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Lego Scrum
Lego Scrum
LEGO Scrum is a simple workshop in which people who are new to Scrum
learn some techniques and find reasons for Scrum ceremonies. You will
read a custom variation of the Scrum LEGO game for one small group. It is
basically based on this paper: Simulation with Bricks.
🔷Pre-game requirements
To start and successfully finish the workshop, you will need.
Agenda
After the introduction you should also tell players that game will take
around 2 hours and will have the following points:
Students should estimate all Backlog Items with any technique they are
familiar with (planning poker or swim lanes estimation). You should
prepare an empty burndown chart on the whiteboard and also prepare a
TODO / IN PROGRESS / DONE board for them.
Running the First Sprint
You will run 3 Sprints in this game. Every single one will have three
checkpoints.
Mac reviving the City built in the first Sprint of the LEGO Scrum
Later on, you should update the Release Burndown chart, and explain
what your forecast is. I always make a clear and loud announcement that
the release has to be done in three sprints (so there are only two left) and
now it looks like we will not be able to accomplish all stories. A few
minutes can be spent on retrospecting on the topic of “how can we make
it better the next sprint?”.
Running the Second Sprint
During this sprint, the team should do way better. They probably clarified
the Acceptance Criteria of buildings. They probably eliminated
impediments and are delivering high-quality buildings. Feel free to
announce that you are going on vacation and leave the room for half the
planning time.