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High Quality Adventure For All

- What Does It Look Like?


by Roger Greenaway

Overview The article ends with 'images For The


This article first describes a process for Future', that (surprisingly?) have a close
examining 'images of adventure' that affinity with some 'traditional' images of
influence your own particular sphere of adventure.
interest.
The issue of 'progression' (outlined below) Introduction
is explored in greater detail, together with Whatever our particular role in outdoor
the limitations of using a ladder as an adventure might be, success depends on our
image of progression in outdoor adventure. ability to bring about high quality
adventure for each young person right from
In the section 'Total quality - how their first involvement.
comprehensive?' the total impact of
But what is 'high quality adventure'? One
adventure experiences on young people is
person's high quality can be another
considered. This is followed by 'Whose
person's low quality. And thanks to the
Adventure?' which advocates the active
diversity of human nature, and to the
involvement of young people in designing
variety of memories, beliefs, values and
and reviewing their adventures. The section
expectations that shape each individual's
'medium or message?' recommends sitting
experience (even when doing the 'same'
on the fence! - "Adventure is a stimulating
activity), anyone attempting to define
and flexible medium for many potential
'quality' in outdoor adventure must surely
messages".
be facing an impossible challenge!

Key Issues PROGRESSION


Progression in outdoor adventure should not
QUALITY only be seen as skills progression - towards
'High quality adventure' should be available harder climbs, bigger rapids and more
for all young people. What is the point of challenging expeditions. Such a progression
'adventure for all' if 'high quality adventure' is would only be experienced by a minority,
reserved for a few? First experiences of while the rest drop-out, give up or fail. By
outdoor adventure should not be seen as promoting a broader view of progression -
inferior (e.g. 'watered down', 'activities only' both within outdoor adventure and beyond it -
or 'taster activities'). The entry point to a great many more young people are likely to
'outdoor adventure' should be high quality - sustain an active interest in outdoor adventure
and seen as such by providers and by young and be able to build on these interests in other
people. So what does 'high quality' at the ways. What should progression for all look
entry point look like? What is it? like?

Roger Greenaway ‘High Quality Adventure For All’ in Horizons (1997) page 1of 9
But this article is more optimistic. It outlines "elitist and exclusive values"
some ways in which key aspects of quality macho values, in particular, have limited
can be captured and clarified - wherever appeal, are socially divisive and are not
outdoor adventure is being used to enrich recommended for developing co-operation
young people's lives and to enhance their and teamwork! (even amongst groups that
growth and development. share macho values). Conversely,
Outdoor adventure has massive potential in adventure and play have universal appeal,
work with young people. But without a clear throughout all cultures and subcultures.
conceptual framework that is based on 'high "contrivance and artificiality"
quality adventure for all', there is a danger theme park: strap in, shut your eyes, no
that 'outdoor adventure' defaults to a narrow skill required, no decisions involved once
conceptual model of progression in activity strapped in. This is the archetypal
skills (perhaps influenced by governing body 'Consumer Adventure' - the mirror image
awards and the current nature of 'outdoor and of 'Developmental Adventure'. Plenty of
adventure activities' in the national satisfied customers, with development left
curriculum). to chance (an outside chance).
Unfortunately, 'holistic' conceptual models adventure playground: a great
can seem vague and cumbersome. It is improvement on a theme park, with more
therefore important to develop images and scope for play and self-designed
share real examples of 'high quality adventures, but it's a man-made
adventure' that are broad, deep, rich, environment - where's mother nature?
inclusive, accessible and inspiring. This "potted and sanitised"
article sets out to encourage and contribute to group problem-solving tasks with
this process. 'adventurous' story lines such as crossing
an alligator-infested river on milk crates:
Images of adventure
plenty of scope for interaction and
A useful starting point (in defining quality) is
learning, but what about situations of real
to ask colleagues to consider positive and
consequence and adventure crossing real
negative images of outdoor adventure (in
rivers?
work with young people). The centre of a
"adventure activities only"
circle is used to collect positive images.
These can be single words or headlines that one-dimensional approaches may provide
depict outdoor adventure at its "best". The excitement and activity skill development,
outside of the circle is used for placing but without a conscious approach to meet
negative images of outdoor adventure that developmental needs, the need for new
(for whatever reason) people do not like, or experience may be the only one that is
want to move away from. These images may met.
come from past or current practice, and from "the quick fix"
any perspective, such as those of young isolated and expensive one-off experience:
people, providers, parents, teachers, the this can often provide an active, exciting
media etc. After discussion, negotiation and and memorable experience, but unless it is
adjustments, your colleagues will have accompanied by developmental work
created a composite image of high quality before, during and afterwards, the
adventure (and its opposite). outcomes are left to chance and individual
initiative. This may not be a problem
unless the funding came from a customer
The outside of the circle might well include wanting results (e.g. a social work agency)
some of the following 'negative' images ... and/or the provider claims to provide
personal and social development.

