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[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 2.1.0 - Build 8.15.10.2900


[INFO] - GLSL version 1.20 - Intel Build 8.15.10.2900
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Initializing theoraplayer with theora support.
[INFO] - Initializing Theoraplayer Video Playback Library (2.0)
- libtheora version: Xiph.Org libtheora 1.2.0alpha 20100924 (Ptalarbvorm)
- libvorbis version: Xiph.Org libVorbis 1.3.4
------------------------------------
[INFO] - Changing number of worker threads to: 1
[INFO] - Successfully reserved 1073741824 bytes of memory for Lua
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 743 KB and 126 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 801 KB and 357 bytes
[INFO] - Binding of Isaac: Repentance v1.7.9b.J839
[INFO] - load archives: 13458 milliseconds
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Water Surface V2 Shader
[INFO] - Initialize Hallucination Shader
[INFO] - Initialize Colormod Shader
[INFO] - Initialize Color Offset Champion Shader
[INFO] - Initialize Background Shader
[INFO] - Initialize Water Overlay Shader
[INFO] - Initialize Color Offset Dogma Shader
[INFO] - Initialize Color Offset Gold Shader
[INFO] - Initialize Dizzy Shader
[INFO] - Initialize Heat Wave Shader
[INFO] - Initialize Mirror Shader
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 1278x798
[INFO] - Framebuffer Width: 1280
Render Width: 852
Window Width: 1280
Multiplier: 3.200010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - begin list mods
[INFO] - HQX4 size: 852x532
[INFO] - Viewport: 1278x798
[INFO] - Framebuffer Width: 1280
Render Width: 852
Window Width: 1280
Multiplier: 3.200010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - playing cutscene 1 (Intro).
[INFO] - Renderbuffer ID: 1 size 2048x1024
[INFO] - HQX4 size: 1280x800
[INFO] - Cutscene: correct anm2 timing: f0 -> f7
[INFO] - Cutscene: correct anm2 timing: f10 -> f13
[INFO] - Cutscene: correct anm2 timing: f15 -> f18
[INFO] - Cutscene: correct anm2 timing: f20 -> f23
[INFO] - Cutscene: correct anm2 timing: f25 -> f28
[INFO] - HQX4 size: 960x540
[INFO] - Cutscene: correct anm2 timing: f29 -> f47
[INFO] - HQX4 size: 1280x800
[INFO] - Cutscene: correct anm2 timing: f66 -> f76
[INFO] - Cutscene: correct anm2 timing: f80 -> f83
[INFO] - HQX4 size: 960x540
[INFO] - Cutscene: correct anm2 timing: f85 -> f96
[INFO] - Cutscene: correct anm2 timing: f130 -> f133
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Loading GameState 3 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate3.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Loading GameState 3 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate3.dat. No Game State
detected.
[INFO] - Queued Path music/Repentance/Genesis Retake Twisted Loop.ogg
[INFO] - Queued Path music/Repentance/Genesis Retake Light Loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: PXKR 1C9R (1664975990) [New, 1]
[INFO] - Preload sound 0.
[INFO] - Initialized player with Variant 0 and Subtype 2
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 649163388
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 2: Cellar (mode 0)
[INFO] - allocate 1148 rooms.
[INFO] - [RoomConfig] load stage 0: Special Rooms (mode 0)
[INFO] - allocate 1300 rooms.
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - 9 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - [RoomConfig] load stage 13: ??? (mode 0)
[INFO] - allocate 30 rooms.
