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INT Awareness Skills LVL STAT BASE Education Skills LVL STAT BASE Ranged Weapon Skills LVL

LVL STAT BASE Ranged Weapon Skills LVL STAT BASE

7 Concentration (WILL) 6 6 0 Language (INT) Heavy Weapons (x2) (REF) 6 0


Conceal/Reveal Object (INT) 4 7 0 Streetslang 2 7 0 Shoulder Arms (REF) 6 0
REF Lip Reading (INT) 7 0 English 4 7 0 Social Skills LVL STAT BASE

6 Perception (INT) 6 7 0 7 0 Bribery (COOL) 6 0


Tracking (INT) 7 0 Library Search (INT) 7 0 Conversation (EMP) 2 4 0
DEX Body Skills LVL STAT BASE Local Expert (INT) Human Perception (EMP) 2 4 0
7 Athletics (DEX) 6 7 0 Your Home 2 7 0 Interrogation (COOL) 6 0
Contortionist (DEX) 7 0 7 0 Persuasion (COOL) 2 6 0
TECH Dance (DEX) Personal Grooming (COOL)
7 0 7 0 6 0
Handle Endurance (WILL) 0 Science (INT) Streetwise (COOL)
Wildcard 8 6 6 0
Resist Torture/Drugs (WILL) 6 0 7 0 Trading (COOL) 6 0
Role COOL
Netrunner Stealth (DEX) 6 7 0 7 0 Wardrobe & Style (COOL) 6 0
6 Control Skills LVL STAT BASE Tactics (INT) 7 0 Technique Skills LVL STAT BASE
Role
rank
rank

Ability Interface 4 Drive Land Vehicle (REF) 6 0 Wilderness Survival (INT) 7 0 Air Vehicle Tech (TECH) 8 0
WILL
Pilot Air Vehicle (x2) (REF) 6 0 Fighting Skill LVL STAT BASE Basic Tech (TECH) 6 8 0
Notes
6 Pilot Sea Vehicle (REF) 6 0 Brawling (DEX) 2 7 0 Cybertech (TECH) 6 8 0
Riding (REF) 6 0 Evasion (DEX) 5 7 0 Demolitions (x2) (TECH) 8 0
LUCK
Education Skills LVL STAT BASE Martial Arts (x2) (DEX) 2 7 0 Electronics/Security Tech (x2) (TECH) 6 8 0
out of

5 5 Accounting (INT) 7 0 Melee Weapon (DEX) 2 7 0 First Aid (TECH) 2 8 0


Animal Handling (INT) 7 0 Performance Skills LVL STAT BASE Forgery (TECH) 8 0
MOVE
Bureaucracy (INT) 7 0 Acting (COOL) 6 0 Land Vehicle Tech (TECH) 8 0
5 Business (INT) 7 0 Play Instrument (TECH) Paint/Draw/Sculpt (TECH) 8 0
Composition (INT) 7 0 8 0 Paramedic (x2) (TECH) 8 0
BODY
Criminology (INT) 7 0 8 0 Photography/Film (TECH) 8 0
6 Cryptography (INT) Ranged Weapon Skills LVL STAT BASE Pick Lock (TECH)
7 0 5 8 0
EMP Deduction (INT) 7 0 Archery (REF) 6 0 Pick Pocket (TECH) 8 0
Humanity
Education (INT) 2 7 0 Autofire (x2) (REF) 6 0 Sea Vehicle Tech (TECH) 8 0
46 60
out of
out of

4 6 Gamble (INT) 7 0 Handgun (REF) 2 6 0 Weaponstech (TECH) 8 0


Hit Points Critical Injuries WEAPONS and ARMOR Weapon DMG Ammo ROF Notes
out of

40 40 Combat Knife
Seriously Armor SP Penalty Medium Pistol
Wounded 20
Head Bodyweight Suit 11
-2 to all Actions Addictions
Body Bodyweight Suit 11
when Seriously Wounded
Shield
Death Save
6 Penalty applies to REF, DEX & MOVE
Aliases Gear Notes
Alexis Huntington, Bianca Winters, Catherine Valentine
Carryall Backpack
Improvement Reputation

out of
Points Events Agent
Kirama Entry Deck Banhammer (Attacker), Armor (Defender)
Reputation
Virtuality Goggles
Lock Picks
LIFEPATH
Cultural Origins Personality
North American (Canadian) Intellectual & Detached
Clothing Style Hairstyle
Urban Flash (Tech/Street) Long & Straight
What Do You Feelings About
Value Most? Love People? Obstacles
Most Valued Most Valued
Person A Lover Possession A Ring
Family Childhood
Background Edgerunners Environment Decaying area
Family Crisis Life Goals Ammunition
Sole survivor, parents dead Make people pay Cash
Friends Tragic Love Affairs
Fashion
An old childhood friend Died in battle Outfit (Urban Flash) - Top (20 eb), Bottom (100 eb), Jacket (100 eb), Footwear (100 eb), Hat
(100 eb)
Streetwear/Techwear - Sleek black skinny jeans, dark grey hoodie, long black hooded jacket
Died in an accident
Housing Rent Lifestyle

Enemies Who? What Caused It? What Can They Throw at You? What’s Gonna Happen?
Role Specific Lifepath
Runner Type: Hacktivist interested in cracking systems and exposing bad guys [3]
Partner: Old friend [2]
Workspace: There are screens everywhere [1]
Other Clients: You work for yourself and sell whatever data you can find on the NET [6]
Programs: Steal them from other Netrunners you brain-burn [2]
Gunning For You: Rival Netrunners who just don’t like you [2]
CYBERWARE
Cyberaudio Suite Data Internal Cyberware Data

Right Cybereye Data Left Cybereye Data

External Cyberware Data


Right Cyberarm Data Left Cyberarm Data

For cyberware with a foundational For cyberware without a foundational Fashionware Data
requirement (i.e. a Cybereye) check requirement (i.e. Internal Cyberware)
the box to indicate you have it. just note each piece in the slots below
Options go in the slots below. the category name.

Neural Link ✔ Data


Interface Plugs

Borgware Data

Right Cyberleg Data Left Cyberleg Data

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