Roger Greenaway ‘High Quality Adventure For All’ in Horizons (1997) page 2 of 9
"it's good for you" Progression in outdoor adventure
adults deciding everything: most One aspect of quality is that there should be
definitions of development involve people opportunities for progression. This is often
taking responsibility for their own actions thought to mean that a young person's initial
and for their own learning. Therefore, if outdoor adventure should be followed by
young people are simply expected to opportunities for skill development, further
dance to a tune called by adults, achievement and bigger adventures. This has
developmental outcomes are severely been presented in the metaphor of a ladder,
limited. Exactly how responsibility is with expeditions abroad at the top of the
shared will depend on many factors, but ladder and with urban adventure on the
no sharing of responsibility = limited lowest rungs. Although this ladder metaphor
opportunities for development. has a compelling logic, it can too easily lead
The inside of the circle might include these to a view that diminishes the importance of
more 'positive' images of adventure... young people's first outdoor adventure
close to nature experience. High quality adventure must be
readily and widely available on all rungs
play in natural environment
including the lowest. This is where energies,
uncertainty of outcome
minds and resources must be concentrated if
spiritual aspect the goal of adventure opportunities for all
empowering philosophy young people is to be realised.
young people leading
contrasting worlds "The first experience in the outdoors
inspired reviewing is always the most important. It has to
purposeful but open-minded be a positive one to ensure participants
new dimensions are not put off and come back again."
Mohammed Dhalech in 'From Inspiration
open to all, support for all
to Reality' (p.15)
learning to learn from experience
It's important that opportunities for
adventure playground
the quic progression exist, but this can all too easily
k fix

them e p a rk
s o nl y
m ac
imply that real quality comes later on - after
vitie ho v
r e acti al ue these early 'taster' experiences. There should,
e n t u e l i s
t
adv uncertainty of outcome
i st
an of course, be adventure right from the start
de
young people leading xcl and all the way through. It could even be
us
iality

ive
spiritual aspect argued that the experience of adventure
ic

contrasting worlds
actually diminishes as people develop their
nd artif

inspired reviewing
activity skills (the ladder metaphor in
potted and sanitised

empowering
ance a

purposeful but open-minded reverse). Too much emphasis on progression


remote camping in activities distracts attention away from
contriv

new dimensions those young people who choose not to


close to nature
progress up the adventure activities ladder,
play in natural environment
learning to learn from experience but seek other kinds of progression. After all,
open to all managers returning from an outdoor
adults
support for all leading management development course would be
everyth
ing
frowned upon if their action plans were all
one dimensional approaches
about canoeing and rock climbing and
ce contained no goals relating their personal
it's good for you xperien
eo ne-off e development or to their development as
pensiv
d and ex
isolate managers.

Roger Greenaway ‘High Quality Adventure For All’ in Horizons (1997) page 3 of 9
The diagrams that follow are intended to "People have to have a sense of the
assist exploration and discussion of such possible in order to take that first
issues about "progression" and "quality". difficult step." Judy Ling Wong in 'From
Inspiration to Reality' (p.7)
Expedition abroad

Progress in
governing body
awards

Activity skills
development

Urban Adventure or Taster course


Quality progression? - moving
Progression in adventure activities? in several adventurous directions

The adventure of continuing LEARNING and


Some follow-up options
The adventure of DEVELOPMENT (in no particular order)
FREEDOM and join sports club
OPPORTUNITY
join/start environmental group
The adventure of new project at work or at school
RESPONSIBILITY The adventure of voluntary work in the community
The adventure of DISCOVERY - support and supervision at work
CHALLENGE finding out about co-operative learning in school
taking risks self, others, nature,
student-centred learning
and over- values, potential,
coming better attendance and involvement
alternatives, choices etc.
in groupwork
fears
individually negotiated follow-up programme
The adventure of CURIOSITY
better relationships with family, peers, staff,
enquiring, searching, exploring guidance teacher, keyworker, befriender etc.
youth action initiative
The adventure of NOVELTY -
new activities, new places get organised for a special project with friends
new people, new ways of learning raise money for new enterprise or charitable
purpose
The adventure of TAKING THE FIRST STEP
- the commitment to go and take part. based on 'Why Adventure' (p.10)

