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Vygrer WEAPONS: Censer flail, darts, needle whip, stiletto, rapier; ARMOR: Leather

armor
www.shadowdarklings.net LANGUAGES: Common, Drow, Merran, Sylvan

Mycellan: TELEPATHIC: Once per day, release rapport spores to gain telepathic
communication with all in a near radius. Lasts for 10 rounds.

7 -2 16 +3 Mycellan
Plague Doctor: ELIXIRS: You can craft elixirs by making an INT check. Apply
the modifier for the chosen delivery method to this check. This does not cost
an action. If you fail, you can't make that elixir again until you rest. Except
for mask infusions, elixirs expire in 5 rounds. Critical success increases DC or
die category by one or doubles duration. Critical fails self-inflict harmful
elixirs.

Plague Doctor: MASK INFUSION: Inhale one pre-made herbal elixir from your

9 -1 9 -1 mask for immediate infusion. Lasts all day, expires on use.


Plague Doctor Plague Doctor: MESMERIZE INSECT: 1/day, you bewitch an insect to
automatically deliver an injure elixir to a target within near range via sting
or bite.

Plague Doctor-1: STRONG ELIXIR: Add an extra die rolled for Remedy elixirs.

17 +3 12 +1 1 0 10

5
Tincturer
9 10 Leather armor

Censer Flail Backpack


Bag of coins (5)
Stiletto

Neutral Flint and steel

Lantern

CENSER FLAIL: -1 (N), 1d8 (FIN, GAS, LASH) Torch

STILETTO: -1, 1d4 (FIN, INJ)


Sacrifice Torch

Torch

Aqualis

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