This document discusses the foundations of cooperative artificial intelligence (AI) using game theory. It argues that as AI systems interact more, game theory will provide tools to analyze these interactions, but new work is needed to model advanced AI agents and how they can achieve cooperation. The document outlines a research agenda to develop game theory for highly advanced cooperative AI agents, beginning with traditional approaches and moving to more novel approaches suited for AI. It provides examples of games like the Traveler's Dilemma and Prisoner's Dilemma to illustrate challenges and opportunities for cooperation between AI systems.
Original Description:
Paper from cmu
http://www.cs.cmu.edu/~conitzer/FOCALAAAI23.pdf
This document discusses the foundations of cooperative artificial intelligence (AI) using game theory. It argues that as AI systems interact more, game theory will provide tools to analyze these interactions, but new work is needed to model advanced AI agents and how they can achieve cooperation. The document outlines a research agenda to develop game theory for highly advanced cooperative AI agents, beginning with traditional approaches and moving to more novel approaches suited for AI. It provides examples of games like the Traveler's Dilemma and Prisoner's Dilemma to illustrate challenges and opportunities for cooperation between AI systems.
This document discusses the foundations of cooperative artificial intelligence (AI) using game theory. It argues that as AI systems interact more, game theory will provide tools to analyze these interactions, but new work is needed to model advanced AI agents and how they can achieve cooperation. The document outlines a research agenda to develop game theory for highly advanced cooperative AI agents, beginning with traditional approaches and moving to more novel approaches suited for AI. It provides examples of games like the Traveler's Dilemma and Prisoner's Dilemma to illustrate challenges and opportunities for cooperation between AI systems.