Progression in adventure? - but not Progression from outdoor adventure?


necessarily in 'outdoor adventure' - from any point on the ladder

Roger Greenaway ‘High Quality Adventure For All’ in Horizons (1997) page 4 of 9
Progression from outdoor adventure The other side of adventure
Given the diversity of young people, the The quality of every adventure depends very
diversity of outdoor adventure provision, and much on the perception and previous
the subjective nature of adventure itself, we experience of the 'adventurer'.
must recognise that there are potentially Simply being in a group may for some young
many 'high quality' routes into, through and people be a big adventure in itself. Making
after outdoor adventure. The box listing the adventure even bigger, through
'some follow-up options' illustrates some adventurous activities, may not always be
alternatives: drawing on the increased appropriate. But to try matching the level of
confidence, wider horizons and many other adventure to the appetites of the young
benefits that might arise from outdoor people involved could mean that the 'other
adventure. Underlying all these possibilities side' of adventure is being overlooked. For
is the single principle that if young people example, the support, friendship and sense of
are left stranded high and dry after an well-being that adventure can arouse, might
outdoor adventure with nowhere to go, then be the very experiences which
however rewarding the adventure has been, it 'unadventurous' young people need.
falls short on quality. It is analogous to Adventures don't need to be big threatening
abandoning someone on top of a mountain events in which the 'weak go to the wall'. The
without a map, supplies or route card. most significant experience of many
Total quality - how comprehensive? adventures in a group is the experience of
'High quality' should certainly include high mutual support, working together, or simply
levels of support, trust and encouragement- belonging. If the kinds of adventure likely to
without which adventurous aims are unlikely happen are varied so that everyone gives or
to be achieved. For many (perhaps all?) receives support at some time, then all can
young people, it could be this 'other side' of experience this 'lift' from others in the group.
adventure which makes it a 'high quality' The physical adventure does not have to be
experience. The following quotations outline the only source of good feelings.
some of the many dimensions that can Adventurous activity may at first appear to
contribute to the quality and value of young be valuable mainly for the 'adventurous
people's experiences in outdoor adventure spirit' which the experience can arouse.
settings. Adventurous activities tend to get linked
Development of Development of with more adventurous aims such as:
adventurous supportive becoming more confident and positive,
becoming more assertive, overcoming
qualities qualities
difficulties, and breaking new ground, but
the 'other side' of adventure, though less
visible, can have just as much impact, and
just as much relevance - especially when the
experience is suitably reviewed.
This 'other side' of adventure provides scope
for aims such as: developing greater
awareness of self and others, making
relationships, learning to co-operate,
learning to express feelings, and the
Total quality? - the inclusion of development of many attitudes and skills
'non-adventurous' dimensions to other than 'adventurous-looking' ones.
create a more balanced experience based on 'The Other Side of Adventure' in
'More Than Activities' (p.60)

Roger Greenaway ‘High Quality Adventure For All’ in Horizons (1997) page 5 of 9
Trust, responsibility and challenge
"What is it about the outdoors that
encourages us to use it as a medium for adventure group
work with young people? Is it more than
being fun, adventurous and potentially
way of working
dangerous? Is it just because we enjoy it
ourselves? No. There is a greater value - physical philosophy & values learning
an underlying belief that there is a activity climate
curriculum built on situations which aims & objectives
help young people to build trust, to
develop responsibility and to take on a natural staff
personal challenge." environment
other
Dave Parker in 'From Inspiration to factors
Reality' p. 18
outdoor
adventure
The adventure of personal and social
development The diagram above lists some of the
"It is when activity and review are "ingredients" which are found in varying
working well together that the real proportions in outdoor adventure.
adventure takes off - the adventure of What most affects young people taking part
personal and social development. It is an in 'outdoor adventure' could be any
adventure which includes three ingredients in any combination. Which
interdependent elements: ingredients most affect them, and in what
new and challenging activities ways, will clearly depend on the nature of the
new group experiences and event, but will also depend on the young
new ways of learning person's previous experiences of the
The challenge is to discover ways of ingredients they encounter. For some young
merging these three elements rather than people, the whole experience will be new.
attempting to depend on any one model From start to finish they might come across
or sequence as a guide for practice. In any or all of these new experiences:
the short term, a single element may
dominate the experience, but ultimately New experiences in outdoor adventure
this dynamic form of education depends "new environments, new activities, new
on the harnessing and intermixing of challenges and responsibilities, new
these three sources of adventure: the values, new ways of working, new staff
activity adventure, the group adventure (or the same staff behaving differently),
and the learning adventure." new expectations and opportunities, new
from 'Reviewing Adventures' (NAOE) levels of support, new ways of thinking
and learning, seeing new sides of others
In a total quality approach to outdoor and of self, and having a new kind of
adventure, participants and their mentors will group experience - as a member of a
be aware of these other dimensions. The group that is going through a whole
'ingredients' model opposite provides a more range of new experiences together."
comprehensive view of the various
dimensions that may contribute to 'total [The model and text in this column are based
quality adventure' on 'Why Adventure?' (p.3)]

