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Blood Hunter 1 Shiyohi

CLASS & LEVEL PLAYER NAME


Copy of Succub
Half-Orc Acolyte 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +1 Dexterity
+0 Constitution -1 9 11 --
+0 • +3 Intelligence
CLASS
-1 Wisdom INITIATIVE HIT POINTS
10
+1 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

-1 DEFENSES HIT DICE DEATH SAVES

8 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION P +1 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+0 P
-1

+3
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== TOOLS ===


11 P +2 Athletics STR Alchemist's Supplies
ABILITY SAVE DC
+1 Deception CHA
=== LANGUAGES ===
+1 History INT Common, Daelkyr, Draconic, Orc
INTELLIGENCE
P +1 Insight WIS
30 ft. (Walking)
+1 P +3 Intimidation CHA
+1 Investigation INT
13 -1 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM -1 Perception WIS


+1 Performance CHA === ACTIONS === speed, and grant a +1 bonus to its attack roll.
-1 +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge, === SPECIAL ===
Help, Hide, Ready, Search, Use an Object, Relentless Endurance • 1 / Long Rest
P +3 Religion INT
8 Opportunity Attack, Grapple, Shove, Improvise, When you are reduced to 0 HP but not killed, you
-1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object can drop to 1 HP instead once per long rest.

-1 Stealth DEX === REACTIONS ===


CHARISMA Blood Curse of the Fallen Puppet
-1 Survival WIS
When a creature you can see within 30 ft. drops to

+1 0 HP, you can use your reaction to have that creature


make one weapon attack against a target of your
choice within its range.

13 <strong><em>Amplify.</em></strong> You can first


cause the cursed creature to move up to half its
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

9 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +2 1 Bludgeoning

11 PASSIVE WISDOM (INSIGHT)

11 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Blood Hunter 1 Shiyohi
CLASS & LEVEL PLAYER NAME
Copy of Succub
Half-Orc Acolyte 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BLOOD HUNTER FEATURES === cause the cursed creature to move up to half its speed,
and grant a +1 bonus to its attack roll.
* Hit Points • CR
| 1 Reaction
* Proficiencies • CR

* Hunter’s Bane • CR === HALF-ORC RACIAL TRAITS ===


You have advantage on Wisdom (Survival) checks to
track fey, fiends, or undead, and you have advantage * Darkvision • BR 41
on Intelligence ability checks to recall information You can see in darkness (shades of gray) up to 60 ft.
about them.
* Menacing • BR 41
| Hemocraft Modifier: Intelligence • CR You gain proficiency in the Intimidation skill.
Your Hemocraft DC is 11.
* Relentless Endurance • BR 41
* Blood Maledict • CR When you are reduced to 0 HP but not killed, you can
You can invoke a blood curse a number of times per drop to 1 HP instead once per long rest.
short rest based on your level. Before it affects the
target, you can choose to amplify the curse. An | 1 / Long Rest • Special
amplified curse gains an additional effect noted in the
curse's description. Amplifying a curse causes you to * Savage Attacks • BR 41
take 1d4 points of necrotic damage that cannot be When you score a critical hit, roll one of the weapon’s
reduced in any way. dice one additional time and add it to the extra
damage.
Creatures that don't have blood in their bodies are
immune to blood curses, unless the curse has been
amplified.

| 1 / Short Rest • No Action

* Blood Curses • CR
Your chosen Blood Curses for use with the <em>Blood
Maledict</em> feature.

| Blood Curse of the Fallen Puppet • CR


When a creature you can see within 30 ft. drops to 0
HP, you can use your reaction to have that creature
make one weapon attack against a target of your
choice within its range.

<strong><em>Amplify.</em></strong> You can first

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0

SP 0

EP 0

GP 110

PP 0
WEIGHT CARRIED

0 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

0 lb.
PUSH/DRAG/LIFT

0 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Copy of Succub
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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