Se sugiere que en el archivo multiplayer.ini tanto de servidores como clientes las
líneas que estan debajo se configuren como figuran acá.
LINEAS PARA MULTIPLAYER.INI DEL SERVER:
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[ Multiplayer General Options ]
Net Connection Type="6" // 0=28k, 1=56k, 2=ISDN, 3=128kbps cable/dsl 4=256kbps cable/dsl, 5=LAN, 6=custom Upstream Rated KBPS="6400" // Rated uploading speed of connection, in kilobits per second Downstream Rated KBPS="6400" // Rated downloading speed of connection, in kilobits per second Multiplayer Enum Type="1" // where to look for servers: 0=LAN, 1=Internet Net Flush Threshold="472" // threshold for auto-accumulation flush while building data chunks (default is standard MTU of 536, minus 64 bytes room for layer headers: 472) Query Port Start="34297" // range is 1025 - 65535 Port Start="34397" // range is 1025 - 65535 Display Laggy Labels="0" // whether to display vehicle labels on vehicles with laggy connections Concurrent Server Updates="100" // servers in join list, should be less for modem users, more for broadband (game now automatically finds more if (3 * download_kbps) exceeds this number) Request Autodownloads="0" // Set to 1 if you want to automatically download files from a server you are joining, if you do not already have them. Alternate Matchmaker Address="200.59.123.25" Matchmaker TCP Port="39001" // TCP port to use when communicating with the Matchmaking Server Matchmaker UDP Port="39002" // UDP port to use when communicating with the Matchmaking Server Buddy List Announce="0" // whether to allow other players to see what game you are in Live Updates="0" // whether to download news and UI elements on game load. (28.8s turn this off) RaceCast Auto Login="0" // whether to auto login to RaceCast on startup
[ Multiplayer Server Options ]
Must Be Stopped="0" // Whether drivers must come to a complete stop before exiting back to the monitor Max MP Players="48" Max Data Per Client="64" // if desired, a per-client upload limit (in kbps) will be used if lower than the computed throttle rate
LINEAS PARA EL MULTIPLAYER.INI DEL CLIENTE:
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[ Multiplayer General Options ]
Net Connection Type="2" // 0=28k, 1=56k, 2=ISDN, 3=128kbps cable/dsl 4=256kbps cable/dsl, 5=LAN, 6=custom Upstream Rated KBPS="64" // Rated uploading speed of connection, in kilobits per second Downstream Rated KBPS="64" // Rated downloading speed of connection, in kilobits per second Query Port Start="34297" // range is 1025 - 65535 Port Start="34397" // range is 1025 - 65535 Concurrent Server Updates="100" // servers in join list, should be less for modem users, more for broadband (game now automatically finds more if (3 * download_kbps) exceeds this number) Request Autodownloads="0" // Set to 1 if you want to automatically download files from a server you are joining, if you do not already have them. Alternate Matchmaker Address="200.59.123.25" Matchmaker TCP Port="39001" // TCP port to use when communicating with the Matchmaking Server Matchmaker UDP Port="39002" // UDP port to use when communicating with the Matchmaking Server Buddy List Announce="0" // whether to allow other players to see what game you are in Live Updates="0" // whether to download news and UI elements on game load. (28.8s turn this off) RaceCast Auto Login="0" // whether to auto login to RaceCast on startup