Roger Greenaway ‘High Quality Adventure For All’ in Horizons (1997) page 6 of 9
Whose adventure? Adventure - medium or message?
Imagine a spectrum of opportunities from
self-designed, self-reliant adventures through "There is a need to move away from
to the 'consumer adventure' of theme parks. dated understandings of outdoor
'High quality adventure' is more likely to be education as being 'good for you'."
found near the self-designed end of the Debra Park and Kevin Pearson in 'From
spectrum. This is emphasised in the report Inspiration to Reality' (p.11)
'From Inspiration to Reality':
Some people emphasise the value of
adventure in itself - as an alternative to illegal
Learners as designers adventures or to a lethargic lifestyle. But
"The strategy underlying the project is to however effective adventure might actually
support people in designing their own be in changing such lifestyles, there remain a
environmental adventures. It was felt great many young people who fall into
that groups would be more likely to neither category - and who simply enjoy
continue and repeat the projects if they opportunities for adventure. Such young
had generated the idea themselves." people already have 'the message' - and may
Jessica Knight (p.9) simply lack opportunities and resources to
take their natural interest further.
"Equal opportunities demands the
sharing of power by ... [amongst other On the other hand, those who advocate
items listed] involving participants in adventure as a medium rather than as a
the design of the activity." message, emphasise the flexible nature of
adventure as a vehicle for working with
Di Collins (p.20)
young people. As a medium, outdoor
adventure has something to offer all young
Young adventurers should also be people. The flexibility of the medium can
encouraged to sustain their creative influence mean that the 'message' may be very different
when reviewing their adventures: from one person to another.
Learners creating their own stories "Adventure is a vehicle rather than an
New experiences will be more valuable end in itself." Elaine Willis in 'From
if there are also good opportunities to Inspiration to Reality' (p.5)
tell new stories.
One problem with seeing outdoor adventure
Many of our experiences tend to get as a 'medium' or as a 'vehicle' is that it may
squeezed into ready-made storylines seem to reduce the outdoors to nothing more
which don't do justice to the experience. than a means to an end. Are there not
People whose "stories" have got into the important lessons to learn from and about the
papers know all too well how their own 'medium' itself? What about the spiritual
personal experience can get distorted to qualities of outdoor adventure captured in the
fit what the newspaper wants to tell its writings of explorers and poets? How can
readers. The new world that activities something so special be reduced to a 'vehicle'
can open up would be lost or trivialised to serve some other purpose?
in a similar way if we rush to squeeze
new experiences into clichéd storylines. But it is precisely because of its capacity to
inspire, that this 'vehicle' has such potential
Stories are more likely to fit new as an educational medium. Adventure is both
experiences if they are original and a medium and a message - or, rather, a
home-grown. stimulating and flexible medium for many
'More Than Activities' (p.15) potential messages.

