.0L
HOW TO USE
Formulate a question whose
answer is limited to FG or
wm
Stablish the lgqe)ely ahha,
of getting a positive an-
swer,
Make a IMI according to
the chosen probability.
Interpret the ina
way that it fits the story
logic and/or context.PROBABILITY
“Never tell me the odds!”
- Han Solo
Categorizing a question is a
subjective act and it must
be made within the story
context and according to
the character's advatage in
getting a positive answer.
Any question that does not
have an obvious positive
answer can be categorized
egLIKELY
(106)
\ew-mem-mRandom Even
occurs,
[, *| Yes.
[,e*] wo.
Exceptional Yes,
Exceptional No.
3 3 Yes, and a |itzhaleley ne yt/=ye)
occurs,
eleUNLIKELY
(206)
If you roll one odd number, the an-
swer is No.
If you roll two even numbers, the
answer is Yes,
But there are special cases:
1 and another Odd number:
~ No, and a SERRRIBOERT
occurs,
2 and 2: Yes, but...
3 and 3: No, but...
4 and 4; Exceptional Yes.
5 and 5: Exceptional No.
6 and another Even number:
— Yes, and a |ehaleloy ne Set
occurs,IMPOSSIBLE
(306)
If you roll an odd number in
any dice, the answer is No.
If you get even numbers on
all dices rolled, the answer
is Yes,
But theres more. . . Se
If you roll three different
odd numbers, the answer is
"No, but. . "
If you roll three different
even numbers, the answer is
“Yes, but. . ame ... continuing... =~)
If you roll the same odd num-
ber in all three dices, the an-
swer is an "Exceptional Yes",
If you roll the same even num-
ber in all three dices, the an-
swer is an "Exceptional Yes".
If you roll two 1 ((:]) among
the odd numbers, the answer
is "No, and a
occurs",
If you roll two 6 (&3) among
the even numbers, the answer
is "Yes, and a
occurs",RANDOM EVENT
(206)
2, A very bad thing happens to the
PC.
3, A very bad thing happens to an
NPC.
4. A curious thing happens.
5. A bad thing happens to the PC.
6, A bad thing happens to an NPC.
7, A new character is introduced.
8 A good thing happens to the PC.
9, A good thing happens to an NPC,
10, A truth is revealed.
ll, A very good thing happens to
the PC.
12, A very good thing happens to
an NPC.