The document is a questionnaire that asks respondents questions about their online gaming habits and how gaming may impact their studies. It collects information on demographics like age and gender. It asks questions about time spent gaming, potential addiction or health issues from gaming, and whether gaming has caused the respondent to miss deadlines or class. It also uses a rating scale to understand if respondents feel gaming distracts them, helps relieve stress, or negatively impacts their academic performance. Finally, it gauges the respondent's view on balancing gaming with their studies. The questionnaire aims to understand student online gaming behaviors and perceptions of how gaming relates to their academic duties.
The document is a questionnaire that asks respondents questions about their online gaming habits and how gaming may impact their studies. It collects information on demographics like age and gender. It asks questions about time spent gaming, potential addiction or health issues from gaming, and whether gaming has caused the respondent to miss deadlines or class. It also uses a rating scale to understand if respondents feel gaming distracts them, helps relieve stress, or negatively impacts their academic performance. Finally, it gauges the respondent's view on balancing gaming with their studies. The questionnaire aims to understand student online gaming behaviors and perceptions of how gaming relates to their academic duties.
The document is a questionnaire that asks respondents questions about their online gaming habits and how gaming may impact their studies. It collects information on demographics like age and gender. It asks questions about time spent gaming, potential addiction or health issues from gaming, and whether gaming has caused the respondent to miss deadlines or class. It also uses a rating scale to understand if respondents feel gaming distracts them, helps relieve stress, or negatively impacts their academic performance. Finally, it gauges the respondent's view on balancing gaming with their studies. The questionnaire aims to understand student online gaming behaviors and perceptions of how gaming relates to their academic duties.