Roger Greenaway ‘High Quality Adventure For All’ in Horizons (1997) page 7 of 9
"What is needed is people who do not
Images for the future just lead the activity for its own sake, The research review
Traditional images of but who can provide other experiences 'Why Adventure?'
adventure permeate our relevant to the young people's lives" contains many such
culture. They have a Judy Ling Wong in 'From Inspiration to pictures of practice -
continuing influence on Reality' p.7 where boundaries
how outdoor adventure is have been crossed
used as an educational medium. Some aspects and young people have benefited. The recipe
of these traditional images could help to for successful practice often turns out to be a
breathe back the spirit of adventure into focused but multidisciplinary approach. To
current practice. For example, the fact that conclude, here is one picture of practice that
many famous adventurers were taking part in illustrates some of the points made above.
self-designed adventures, seems to have
escaped the attention of many adventure Dreams Come True
practitioners. Famous adventurers also have The story telling engaged the young
these strange habits of making notes and people at their first meeting, and
drawings, keeping a diary, taking encouraged them to write to 'Trapper
photographs, making tape recordings and Phil' themselves. They asked him, "Is
video recordings. With the help of these Isobel's Dream true?"
audio-visual aids they are better able to His response arrived in time for the next
convey the magic (and meaning) of their group meeting: "The dream may be true,
experiences to others when they return. These but how do I know I can trust you?"
kinds of commitment to the reviewing of
adventures would certainly add considerably He then set them a number of tasks,
to the quality and value of young people's such as: "Draw portraits of each other
experiences of outdoor adventure! and tell me what your Indian names
are."
There are clearly some traditions in adventure
that could inspire and benefit future practice. Over the next month letters were
But there are other aspects of traditional exchanged between Trapper Phil and the
adventure which need replacing with new group. The programme which evolved
images - ones that add to the appeal and provided the group with the skills to
value of outdoor adventure as an educational unravel the mystery, and prepare for an
medium for all young people. overnight camp.
One of the key indicators of 'high quality The group received a map, and set off
adventure' is that providers and young people on a forest trail which led them to the
have a "more than activities" perspective. We edge of the loch. Trapper Phil was on an
should therefore encourage the finding, island close by, sitting by the bothy,
developing, publicising and rewarding of smoke coming from the chimney. The
practices that cross disciplines. We need group recognised the scene from the
more pictures of practice that illustrate Dream and raised his attention by
holistic and integrated approaches to outdoor singing a tribal chant.
adventure that are both attractive to a wide Around the fire that night he told them
range of young people and are effective in the final part of the story, which
achieving a wide range of purposes. These revealed the remaining clues. The
pictures of practice should demonstrate that treasure was eventually found at dawn
all young people can find inspirational routes on the morning of the summer solstice.
into, through and beyond their outdoor Part of an account of work with young
adventures. people 'at risk' in 'Going Places' (p.8)

Roger Greenaway ‘High Quality Adventure For All’ in Horizons (1997) page 8 of 9
In the project described in the box headed References
'Dreams Come True', "all the elements of a Barrett, J. and Greenaway, R. (1995) 'Why
structured programme existed: a priority Adventure? The role and value of outdoor
issue, a target group, a planning session, a adventure in young people's personal and
progressive design. Life was breathed into social development' Foundation for Outdoor
these bare bones by the creative use of an Adventure.
adventure theme. It involved the energy and 'Going Places: Advice Adventure
creativity of staff and young people Consultancy Project Report' (1990) Save the
throughout the adventure." ['Going Places' Children in partnership with Endeavour
p.8] Scotland.
We need a system for encouraging and Greenaway, R. (1990) 'More Than Activities',
publicising more such creative uses of the Save the Children Fund.
outdoors if we want our dreams and
inspirations to become a reality. Without the Greenaway, R. (1996) 'Reviewing
sharing of more such pictures, we can't Adventures', National Association for
expect others to understand what we mean by Outdoor Education (which evolved into the
'high quality adventure' nor understand why Association for Outdoor Learning in 1999).
we believe that such quality will help to make Willis E., and Russell D. (Eds.) (1995) 'From
our dream of adventure for all come true. Inspiration to Reality: Opening up adventure
for all', Foundation for Outdoor Adventure.
Acknowledgements
[The Report of a conference to explore equal
I would like to acknowledge the influence opportunity issues as they relate to young people's
and inspiration of the Foundation for Outdoor involvement in outdoor adventure. The conference was
Adventure, especially Elaine Willis and jointly organised by the National Association for
Outdoor Education (NAOE)* and the Foundation for
Roger Putnam, and those who attended the Outdoor Adventure with the support of a grant from
Millennium Seminar in June 1996. However the Sports Council.]
the views expressed are my own, and should * The 'NAOE' has evolved into 'AfOL' and now IOL.
not be taken to represent the views of others. See http://www.outdoor-learning.org

Author's Notes
Dr. Roger Greenaway is a training consultant and author of
books about reviewing. Through 'Reviewing Skills
Training' he promotes methods of work that enable people
of all abilities to use their experiences as a major source of
learning, development and empowerment.
Roger Greenaway
9 Drummond Place Lane STIRLING FK8 2JF
tel/fax +44 1786 450968
e-mail: roger@reviewing.co.uk
website: http://reviewing.co.uk

Roger Greenaway ‘High Quality Adventure For All’ in Horizons (1997) page 9 of 9

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