Professional Documents
Culture Documents
Dr.D.Raja, Professor/FT
M R Karthikeyan, Assistant Professor/FT
PLANNING AND CONTROL
Cost Per Minute
The cost per minute in garment sewing refers to the amount of money
it costs to employ a sewing operator for one minute of sewing work in
a garment factory.
This cost includes the wages paid to the operator as well as any
associated overhead costs such as rent, utilities, and equipment
maintenance.
The cost per minute can vary depending on several factors such as the
location of the factory, the skill level of the operator, and the type of
sewing machine being used.
Example:
The total estimated salary of a typical line is ₹ 6000.00 and total
manpower 20 of a 15 machines line and line efficiency 80%.
Cost per minute of the line = (6000 / (20 x 480 x 80%)) = ₹ 0.78
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LEARNING CURVE
A learning curve is a graphical representation of the changing rate of
learning or performance (in the average person) for a given activity or
tool.
Typically, the increase in retention of information is sharpest after
the initial attempts, and then gradually evens out, meaning that less
and less new information is retained after each repetition.
Importance of a learning curve by industrial engineers.
Industrial engineers use learning curve data to calculate daily
production target in the initial production days of the new style.
In production planning and target setting, the learning curve is used
to plan day wise production target.
A learning curve is also used to derive lead time of an order.
For the incentive calculation in the learning period, the learning
curve is used.
Learning curve helps to design target efficiency (eligibility level to 4
earn incentive) for the initial days.
LEARNING CURVE PARTS
1. Slow beginning
2. Steep acceleration
3. Plateau
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LEARNING CURVE DAY WISE EFFICIENCY GROWTH
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SKILL MATRIX
A skill matrix in the garment industry is a tool used to
assess the skills and knowledge of employees within a
particular area of the industry.
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SEWING THREAD CONSUMPTION
Sewing thread consumption is an important aspect of
garment production.
It refers to the amount of thread that is used to sew a
garment.
The amount of thread required for sewing a garment
depends on various factors such as the type of fabric, the
weight of the fabric, the stitch type used, and the number of
seams in the garment.
Actual thread consumption for a unit length of seam depends
on the following factors.
Stitch Classes
Stitches per inches (SPI)
The thickness of the seam (fabric thickness)
Thread tension
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Thread count (thickness of sewing thread)
SEWING THREAD CONSUMPTION DETERMINATION
STEPS
Calculation
Needle thread factor = 9 ÷ 3 = 3 inches of needle thread per inch of
seam.
Looper thread factor = 8 ÷ 3 = 2.67 inches of looper thread per inch
of seam.
Total needle thread consumed = factor 3 X 1.17yds = 3.51 yds
Total looper thread consumed = factor 2.67 X 1.17yds = 3.12 yds
Total Thread = 3.51 + 3.12 = 6.63 yards per seam.
Generally a 10 to 15% waste factor is added
If a waste factor of 15% is selected then:
6.63 yards/seam X 1.15 = 7.62 yards/seam including 15% waste 12
factor.
EXAMPLES OF SEWING THREAD CONSUMPTION
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OPERATION BULLETIN INFORMATION.
This time is calculated based on the speed of the operator, the expected
output per unit of time, and the allowances for rest breaks, machine
downtime, and other factors.
Off-standard time is typically longer than standard time and can vary
greatly depending on the nature of the problem. 18
ON AND OFF STANDARD TIME ESTIMATION
To estimate standard and off-standard time in the garment
industry, manufacturers use various methods such as time
and motion studies, work sampling, and predetermined
time systems.
These methods involve observing workers as they perform
tasks, breaking down tasks into smaller components, and
measuring the time required to complete each component.
In addition to estimating standard and off-standard time,
manufacturers also use productivity measures such as
efficiency and utilization to monitor production
performance.
These measures can help identify areas where
improvements can be made to increase productivity and
reduce costs. 19
LINE BALANCING
Line balancing in garment sewing refers to the process
of distributing sewing tasks across a production line or
workstations in such a way that the workload is evenly
distributed among workers, and the production process is
optimized for maximum efficiency.
The aim of line balancing is to ensure that no worker is
overburdened with work, while others are idle, leading to
delays and inefficiencies.
