You are on page 1of 2

The Forceful Hand

W
arlocks that follow the pact of the Forceful Bigbys Left Hook
Hand do not typically seek the favor of another At 10th level your Mage Hand's strength grows even further,
being except perhaps a great wizard or you can maintain and utilize it even when under great stress
sorcerer. Followers of the Hand adhere to a and you can empower it to channel the divine form briefly.
philosophy that the only true power is the You add your proficiency modifier to Str checks if you are
ability to directly affect and shape the world sharing your space with you Mage Hand. Additionally you
around you and nothing more. They believe may cast Bigbys Hand using one of your spell slots or
that the ability to make tangible and solid the infinite nature substitute the prepared spell at any level of your Mystic
of magic is the most pure expression of that power. Power Arcanum with a casting of Bigbys Hand at an equal level, you
incarnate, expressed in the shape of a hand, demonstrates to may use this ability 1/long rest.
them the unique humanoid dominion over this force and by
extension their dominion over this and all worlds. Hand of God
Because of this world view, often times followers of the At 14th level your devotion to the Forceful Hand has resulted
Hand are intolerant, even violent towards non humanoid in the ability to effortlessly sustain the divine form for a short
magic users that they see as unworthy of wielding the power. time. You may cast the spell Bigbys Hand 1/long rest and it
Not all followers of the Hand share in this intolerance, but does not consume a spell slot. When cast in this way you do
that is just as often attributable to indifference or single not need to maintain concentration on the spell and you may
minded pursuit of their goals as it is to understanding or issue it commands as an action or a bonus action on your
compassion. This pursuit, the drum beat to which all turn.
Warlocks of the Hand march, is the same: more.
Expanded Spell list
The Forceful Hand lets you choose from an expanded list of
spells when you learn a warlock spell. The following spells
are added to the warlock spell list for you.
The Forceful Hand Expanded Spells
Spell Level Spell
1st Shield, Tenser's Floating Disk
2nd Cloud of Daggers, Levitate
3rd Leomund's Tiny Hut, Haste
4th Otiluke's Resilient Sphere, Mordenkainen's
Faithful Hound
5th Animate Objects, Telekinesis

Follow Through
At 1st level you are an initiate of the divine form, your Mage
Hand is an extension of your body and when you cast a spell Credit: Jason Felix
it is briefly charged with arcane power you can use to lash out
at nearby enemies. You learn the Mage Hand cantrip and you Pact Boons
may cast and control it within your own space as a free
action. When you succesfully strike an enemy with a spell
attack and you share your space with your Mage Hand you Pact of the Arcane Grip
may attempt a single unarmed strike against any target in You are able to weave your eldritch power into your martial
range. Your unarmed strikes deal force damage. strikes. You can use your pact casting ability for your attack
and damage rolls of your unarmed strikes. At 5th level, your
Mage's Aegis unarmed strike uses a d4 for damage, which increases to 1d6
Starting at 6th level a shell of excess arcane energy covers at 10th, 1d8 at 15th, and 1d10 at 20th level.
your body, siphoned from the impact of the magical blows
rained on your enemies. At the start of each of your turns you
gain temporary hit points equal to your pact casting modifier.
If you dealt damage with a warlock spell attack the previous
round you gain either your (pact casting modifier + 1/2
Warlock level) in temporary hit points or (Spell level + 1/2
Warlock level) instead, whichever is higher.
Spells
Eldritch Blow
Evocation cantrip
Casting Time: 1 action
Range: 5 feet
Components: S
Duration: Instantaneous
Your fist is sheathed in a gauntlet of magic force floating
inches above the skins surface. Make a melee spell attack
against the target. On a hit, the target takes 1d10 force
damage.
The spell creates more than one fist of force when you
reach higher levels: two fists at 5th level, three fists at 11th
level, and four fists at 17th level. You can direct the fists at the
same target or at different ones within range. Make a
separate attack roll for each fist.
invocations
Hideous Blow
Prerequisite: eldritch blow cantrip
When you hit a creature with eldritch blow, you can push
the creature up to 10 feet away from you in a straight line.
Agonizing Blow
Prerequisite: eldritch blow cantrip
When you cast Eldritch Blow, add your charisma modifier
to the damage it deals on a hit.
Eldritch Reach
Prerequisite: eldritch blow cantrip
When you cast eldritch blow its range is 15ft.
Armor of Rippling Force
Prerequisite: eldtrich blow cantrip, at least one eldritch blow
invocation
Your armor class while not wearing armor or wielding a
shield is equal to 10+Cha+Dex
Eldritch Barrier
As an action you can sacrifice your total number of temp HP
and you create a number of panels equal to your charisma
modifier, each panel is 10 feet tall, 5 feet wide, 1 inch thick
and transparent, each panel must be contiguous with at least
one other panel. Its armor class is equal to 10 + Cha with HP
equal to the amount of Temp HP you sacrificed and
resistance to all damage. You may project this barrier at a
range of 15ft, the wall lasts for 1 minute, until it is reduced to
0 hp or if it is dismissed by you as a free action.

You might also like