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Crafting Items Not all artisan’s tools are able to create useful items.
If you are proficient with a set of artisan's tools, you can
Instead, items like jeweler’s kits and calligrapher’s
work especially quickly to make an item. You can spend 1
supplies can be used to create works of art. A work of art
hour per 50 gp of an item's value to craft it (minimum 1
can be sold for 10% more than the amount of materials
hour, maximum 8 hours per day). This time does not have
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invested. If you spend 2 hours and 50 gp worth of
to be consecutive but must be made in 1-hour increments.
materials, you can produce a painting or piece of jewelry
You can craft multiple, less expensive items in a single
worth 55 gp.
hour if their combined values are less than 50 gp.
ple
to work on crafting an item, the more likely you are to For instance, you could collect herbalism kit materials,
make a dire mistake. The DC for a longsword is only 10, smith’s tool materials, and poisoner’s kit materials.
but the DC for full plate is a stunning 25.
If you fail the check, the materials are mostly wasted,
now worth half as much crafting-wise as they were before,
Getting Materials
rounded down to the gold piece. You need half an item's Materials can be obtained in three ways: purchasing,
base cost in materials to craft it, which you usually can foraging, and salvaging. The availability of materials is
buy and sometimes can find. dependent on the DM. Materials for an herbalism kit might
be available in a local forest, while poisoner’s kit materials
Helping Hands might only be available from a black market.
Not for resale. Permission granted to print or photocopy this document for personal use only. Q U ICK - AND -D IRTY C R AFT ING 2
Poisoner’s Kit
Poisoners can craft poisons. Of the poisons in the Player’s
Handbook and Dungeon Master’s Guide, they can craft:
• Basic poison
• Assassin’s blood
• Essence of ether
• Malice
• Oil of taggit
• Pale tincture
• Torpor
• Truth serum
CREDITS
Magic Items Designer: Kittenhugs
Last updated December 14, 2016
If the DM allows, these crafting rules can be used to make
magic items. If you are a spellcaster of 3rd level or higher, LEGAL INFORMATION
you can spend time enchanting a mundane item with the DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten
Realms, the dragon ampersand, and all other Wizards of the Coast
appropriate creation recipe. The amount of materials product names, and their respective logos are trademarks of
required and the DC for crafting magic items is based on Wizards of the Coast in the USA and other countries.
the item's rarity, but does not include the cost of the
This work contains material that is copyright Wizards of the Coast
mundane item to be enchanted (a quarterstaff for a staff, a
and/or other authors. Such material is used with permission under
suit of armor for magic armor, and so on). If a magic item the Community Content Agreement for Dungeon Masters Guild.
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allows the wielder to cast a spell, one of the crafters must
know that spell, and any other spells that the magic item All other original material in this work is copyright [year] by
[author] and published under the Community Content Agreement
allows the wielder to cast. for Dungeon Masters Guild.
ple
all.
The sole exception to these rules are potions of healing.
They can be crafted for half the creation cost listed for
their given rarity.
Not for resale. Permission granted to print or photocopy this document for personal use only. Q U ICK - AND -D IRTY C R AFT ING 3