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- Ranked Talent

Total Career XP
The T’ux Rebellion - Passive Talent Spent:

The 7th Corps: Combat Healers


- Active Talent

Bonus Career Skills: Cool, Discipline, Medicine, Melee

Tier 1 Talents - 5xp

Surgeon Physician Confidence Confidence


When making a Medicine When making a Medicine May decrease difficulty of
May decrease difficulty of
check to restore Wounds, check to restore Wounds, Discipline checks to avoid
Discipline checks to avoid
the target recovers 1 the target recovers 1 fear by 1 per Rank.
fear by 1 per Rank.
additional Wound per additional Strain per Rank
Rank

Tier 2 Talents - 10xp


Unlocks at 5xp

Second Wind
Medical Physical Well Rounded
Once per encounter, Expertise Training
may use Second Wind Choose any 2 Skills.
incidental to recover 3 Gain 1 Method from the Add 1 Boost to Those skills become
Healing Affinity. Athletics and Career Skills.
strain plus 1 per rank.
Resilience checks.

Tier 3 Talents - 15xp


Unlocks at 20xp

Surgeon Physician 7th Corps Constitution


When making a Medicine Veteran Gain +2 Wound
When making a Medicine
check to restore Wounds, Threshold and +1 Strain
check to restore Wounds, Add 1 Boost per Rank
the target recovers 1 the target recovers 1 Threshold per Rank.
additional Strain per Rank to Melee and
additional Wound per Rank Discipline checks.

Tier 4 Talents - 20xp


Unlocks at 45xp

Natural Healer Martial Drilling Weapon Well Trained


Specialization
Once per Session may Increase Melee Defense Once per session may
When acquired, choose 1 Weapon
re-roll any one Magic by 1 per rank. type. When making a Combat check reroll any 1 combat check.
check made to Restore with that weapon, may spend 1
Triumph to gain additional successes
Wounds, Strain, or cure equal to Ranks in the relevant Combat
Critical Injuries. skill.

Tier 5 Talents - 25xp


Unlocks at 80xp

Magical Magic Rating Dedication Magic Rating


Healing
Gain +1 to a chosen
Spend 1 Story Point after a Gain +1 to Magic Rating Characteristic. Gain +1 to Magic Rating
successful Magic check made to
Restore Wounds, Strain, or cure
a Critical Injury to restore
additional Wounds or Strain
equal to Magic Rating.

Heroic Tree - 50xp


Unlocks at 200xp

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