You are on page 1of 4

INT Awareness Skills LVL STAT BASE Education Skills LVL STAT BASE Ranged Weapon Skills LVL

LVL STAT BASE Ranged Weapon Skills LVL STAT BASE

8 Concentration (WILL) 4 8 12 Language (INT) Heavy Weapons (x2) (REF) 8 0


Conceal/Reveal Object (INT) 8 0 Streetslang 2 8 10 Shoulder Arms (REF) 6 8 14
REF Lip Reading (INT) 8 0 English 4 8 12 Social Skills LVL STAT BASE
8 Perception (INT) 4 8 12 8 0 Bribery (COOL) 4 0
Tracking (INT) 5 8 13 Library Search (INT) 8 0 Conversation (EMP) 2 4 6
DEX Body Skills LVL STAT BASE Local Expert (INT) Human Perception (EMP) 2 4 6
8 Athletics (DEX) 6 8 14 Your Home 2 8 10 Interrogation (COOL) 4 0
Contortionist (DEX) 8 0 8 0 Persuasion (COOL) 2 4 6
TECH Dance (DEX) Personal Grooming (COOL)
8 0 8 0 4 0
Handle Endurance (WILL) 1 8 9 Science (INT) Streetwise (COOL) 4
Locke Harlow 3 0
Resist Torture/Drugs (WILL) 2 8 10 8 0 Trading (COOL) 4 0
Role COOL
Lawman Stealth (DEX) 5 8 13 8 0 Wardrobe & Style (COOL) 4 0
4 Control Skills LVL STAT BASE Tactics (INT) 6 8 14 Technique Skills LVL STAT BASE
Role
rank
rank

Ability Backup 4 Drive Land Vehicle (REF) 1 8 9 Wilderness Survival (INT) 8 0 Air Vehicle Tech (TECH) 3 0
WILL
Pilot Air Vehicle (x2) (REF) 3 8 11 Fighting Skill LVL STAT BASE Basic Tech (TECH) 3 0
Notes
8 Pilot Sea Vehicle (REF) 8 0 Brawling (DEX) 4 8 12 Cybertech (TECH) 3 0
Riding (REF) 8 9 Evasion (DEX) 4 8 12 Demolitions (x2) (TECH) 3 0
LUCK
Education Skills LVL STAT BASE Martial Arts (x2) (DEX) 8 0 Electronics/Security Tech (x2) (TECH) 3 0
out of

4 4 Accounting (INT) 8 0 Melee Weapon (DEX) 8 0 First Aid (TECH) 2 3 5


Animal Handling (INT) 8 0 Performance Skills LVL STAT BASE Forgery (TECH) 3 0
MOVE
Bureaucracy (INT) 8 0 Acting (COOL) 4 0 Land Vehicle Tech (TECH) 3 0
8 Business (INT) 8 0 Play Instrument (TECH) Paint/Draw/Sculpt (TECH) 3 0
Composition (INT) 8 0 3 0 Paramedic (x2) (TECH) 3 0
BODY
Criminology (INT) 6 8 14 3 0 Photography/Film (TECH) 3 0
7 Cryptography (INT) Ranged Weapon Skills LVL STAT BASE Pick Lock (TECH)
8 0 3 0
EMP Deduction (INT) 5 8 13 Archery (REF) 8 0 Pick Pocket (TECH) 3 0
Humanity
Education (INT) 2 8 10 Autofire (x2) (REF) 8 0 Sea Vehicle Tech (TECH) 3 0
40 40
out of
out of

4 4 Gamble (INT) 8 0 Handgun (REF) 6 8 14 Weaponstech (TECH) 3 0


Hit Points Critical Injuries WEAPONS and ARMOR Weapon DMG Ammo ROF Notes
out of

50 50 Sniper rifle 5d6 4 1 Sniping scope +1, Infrared nightvision

Seriously Armor SP Penalty Stun gun 3d6 8 2 Rechargeable, 1x extra batery


Wounded
Head Light Armorjack 11
-2 to all Actions Addictions
Body Light Armorjack 11
when Seriously Wounded
Shield Bulletproof Shield 10hp
Death Save
Penalty applies to REF, DEX & MOVE
Aliases Gear Notes
N.013
Smoke grenade 2x
Improvement Reputation

out of
Points Events Radio comunicator
Caryall
Reputation
Kibble pack
Handcuffs 2x
LIFEPATH
Cultural Origins Personality
North American Arrogant, proud, and aloof
Clothing Style Hairstyle
Businesswear Neat and short - Blue hair
What Do You Feelings About
Value Most? Family People? I like almost everyone.

Most Valued Most Valued


Person A pet - Dog - Shiba inu Possession Maxtac Airjet toy

Family Childhood
Background Corporate Managers Environment In huge "megastructure" - Corp.

Family Crisis Life Goals Ammunition Basic 2x, Rubber ammo 5x


Your family vanished Get off The Street no matter what it takes.
Cash 0
Friends Tragic Love Affairs
Fashion
An old childhood friend.
Leisurewear - Bottoms, top, Jacket, Footwear, Contact lenses
Businesswear - Jacket

Housing Rent Lifestyle


Cube hotel 500 Kibble 100
Enemies Who? What Caused It? What Can They Throw at You? What’s Gonna Happen?
Role Specific Lifepath
What is Your Position on the Force - Special Weapons and Tactics
Your Group's Jurisdiction - Outer city
Groups corruption - Willing to bend any rules to get the bad guys.
Who's Gunning for Your Group - Dirty Politicians
Who is Your Group's Major Target - Organized Crime
CYBERWARE
Cyberaudio Suite Data Internal Cyberware Data

Right Cybereye Data Left Cybereye Data

External Cyberware Data


Right Cyberarm Data Left Cyberarm Data

For cyberware with a foundational For cyberware without a foundational Fashionware Data
requirement (i.e. a Cybereye) check requirement (i.e. Internal Cyberware)
the box to indicate you have it. just note each piece in the slots below
Options go in the slots below. the category name.

Neural Link Data

Borgware Data

Right Cyberleg Data Left Cyberleg Data

You might also like