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INT Awareness Skills LVL STAT BASE Education Skills LVL STAT BASE Ranged Weapon Skills LVL

LVL STAT BASE Ranged Weapon Skills LVL STAT BASE

4 Concentration (WILL) 5 0 Language (INT) Heavy Weapons (x2) (REF) 8 0


Conceal/Reveal Object (INT) 4 0 Streetslang 4 0 Shoulder Arms (REF) 8 0
REF Lip Reading (INT) 4 0 Italian 4 4 0 Social Skills LVL STAT BASE
8 Perception (INT) 4 0 4 0 Bribery (COOL) 8 0
Tracking (INT) 4 0 Library Search (INT) 4 0 Conversation (EMP) 8 0
DEX Body Skills LVL STAT BASE Local Expert (INT) Human Perception (EMP) 8 0
8 Athletics (DEX) 2 8 0 Your Home 4 0 Interrogation (COOL) 8 0
Contortionist (DEX) 8 0 4 0 Persuasion (COOL) 8 0
TECH Dance (DEX) Personal Grooming (COOL)
8 0 4 0 8 0
Handle Endurance (WILL) 5 0 Science (INT) Streetwise (COOL) 8
Dingleberg 6 0
Resist Torture/Drugs (WILL) 5 0 4 0 Trading (COOL) 8 0
Role COOL
Lawmen Stealth (DEX) 8 0 4 0 Wardrobe & Style (COOL) 8 0
8 Control Skills LVL STAT BASE Tactics (INT) 4 0 Technique Skills LVL STAT BASE
Role
rank
rank

Ability Backup 4 Drive Land Vehicle (REF) 8 0 Wilderness Survival (INT) 4 0 Air Vehicle Tech (TECH) 6 0
WILL
Pilot Air Vehicle (x2) (REF) 8 0 Fighting Skill LVL STAT BASE Basic Tech (TECH) 6 0
Notes
5 Pilot Sea Vehicle (REF) 8 0 Brawling (DEX) 8 0 Cybertech (TECH) 6 0
Riding (REF) 8 0 Evasion (DEX) 8 0 Demolitions (x2) (TECH) 6 0
LUCK
Education Skills LVL STAT BASE Martial Arts (x2) (DEX) 8 0 Electronics/Security Tech (x2) (TECH) 6 0
out of

2 2 Accounting (INT) 4 0 Melee Weapon (DEX) 8 0 First Aid (TECH) 6 0


Animal Handling (INT) 4 0 Performance Skills LVL STAT BASE Forgery (TECH) 6 0
MOVE
Bureaucracy (INT) 4 0 Acting (COOL) 8 0 Land Vehicle Tech (TECH) 6 0
6 Business (INT) 4 0 Play Instrument (TECH) Paint/Draw/Sculpt (TECH) 6 0
Composition (INT) 4 0 6 0 Paramedic (x2) (TECH) 6 0
BODY
Criminology (INT) 4 0 6 0 Photography/Film (TECH) 6 0
5 Cryptography (INT) Ranged Weapon Skills LVL STAT BASE Pick Lock (TECH)
4 0 6 0
EMP Deduction (INT) 4 0 Archery (REF) 8 0 Pick Pocket (TECH) 6 0
Humanity
Education (INT) 4 0 Autofire (x2) (REF) 8 0 Sea Vehicle Tech (TECH) 6 0
80 80
out of
out of

8 8 Gamble (INT) 4 0 Handgun (REF) 8 Weaponstech (TECH) 6


0 0
Hit Points Critical Injuries WEAPONS and ARMOR Weapon DMG Ammo ROF Notes
out of

35 35
Seriously Armor SP Penalty
Wounded 18
Head
-2 to all Actions Addictions
Body
when Seriously Wounded
Shield
Death Save
5 Penalty applies to REF, DEX & MOVE
Aliases Gear Notes

Improvement Reputation

out of
Points Events
Reputation

LIFEPATH
Cultural Origins Personality
Western Europe Friendly
Clothing Style Hairstyle
Asia Pop Long and Straight
What Do You Feelings About
Value Most? Honesty People? Untrustworthy
Most Valued Most Valued
Person A Parent Possession A Recording
Family Childhood
Background Corporate Managers Environment "Megastructure" by a Corp

Family Crisis Life Goals Ammunition


Inheritor of a Debt Get what's rightfully yours Cash
Friends Tragic Love Affairs
Fashion
Cyberpsycho
Vendetta
Housing Rent Lifestyle
Exiled
Enemies Who? What Caused It? What Can They Throw at You? What’s Gonna Happen?
Role Specific Lifepath
- Criminal Investigator
- Corporate Zones
- Willing to bend Rules to get Bad Guys
- Police accountability group
- Organized Crime
CYBERWARE
Cyberaudio Suite Data Internal Cyberware Data

Right Cybereye Data Left Cybereye Data

External Cyberware Data


Right Cyberarm Data Left Cyberarm Data

For cyberware with a foundational For cyberware without a foundational Fashionware Data
requirement (i.e. a Cybereye) check requirement (i.e. Internal Cyberware)
the box to indicate you have it. just note each piece in the slots below
Options go in the slots below. the category name.

Neural Link Data

Borgware Data

Right Cyberleg Data Left Cyberleg Data

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