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[AweTHeR | HEX Ne ORACLE For Solo or GM-less RPG Gustavo Coelho http;//casalgeek.com/ Licensed under CC BY-SA 4.0 L HOW TO USE Formulate a question whose answer is limited to FG or wm Stablish the lgqe)ely ahha, of getting a positive an- swer, Make a IMI according to the chosen probability. Interpret the ina way that it fits the story logic and/or context. PROBABILITY “Never tell me the odds!” - Han Solo Categorizing a question is a subjective act and it must be made within the story context and according to the character's advatage in getting a positive answer. Any question that does not have an obvious positive answer can be categorized eg LIKELY (106) \ew-mem-mRandom Even occurs, [, *| Yes. [,e*] wo. Exceptional Yes, Exceptional No. 3 3 Yes, and a |itzhaleley ne yt/=ye) occurs, ele UNLIKELY (206) If you roll one odd number, the an- swer is No. If you roll two even numbers, the answer is Yes, But there are special cases: 1 and another Odd number: ~ No, and a SERRRIBOERT occurs, 2 and 2: Yes, but... 3 and 3: No, but... 4 and 4; Exceptional Yes. 5 and 5: Exceptional No. 6 and another Even number: — Yes, and a |ehaleloy ne Set occurs, IMPOSSIBLE (306) If you roll an odd number in any dice, the answer is No. If you get even numbers on all dices rolled, the answer is Yes, But theres more. . . Se If you roll three different odd numbers, the answer is "No, but. . " If you roll three different even numbers, the answer is “Yes, but. . a me ... continuing... =~) If you roll the same odd num- ber in all three dices, the an- swer is an "Exceptional Yes", If you roll the same even num- ber in all three dices, the an- swer is an "Exceptional Yes". If you roll two 1 ((:]) among the odd numbers, the answer is "No, and a occurs", If you roll two 6 (&3) among the even numbers, the answer is "Yes, and a occurs", RANDOM EVENT (206) 2, A very bad thing happens to the PC. 3, A very bad thing happens to an NPC. 4. A curious thing happens. 5. A bad thing happens to the PC. 6, A bad thing happens to an NPC. 7, A new character is introduced. 8 A good thing happens to the PC. 9, A good thing happens to an NPC, 10, A truth is revealed. ll, A very good thing happens to the PC. 12, A very good thing happens to an NPC.

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