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1. **Linear Layout**:
- Arranges its children elements in a single direc on (either horizontally or ver cally).
- Can be configured to distribute space equally among its children or based on their individual
weights.
2. **Rela ve Layout**:
- Posi ons its children elements rela ve to each other or rela ve to the parent layout.
- Allows specifying rules such as aligning one element with another, placing one below or above
another, etc.
- Offers flexibility in posi oning UI components based on rela onships with other elements.
3. **Constraint Layout**:
- U lizes constraints to define the posi on and alignment of UI elements rela ve to each other and
to the parent layout.
- Provides a flexible and efficient way to create complex UI designs with flat view hierarchies.
- Supports responsive designs and can adapt to different screen sizes and orienta ons.
4. **Frame Layout**:
- Places its children elements on top of each other, allowing only one child to be visible at a me.
- Typically used for displaying a single item or for implemen ng simple anima ons and transi ons.
5. **Table Layout**:
- Organizes its children elements into rows and columns, similar to an HTML table.
- Allows specifying how elements span across mul ple rows or columns.
- Suitable for displaying tabular data or crea ng forms with aligned fields.
6. **Grid Layout**:
- Arranges its children elements in a grid-like structure with rows and columns.
- Useful for crea ng layouts with a consistent grid-based structure, such as photo galleries or menu
screens.
7. **Coordinator Layout**:
- A super-powered FrameLayout that provides addi onal func onality for coordina ng the
transi ons and anima ons between child views.
- O en used in combina on with the AppBarLayout and Floa ngAc onBu on to create Material
Design-style UI components.
{image button, edit text } with four properties
1. **ImageBu on**:
2. **EditText**:
- `android:hint`: Sets the hint text to display when the EditText is empty.
- `android:inputType`: Specifies the type of input expected (in this case, text).
In Android Studio, UI components are used to design the user interface of Android applica ons.
Android provides a rich set of built-in UI components that developers can use to create visually
appealing and interac ve interfaces. Here are some of the common UI components available in
Android Studio:
6. **CheckBox**: Allows users to select mul ple op ons from a set of op ons.
8. SeekBar: Allows users to select a value from a range by sliding a thumb along a horizontal line.
10. **Spinner**: Displays a dropdown list of items from which users can select one.
17. **CardView**: A container for other views that can have rounded corners and shadows.
18. **Toolbar**: A flexible widget that is o en used as the app bar for displaying the app tle and
other items.
19. **Naviga on Drawer**: A panel that displays the app’s main naviga on op ons.
20. **TabLayout**: Allows users to switch between different views or fragments with tabs.
22. **Dialog**: A small window that prompts the user for a decision or input.
In Android Studio, directories play a crucial role in organizing the various files and resources that
make up an Android project. Here are some of the key directories typically found in an Android
Studio project:
1. **app**: This directory contains the main source code and resources for the app module. It
includes subdirectories such as:
- src: Contains the Java/Kotlin source code files organized by source set (e.g., `main`, `debug`,
`release`).
- **res**: Contains the app's resources (layout files, drawables, strings, styles, etc.) organized by
resource type and configura on.
2. **Gradle Scripts**: This directory contains Gradle build scripts for configuring the build process. It
includes files such as:
- **build.gradle (Module)**: Configures the build se ngs for the specific module (e.g., `app`).
3. **Gradle**: This directory contains Gradle wrapper files (`gradle-wrapper.proper es`, `gradlew`,
`gradlew.bat`) used to execute Gradle tasks without needing to install Gradle separately.
4. **.idea**: This directory contains configura on files used by Android Studio for project se ngs,
including workspace.xml, modules.xml, and other metadata files.
5. **build**: This directory contains output files generated by the build process, including compiled
code, APKs, and temporary build files. It's typically excluded from version control.
6. **libs**: This directory can be used to store third-party libraries (e.g., JAR files) that are included
in the project.
7. **assets**: This directory is used to store raw asset files (e.g., fonts, sounds, HTML files) that can
be accessed by the app at run me.
8. **jni**: This directory is used when integra ng na ve code (e.g., C/C++) into the app using the
Android NDK (Na ve Development Kit).
9. **test**: This directory contains test source code and resources for unit tests, instrumented tests,
and Android Test (UI) tests.
10. **buildSrc**: This directory is used to define custom Gradle plugins and build logic using Kotlin
DSL.
11. **External Libraries**: This directory represents external libraries included in the project and is
managed by Android Studio.
Types of layout
1. **LinearLayout**:
2. **Rela veLayout**:
- Posi ons its children rela ve to each other or the parent container.
3. **ConstraintLayout**:
- A flexible layout that allows crea ng complex UIs with a flat view hierarchy.
- Uses constraints to define the posi on and alignment of child views rela ve to each other and the
parent container.
4. **FrameLayout**:
- Places its children on top of each other, allowing only one child to be visible at a me.
5. **GridLayout**:
- Organizes its children into rows and columns, similar to an HTML table.
- Each row can contain mul ple children views, and each column can span mul ple rows or
columns.
7. **CoordinatorLayout**:
- A powerful layout that provides advanced features for coordina ng anima ons and transi ons
between child views.
- Designed to work with Material Design components such as AppBars, Floa ngAc onBu on, and
Snackbars.
8. **AppBarLayout**:
- Works with CoordinatorLayout to implement scrolling effects and behaviors for AppBars.