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Xen’s Cauldron of Curiosity

New Potions
Gift of Fire
adventuring gear (potion)

Drinking this potion grants you boons in relation to the


element of fire. The effects of this potion last for 1 hour.
You gain resistance to fire damage.
You gain resistance to lightning damage.
Your melee attacks deal an additional 2 points of fire
damage.
You gain a +1 bonus to melee attacks.
Gift of Water
This short book is a collection of 25 new potions to be adventuring gear (potion)
used in your campaigns. You will find various types of
potions to aid you in combat, spellcasting, skills, and Drinking this potion grants you boons in relation to the
much more! Please enjoy Xen’s Cauldron of Curiosity! element of water. The effects of this potion last for 1
hour.
The Potions You gain resistance to cold damage.
Gift of Air You gain a swim speed equal to your walking speed.
adventuring gear (potion) You can breathe underwater.
Drinking this potion grants you boons in relation to the You become immune to the grappled condition.
element of air. The effects of this potion last for 1 hour. Mages’ Potion
You gain resistance to fall damage. adventuring gear (potion)
Your jump distance is doubled. When you drink this potion, you regain a number of
Your speed is doubled. spell slots equal to your proficiency bonus. These spell
You have advantage on initiative checks. slots are at the highest level you can cast. The effects of
Gift of Earth this potion do not grant spell slots to non-casters. The
effects of this potion cannot grant you a number of spell
adventuring gear (potion) slots greater than your maximum.
Drinking this potion grants you boons in relation to the
element of earth. The effects of this potion last for 1
hour.
You gain resistance to acid damage.
You gain resistance to bludgeoning damage.
You gain a +1 bonus to your AC.
You ignore the effects of difficult terrain.
Potion of Agathys Potion of the Deep
adventuring gear (potion) adventuring gear (potion)

When you drink this potion, a protective magical force Drinking this potion grants you various abilities that are
surrounds you, manifesting as a spectral frost that most useful in dark and underground locations.
covers you and your gear. You gain a number of You gain darkvision; allowing you to see in dim light
temporary hit points for 10 minutes. If a creature hits
you with a melee attack while you have these hit points, within 120 feet of you as if it were bright light, and in
the creature takes cold damage. darkness as if it were dim light. You can’t discern
color in darkness, only shades of gray.
Temporary Hit Cold You gain immunity to poison damage and the
Potion of Rarity Points Damage poisoned condition.
Agathys Uncommon 5 5 You become undetectable to tremorsense.
Greater Common 10 10
Agathys Potion of Dexterity
Superior Rare 15 15 adventuring gear (potion)
Agathys
Supreme Very Rare 20 20 When you drink this potion, you gain a temporary bonus
Agathys to your Dexterity score for 1 hour.
Potion of Bravery Potion of Rarity Dexterity Bonus
adventuring gear (potion) Dexterity Uncommon 1
Greater Dexterity Common 2
When you drink this potion, you become immune to fear Superior Dexterity Rare 3
effects and gain advantage on saving throws made to Supreme Dexterity Very Rare 4
resist charm effects. Potion of Dragon Breath
Potion of Charisma adventuring gear (potion)
adventuring gear (potion)
When you drink this potion, you gain the ability to make
When you drink this potion, you gain a temporary bonus a single breath attack. It deals damage in an area
to your Charisma score for 1 hour. according to the potion color. When you use your breath
weapon, all creatures in the area must make a saving
Potion of Rarity Charisma Bonus throw, the type of which is determined by the potion
Charisma Uncommon 1 color. The DC of this saving throw is 8 + your
Greater Charisma Common 2 Constitution modifier + your proficiency bonus. A
Superior Charisma Rare 3 creature takes a number of d6 damage equal to your
Supreme Charisma Very Rare 4 proficiency bonus on a failed save, and half as much
Potion of Constitution
damage on a successful one.
adventuring gear (potion) Damage
Potion of Type Breath Weapon
When you drink this potion, you gain a temporary bonus Black Dragon Breath Acid 5’ by 30’ line (DEX
to your Constitution score for 1 hour. save)
Blue Dragon Breath Lightning 5’ by 30’ line (DEX
Potion of Rarity Constitution Bonus save)
Constitution Uncommon 1 Green Dragon Poi 15’ cone (CON save)
Greater Constitution Common 2 Breath
Superior Constitution Rare 3 Red Dragon Breath Fire 15’ cone (DEX save)
Supreme Constitution Very Rare 4 White Dragon Cold 15’ cone (CON save)
Breath
Potion of Feather Fall Potion of Scales
adventuring gear (potion) adventuring gear (potion)

