Professional Documents
Culture Documents
PHYSICAL SCIENCES
MECHANICS
VECTORS IN TWO DIMENSIONS
MA Liebenberg
1
A. REVISION
Physical quantities are divided into scalars and vectors.
1. A scalar is a physical quantity that has magnitude and a unit but not direction.
Examples:
✓ mass (5 kg) ✓ energy and work (2 J)
✓ time (23 s) ✓ electric current (0,1 A)
3. Resultant vectors
3.1. A resultant vector is a single vector that has the same effect as two or more
vectors together.
3.2. A resultant vector can also be defined as the vector sum of two or more
vectors.
3.3. A maximum resultant of two or more co-linear vectors, is obtained when
vectors act in a straight line, in the same direction - the angle between the
vectors is zero and the magnitude of the resultant is equal to the sum of the
vectors.
3.4. A minimum resultant of two or more co-linear vectors, is obtained when
vectors act in a straight line, in opposite directions - the angle between the
vectors is 1800 and the magnitude of the resultant is obtained by subtracting
the vectors. The direction is the same as the direction of the biggest vector.
Example 1
A donkey pulls a cart with a force of 50 N to the right. There is a force of friction of
10 N to the left.
1.1 Determine the resultant force on the cart with a scale diagram.
1.2 Determine the resultant force on the cart by using a calculation.
4. Vectors in two dimensions
4.1. Vectors in two dimensions are not horizontal
or vertical, but at an angle with the horizontal
or vertical direction.
4.2. When working with two or more co-linear
vectors, in two dimensions, it is important to
set a frame of reference.
4.3. We need a zero point, with a y-axis and an x-
axis intersecting at the zero point.
4.4. This is called a Cartesian plane.
4.5. We can also use compass directions to
represent the frame of reference: North (N),
South (S), East (E) and West (W).
4.6. We place the tail of the vector at the centre of
the compass points and then we can describe
the direction of the vector relative to these.
𝑎𝑑𝑗𝑎𝑐𝑒𝑛𝑡
✓ cos𝜃 = ℎ𝑦𝑝𝑜𝑡𝑒𝑛𝑢𝑠𝑒
𝑜𝑝𝑝𝑜𝑠𝑖𝑡𝑒
✓ tan𝜃 = 𝑎𝑑𝑗𝑎𝑐𝑒𝑛𝑡
5.4. This is also known as the triangle (or polygon) method, depending on the
number of vectors that are discussed.
5.5. The vector that closes the triangle or polygon, is the resultant vector.
5.6. The resultant is always drawn from the start of the first to the end of the last
vector - it is not head-to-tail.
5.7. The orange vector is the resultant because it closes the triangle and is not
head-to-tail.
5.8. If the vector diagram is a closed triangle or polygon, all the vectors are lying
head-to-tail.
7. Compass direction
7.1. The four cardinal directions are North, South, East
and West.
7.2. If the direction is directly between two directions,
we can combine the names, for example North-
East is half-way between North and East.
7.3. This can only happen for directions at right angles to each other. You cannot
say North - South.
7.4. Another way of using the compass to specify
direction in a numerical way is to use bearings.
7.5. A bearing is an angle, usually measured clockwise
from North.
7.6. Note that this is different to the Cartesian plane
where angles are anti- or counter-clockwise from
the positive x- direction.
F is a force vector on a
8.
bearing of 3300 (2700 + 600)
8.1. The resultant of two vectors that are not co-linear (in a straight line) can be
determined in ONE of the following ways:
8.2. The parallelogram/rectangle (tail-to-tail) method.
8.3. The triangle (head-to-tail) method.
8.4. Resolving the vectors into their perpendicular components (discussed in the
next power point).
8.5. It is important that you only use ONE method at a time - never combine the
methods.
8.6. A vector may be moved around until it is tail-to-tail or head-to-tail with
another vector provided that the direction and magnitude of the vector
remain unchanged.
8.7. In any of the three methods, you can either use a scale diagram, or a
mathematical calculation.
8.8. Read the question carefully - no marks are allocated if a calculation is done,
but a scale diagram is asked or vice versa.
8.9. If no specific method is required, you may use a calculation or a scale
diagram - never use them simultaneously.
7. The force that the donkey applies, is equal to the resultant force, of the forces of
the two men.
8. When three forces act at a point and the object remains stationary or moves at
constant velocity as a result of the forces, the resultant force = 0 N
9. The three forces can now be represented as the three sides of a triangle, using the
head-to-tail method.
10. The triangle will be closed, as shown in the diagram below:
12. Each of the forces can be considered as the equilibrant of the two remaining
forces; e.g. F2 is the equilibrant of F1 and F3 etc.
13. Each of the forces can be considered as the resultant of the remaining forces, if it
is acting in the opposite direction; e.g. –F2 is the resultant of F1 and F3.
Fx = Fcos𝜃 (x – component)
𝑜𝑝𝑝𝑜𝑠𝑖𝑡𝑒 𝑦 𝐹𝑦
8.2. sin𝜃 = ℎ𝑦𝑝𝑜𝑡𝑒𝑛𝑢𝑠𝑒 = 𝑟 = 𝐹
Fy = Fsin𝜃 (y – component)
9. The unshaded area can also be used in calcultions, but then the trigonometry
functions must be changed accordingly.
Example 5
Peter pulls a lawnmower over a horizontal lawn with a
force of 700 N.
The handle of the lawnmower makes an angle of 300
with the horizontal plane.
5.1 Calculate the x component of the force.
5.2 Calculate the y component of the force.
5.3 How will the components change if the
lawnmower is pushed by Peter?
5.4 Is it more effective to push or to pull the lawnmower? Explain.
D. Force acting on a slope
1. If an object is placed on a frictionless slope, it will slide down the slope.
2. The force of gravity (Fg) that acts vertically downwards, has a component parallel
to the plane (Fg//), that is responsible for the motion of the toy car down the slope.
3. Fg also has a component perpendicular to the slope (Fg⊥).
4. The force of gravity pulls the object at the same
time parallel to the plane and perpendicular into
the plane.
4.1. We can calculate the components by using
trigonometric ratios (shaded triangle).
𝑦 𝐹𝑔∥
sin𝜃 = 𝑟 = 𝐹𝑔
Fg// = Fgsin𝜽
𝑥 𝐹𝑔⊥
cos𝜃 = 𝑟 = 𝐹𝑔
Fg⊥ = Fgcos𝜽