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 6a6c7c6c
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2890710850
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Adding collectible 46 (Lucky Foot) to player 0 (Cain)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Room 1.926(New Room (copy))
[INFO] - SpawnRNG seed: 2748745308
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(80.00,240.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(80.00,320.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(160.00,360.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Total entity spawn time: 114 ms
[INFO] - Total ANM2 loading time: 212 ms
[INFO] - AnmCache memory usage: 1857824 bytes in 98 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Loading GameState 3 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate3.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Queued Path music/Repentance/Genesis Retake Twisted Loop.ogg
[INFO] - Queued Path music/Repentance/Genesis Retake Light Loop.ogg
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 1JTJ EYHM (3050175917) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3113929306
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 11
[INFO] - place_room: shape 10
[INFO] - place_room: shape 11
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 6a6c7c6c
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2414456241
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Room 1.299(New Room)
[INFO] - SpawnRNG seed: 789155811
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 4.27()
[INFO] - SpawnRNG seed: 1637843969
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item taken without exchange
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding collectible 71 (Mini Mush) to player 0 (Azazel)
[INFO] - Room 1.299(New Room)
[INFO] - SpawnRNG seed: 789155811
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1087(New Room)
[INFO] - SpawnRNG seed: 2266652415
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(30), Variant(2), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(120.00,320.00)
[INFO] - Spawn Entity with Type(30), Variant(2), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Room 1.1120(New Room)
[INFO] - SpawnRNG seed: 1286957372
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(69), Pos(240.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1087(New Room)
[INFO] - SpawnRNG seed: 2266652415
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.299(New Room)
[INFO] - SpawnRNG seed: 789155811
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.418(Copy from Basement)
[INFO] - SpawnRNG seed: 1248730830
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(600.00,320.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(640.00,360.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,400.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(680.00,440.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,480.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(640.00,480.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(680.00,480.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(520.00,520.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,520.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 2.0(Shop L1)
[INFO] - SpawnRNG seed: 2366894314
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.418(Copy from Basement)
[INFO] - SpawnRNG seed: 1248730830
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2414456241
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.238(New Room)
[INFO] - SpawnRNG seed: 3506972451
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2414456241
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.299(New Room)
[INFO] - SpawnRNG seed: 789155811
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1087(New Room)
[INFO] - SpawnRNG seed: 2266652415
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1120(New Room)
[INFO] - SpawnRNG seed: 1286957372
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 5.5012(Haunt (copy))
[INFO] - SpawnRNG seed: 2943522925
[INFO] - Spawn Entity with Type(260), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (260.0) spawned by (0.0) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.02 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 0MYK 44ZS (3171410583) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1805909312
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 7
[INFO] - place_room: shape 11
[INFO] - place_room: shape 12
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 6a6c7c6c
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1686154684
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 10.3()
[INFO] - SpawnRNG seed: 993686419
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 80 (The Pact) to player 0 (Azazel)
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1686154684
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.950(New Room)
[INFO] - SpawnRNG seed: 1466510215
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 4.20()
[INFO] - SpawnRNG seed: 3147156086
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 385 (Bumbo) to player 0 (Azazel)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.950(New Room)
[INFO] - SpawnRNG seed: 1466510215
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.241(New Room)
[INFO] - SpawnRNG seed: 3146574314
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(480.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.950(New Room)
[INFO] - SpawnRNG seed: 1466510215
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.237(New Room)
[INFO] - SpawnRNG seed: 1126382620
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(560.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.765(trap room (copy))
[INFO] - SpawnRNG seed: 4048206589
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item queue flush
[INFO] - Adding trinket 41 (Match Stick) to player 0 (Azazel)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 2.0(Shop L1)
[INFO] - SpawnRNG seed: 2083515949
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.765(trap room (copy))
[INFO] - SpawnRNG seed: 4048206589
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 2.0(Shop L1)
[INFO] - SpawnRNG seed: 2083515949
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/Store Loop.ogg
[INFO] - Room 1.765(trap room (copy))
[INFO] - SpawnRNG seed: 4048206589
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1055(New Room)
[INFO] - SpawnRNG seed: 1944697471
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(560.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.549(Basement Copy2)
[INFO] - SpawnRNG seed: 727719231
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(160.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Room 1.1086(New Room)
[INFO] - SpawnRNG seed: 1816429785
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 5.2016(The Duke of Flies (copy))
[INFO] - SpawnRNG seed: 1194401727
