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Twin Blades

Ancient relics of a bygone era, the twin blades Sol and Luna bear a rich history intertwined with the strife
of clashing faiths. Forged aeons past by the very first shamanistic tribe that nurtured the land and its
wilderness, these blades began as offerings to honour the celestial deities who commanded their
reverence: the sun and the moon. Yet, as the tribe expanded, so did the schisms in their beliefs.
The faithful debated tirelessly over which deity held primordial authority, the celestial throne's rightful
occupant and the ultimate creator and protector. What started as hairline cracks in their unity eventually
erupted into divisions, then disputes, and finally, into violence.

High Shaman Aeliana, known as "Solaris the 1st," led her followers in veneration of Solzana, the goddess
of the sun, fire, and rebirth. Under her guidance, they established the civilization now renowned as "The
Kingdom Under the Sun."

In contrast, High Shaman Michihiro, known as "Lunaris the 1st," took his portion of the tribe's faithful,
those who followed Lunarian, deeper into the mystical and shadowed reaches of the world's wilds. There,
they founded nomadic, reclusive druidic and shamanistic tribes, which endure and wander the world to
this day.

Over the ages, the twin blades have sought reunion, driven by an enigmatic prophecy. However,
misunderstandings and power-hungry religious leaders turned these attempts into brutal clashes of
ideologies. The consequences of their potential reunification remain shrouded in uncertainty, holding the
promise of boundless power or cataclysmic chaos.
Eventually, the blades were lost to history, their fate remaining a mystery…
The Celestial Legacy of Sol, Harbinger of the
Skyfire
Crafted in the divine fires of the heavens, Sol, the Blade of the Skyfire, stands as a sacred testament to the
sun goddess Solzana. A symbol of faith and celestial retribution, this dagger's legacy is intertwined with
the rise and fall of empires, the whispers of ancient temples, and the unwavering devotion of its bearers.
Forged from the celestial Skyfire-adamantin, Sol embodies the radiant essence of the sun goddess.
Revered as a holy relic, it has been a beacon of hope and power for generations. Bathed in the first light of
dawn, the dagger shimmers with red and gold hues, echoing the divine grace of Solzana. Its last keeper,
Solaris the 16th, wielded it with an unparalleled dedication, cementing its place as a symbol of divine
connection and celestial might.

Sol, The Skyefire SpellBlade


Weapon (Dagger), Legendary (requires attunement)
Sol is a radiant Tanto dagger of ethereal metal, an embodiment of celestial power. Its blade gleams with
a heavenly light, reflecting the fiery colours of the sun.
Empowered Enchantment. Sol is a +1 dagger, radiating with 10 charges that renew at dawn, each strike
imbued with the heavens' might.
Arcane Amplification. Enhances spell attack and DC by +2, channelling Skyfire's essence.
Solzana’s Flames. Adds 2d4 fire damage to each successful strike, manifesting Solzana’s Fire.
Solzana’s Wrath. Once per dawn, a successful hit with Sol can kindle a furious blaze upon the target,
dealing 2d4 damage at the start of their turn. The afflicted creature may take an action to extinguish the
flames.
Soul of Solzana. Imbued with celestial powers, Sol can unleash abilities at the cost of charges. With a
spell attack bonus of +4 and a DC of 14, it can cast Word of Radiance (3 charges, damage scales with your
level), Guiding Bolt (5 charges), Dispel Magic (7 charges), and Fireball (7 charges), echoing the celestial
might of Solzana.
All DC and spell attacks are only valid if you are not a spellcasting class, if you already have DC’s and spell attack.
You use whichever is the highest.
"Sol, the Blade of the Skyfire, a radiant harbinger wielded by its chosen guardian, blazes with celestial fire and the
power to shape magic itself, a symbol of divine fury and celestial harmony."
If you are attuned to “Luna, the Moonlit War Blade” your Empowered Enhancement and Arcane
Amplification increases by +1. Solzana’s Flames and Solzana’s Wrath changes from D4 to D6
The Lunar Mystique of Luna, the Moonlit Blade
Forged from the metal known as Blackice-mithril, Luna is a curved short sword whose blade is mat-black
a trait from the legendary metal used to make it.. It reveals its true moonlit blue hue only under the tender
caress of the full moon's light, a symbol of the mystical Lunarian legacy.
Centuries ago, high shaman Michihiro “Lunaris the 1st” Tsukito, a visionary of Lunarian, ventured deep
into the forest's heart. There, amidst the shadows where the moon's mystical energies reign, he established
a reclusive tribe dedicated to the lunar essence. Luna, revered as the most sacred artefact, was wielded only
by the high shamans, custodians of its formidable power. The last known keeper, Lunaris Stormrager,
sealed Luna within the Moonvault, prophesying its future awakening by a worthy successor.

Luna, the Moonlit War Blade


Weapon (Short Sword), Legendary (Requires Attunement)
Luna, a curved short sword, is crafted from the rarest Blackice-mithril. In darkness, it lies cloaked in matte
black, but under the full moon, it transforms into a blade of shimmering moonlit blue, embodying the
enigmatic power of the lunar cycle.
Empowered Enchantment. Luna is a +2 short sword, lowering your critical hit threshold by 1, a boon that
persists in a druid's wild-shape.
Arcane Amplification. Enhances your spell attack and DC by +1, channelling through Luna.
Lunarian's Cold Embrace. Inflicts an additional 1d6 cold damage with each strike.
Lunarian’s Cycle. The phases of the moon weave unique powers into Luna:
● New Moon. Two days before and after, Luna allows you to cut through light itself. Once per day,
cast "Invisibility" without material components. Your Empowered Enchantment power increases
by 1 (Both attack and critical).
● Waxing Moon. Between the new and full moon, Luna invokes frosty cantrips. You can cast
"Frostbite" (DC 13 Con save, damage scales with level). Once per day, you can cast the spell "Rime’s
Binding Ice." (DC 13 Con save)
● Full Moon. Two days before and after the full moon, Lunarian’s light is with you. Once a day, cast
"Sleep" at 3rd level and cast the ethereal "Moonbeam" without concentration or components (DC
14).
● Waning Moon. Between the full and new moon, Luna grants mastery over frost with "Ray of Frost"
(+3 to hit, damage scales with level). Once per day, unleash "Snilloc’s Snowball Swarm" (DC 13 Dex
save).
All DC and spell attacks are only valid if you are not a spellcasting class, if you already have DC’s and spell attack.
You use whichever is the highest.
"Luna, the blade that dances with the moon, is a celestial symphony of power for those in tune with its lunar
rhythms. Its legacy, woven through the cycles of time, awaits the next worthy soul to wield its moonlit might."
If you are attuned to “Sol, The Skyefire SpellBlade” your Empowered Enhancement and Arcane
Amplification increases by +1. Lunarian's Cold Embrace increases to 2d6 and Lunarian’s Cycle is no longer
bound to the moon's cycles.

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