When you drink this potion, you can slow your fall speed When you drink this potion, your skin takes on a scaly
to 60 feet per round until the spell ends. If you land appearance, granting you a bonus to your AC for 1 hour.
before the effect ends, you take no falling damage and The scales can be any color you like.
can land on your feet. The effects of this potion last for 1
minute. Potion of
Scales
Rarity
Uncommon
AC Bonus
1
Potion of Hive Mind Greater Scales Common 2
adventuring gear (potion) Superior Scales Rare 3
Supreme Scales Very Rare 4
You and up to five other creatures can share this potion.
Any creature under the effects of this potion can Potion of Sobriety
telepathically speak with one another, up to a range of 1 adventuring gear (potion)
mile. Additionally, any creature under the effects of this When you drink this potion, any effects caused by the
potion is always aware of any conditions and damage consumption of alcohol are removed.
taken by other creatures under this potion’s effects. The
effects of this potion last for 1 hour. Potion of Strength
Potion of Intelligence adventuring gear (potion)
adventuring gear (potion)
When you drink this potion, you gain a temporary bonus
When you drink this potion, you gain a temporary bonus to your Strength score for 1 hour.
to your Intelligence score for 1 hour. Potion of Rarity Strength Bonus
Potion of Rarity Dexterity Bonus Strength Uncommon 1
Intelligence Uncommon 1 Greater Strength Common 2
Greater Intelligence Common 2 Superior Strength Rare 3
Superior Intelligence Rare 3 Supreme Strength Very Rare 4
Supreme Intelligence Very Rare 4
Potion of Wisdom
Potion of Knowledge adventuring gear (potion)
adventuring gear (potion)
When you drink this potion, you gain a temporary bonus
When you drink this potion, you have advantage on all to your Wisdom score for 1 hour.
Knowledge skill checks for 1 hour. Potion of Rarity Wisdom Bonus
Potion of Light Wisdom Uncommon 1
Greater Wisdom Common 2
adventuring gear (potion)
Superior Wisdom Rare 3
When you drink this potion, your body glows and sheds Supreme Wisdom Very Rare 4
light as if you had cast the Light spell. You shed bright Rangers’ Potion
light in a 20-foot radius and dim light for an additional
20 feet. The light can be colored as you like. Any adventuring gear (potion)
clothing and armor worn by you is also considered When you drink this potion, you gain the following
under the effects, and do not block this light. The effects effects for 1 hour:
of this potion wear off after 1 hour.
You ignore the effects of difficult terrain.
You gain advantage on Perception and Survival
checks.
You gain advantage on Stealth checks made in
natural environments.
Thieves’ Potion
adventuring gear (potion)

When you drink this potion, you gain the following


effects for 1 hour:
You gain advantage on Deception, Sleight of Hand,
and Stealth checks.
You gain 1d6 sneak attack die.
Travelers’ Potion
adventuring gear (potion)

When you drink this potion, you gain the following


effects for 8 hours:
You can travel an additional 2 hours before needing
to make a Constitution saving throw to avoid
Exhaustion. You must rest after the use of this potion
before gaining this effect again.
You can ignore the effects of starvation and thirst.
You must consume food and water after the use of
this potion before gaining its effects again.
Your Strength score is considered 4 points higher
for the purposes of calculating encumbrance.
Warriors’ Potion
adventuring gear (potion)

When you drink this potion, you gain the following


effects for 1 hour:
You gain a +1 bonus to your AC.
You gain a +2 bonus to damage rolls made for
attacks with which you are proficient.
You gain advantage on Athletics checks.

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