[INFO] - Spawn Entity with Type(67), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 13 added to SaveState
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 438 (Binky) to player 0 (Azazel)
[INFO] - Queued Path music/The Calm.ogg
[INFO] - Level::Init m_Stage 2, m_StageType 0 Seed 316113633
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 1: Basement (mode 0)
[INFO] - allocate 1181 rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 10
[INFO] - place_room: shape 6
[INFO] - place_room: shape 3
[INFO] - place_room: shape 6
[INFO] - 14 rooms in 10 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 6a6c7c6c
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3457610448
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 10.24( (copy))
[INFO] - SpawnRNG seed: 1757076917
[INFO] - Spawn Entity with Type(279), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(279), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(279), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/Diptera Layer.ogg
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3457610448
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1106(New Room)
[INFO] - SpawnRNG seed: 3289986402
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(320.00,440.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(320.00,480.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(720.00,560.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(760.00,560.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(920.00,560.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(960.00,560.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.491(New Room)
[INFO] - SpawnRNG seed: 525812910
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(720.00,200.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(600.00,240.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(600.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,320.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(600.00,320.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1106(New Room)
[INFO] - SpawnRNG seed: 3289986402
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.491(New Room)
[INFO] - SpawnRNG seed: 525812910
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.647(New Room (copy))
[INFO] - SpawnRNG seed: 3904497469
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 4.7()
[INFO] - SpawnRNG seed: 2753882730
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 14 (Roid Rage) to player 0 (Azazel)
[INFO] - music stopped playing
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.647(New Room (copy))
[INFO] - SpawnRNG seed: 3904497469
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.491(New Room)
[INFO] - SpawnRNG seed: 525812910
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.989(New Room)
[INFO] - SpawnRNG seed: 2868885403
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.313(New Room)
[INFO] - SpawnRNG seed: 1979606040
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.984(New Room)
[INFO] - SpawnRNG seed: 845720852
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(520.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.609(New Room)
[INFO] - SpawnRNG seed: 2829919724
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.984(New Room)
[INFO] - SpawnRNG seed: 845720852
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.313(New Room)
[INFO] - SpawnRNG seed: 1979606040
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.989(New Room)
[INFO] - SpawnRNG seed: 2868885403
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.951(New Room (copy))
[INFO] - SpawnRNG seed: 1998350356
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.323(New Room)
[INFO] - SpawnRNG seed: 3776679938
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,320.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(560.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.951(New Room (copy))
[INFO] - SpawnRNG seed: 1998350356
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.989(New Room)
[INFO] - SpawnRNG seed: 2868885403
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.313(New Room)
[INFO] - SpawnRNG seed: 1979606040
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.984(New Room)
[INFO] - SpawnRNG seed: 845720852
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.609(New Room)
[INFO] - SpawnRNG seed: 2829919724
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 5.1011(Monstro)
[INFO] - SpawnRNG seed: 1180707832
[INFO] - Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/Afterbirth/Cerebrum Dispersio (boss alt) Loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 1 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 254 (Blood Clot) to player 0 (Azazel)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 14.1(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 334863143
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 159 (Spirit of the Night) to player 0 (Azazel)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 5.1011(Monstro)
[INFO] - SpawnRNG seed: 1180707832
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Level::Init m_Stage 3, m_StageType 0 Seed 1309504154
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 4: Caves (mode 0)
[INFO] - allocate 1111 rooms.
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 8
[INFO] - place_room: shape 9
[INFO] - place_room: shape 3
[INFO] - 18 rooms in 13 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 6a6c7c6c
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2267500948
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Queued Path music/The Caves Layer.ogg
[INFO] - Queued Path music/The Caves.ogg
[INFO] - Room 1.891(New Room (copy))
[INFO] - SpawnRNG seed: 3771955817
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(26), Variant(1), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.740(New Room (copy))
[INFO] - SpawnRNG seed: 96814793
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(680.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(1000.00,200.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(800.00,320.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(880.00,320.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(840.00,400.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(160.00,440.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(360.00,520.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(440.00,560.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(360.00,600.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(160.00,680.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (23.0) spawned by (0.0) damage flags (0)
[INFO] - Isaac is shutting down...
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.09 seconds.
[INFO] - CPU time spent on enemy queries: 0.09 seconds.
[INFO] - delete 1300 rooms.
[INFO] - delete 1181 rooms.
[INFO] - delete 1148 rooms.
[INFO] - delete 1111 rooms.
[INFO] - delete 30 rooms.
[INFO] - Isaac has shut down successfully

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