Through the proper distribution of work, the production
line can operate smoothly, and each worker can complete
their assigned tasks within a specified time frame.
This requires careful analysis of the production process,
the determination of cycle times for each task, and the 20
proper assignment of tasks to workers.
Key Steps involved in line balancing of sewing operations
Define the production process: The first step is to
define the production process by identifying the operations
involved, such as cutting, sewing, and finishing.
Determine the work content and cycle time: The next
step is to determine the work content and cycle time for
each operation.
Calculate the line capacity: Once the work content and
cycle time for each operation have been determined, the
line capacity can be calculated
Assign tasks to workstations: The next step is to assign
tasks to workstations
Monitor and adjust the line: Once the line is set up, it
needs to be monitored and adjusted regularly to ensure
that it is running efficiently. 21
FACTORS INFLUENCE LINE BALANCING
TECHNIQUES IN SEWING,
Type of product: The type of product being produced can have a
significant impact on line balancing techniques.
Production volume: The production volume is another important
factor that can impact line balancing.
Worker skills: The skills of the workers involved in the production
process can also influence line balancing techniques
Machine and equipment availability: The availability of
sewing machines and equipment can also affect line balancing
techniques
Production layout: The layout of the production facility can also
impact line balancing techniques
Production cycle time: The production cycle time is the time it
takes to produce a garment from start to finish, and it can impact
line balancing techniques 22
WIP(WORK IN PROGRESS)
WIP is a critical concept in garment production, and
managing it effectively is essential to ensuring efficient
production and meeting customer demands.
WIP (Work in Progress) refers to the garments that are
currently being produced and are not yet complete in the
garment production process.
WIP is an important concept in garment production
because it helps manufacturers to track the progress of
production, monitor the efficiency of the production
process, and make adjustments as needed.
By monitoring the WIP, manufacturers can identify
bottlenecks in the production process, determine where
the production is slow or inefficient, and take corrective
action to improve the production process. 23
PITCH DIAGRAM
Pitch diagram analysis is a tool used in the garment industry to
optimize the production process by identifying and reducing
inefficiencies in the production line.
It is a graphical representation of the production line, which
shows the relationship between the work content of each
operation and the cycle time required to complete it.
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BENEFITS OF PITCH DIAGRAM
The pitch diagram can be used to analyze the
production line and identify potential bottlenecks and
inefficiencies.
By examining the diagram, manufacturers can identify
operations with high work content or long cycle times
and look for ways to optimize them.
The pitch diagram can also be used to balance the
workload across the production line.
By adjusting the work content and cycle time of each
operation, manufacturers can ensure that the
workload is evenly distributed across the production
line, reducing the risk of bottlenecks and increasing
overall efficiency. 27
MATERIAL HANDLING
Material handling in the garment industry refers to the movement,
storage, control, and protection of materials throughout the garment
production process.
It includes all the activities involved in the transportation of raw
materials, work-in-progress (WIP), and finished goods within and
between the various departments or sections of the production
facility.
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MATERIAL HANDLING ACTIVITIES IN THE
GARMENT INDUSTRY
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Lifts and hoists: Lifts and hoists are used to lift
heavy loads, such as fabric rolls, garments, and sewing
machines, to different levels of the factory, such as
mezzanine floors or loading docks.
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Pallet jacks and carts: Pallet jacks and carts are used to
move heavy loads, such as fabric rolls and finished
garments, within the factory. They are particularly useful
in tight spaces, such as narrow aisles and storage areas,
where forklifts cannot maneuver
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Shelving and racking systems: Shelving and racking
systems are used to store and organize materials, such as
fabric rolls, trims, and accessories, within the factory. They
come in different sizes and shapes and can be customized to
fit the specific needs of the apparel manufacturing process.
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Trolleys and dollies: Trolleys and dollies are used to move
lightweight loads, such as garments and accessories, around
the factory. They are particularly useful in the finishing and
packaging departments, where workers need to move products
quickly and efficiently
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Automated guided vehicles (AGVs): AGVs are self-driving
vehicles that are used to transport materials and products
within the factory. They are particularly useful in large-scale
manufacturing operations, where they can move materials and
products around the factory without the need for human
intervention.
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