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Republic of the Philippines

UNIVERSITY OF EASTERN PHILIPPINES


University Town, Northern Samar
Web: http://uep.edu.ph Email: uepnsofficial@gmail.com

Module 7:

Syra N. Tahum, LPT


Part-Time Lecturer
Second Semester, School Year 2020-2021

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This module contain the following lessons:
Lesson 1: Digital Citizenship vs. Global Citizenship
Lesson 2: Netizenship and Netiquette in Online Communities
Lesson 3: Intellectual Property Rights on the Development and Use of Digital Materials

This module aims to develop the ability of the students to recognize the tenets of
global citizenship and the elements of digital citizenship, how to formulate a set of
netiquette guidelines and create a campaign video to promote netiquette and how to
identify examples of intellectual property rights in educational setting.

Social, Ethical and Legal Responsibilities in the Use of Technology Tools


and Resources

In going about this module, here is a simple guide for you:


1. Read and follow the instructions carefully.
2. Answer the pretest in order to determine how much you know about the lessons in
this module.
3. Read each lesson and do all the activities that are provided for you.
4. Perform all the activities diligently to help and guide you in understanding the topic.
5. Answer the assessment task to measure how much you have gained from the
lessons.

After going through this module, you are expected to:


1. Described the community of learners as citizens who share and utilize digital
materials
2. Practiced standard netiquette in sharing and utilizing shared materials among
learning communities
3. Identified examples of Intellectual Property Right in Educational setting
4. Showed, given examples, and observed social, ethical and legal responsibility in
the use of technology tools and resources.

In going through this module, you are expected to have the following:
1. Internet connection, if possible, and
2. Textbook/s and other materials in Technology for Teaching and Learning 1.

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A

Introduction

Technology has become an integral part of lives. It has created a great impact
that whether we like it or not, we have become prone to safety issues. Our privacy can
be intruded; our social relationships can be affected. But it is not just enough that we
keep ourselves safe, we should also possess the skills on how we can act responsibly
so as not to pose harm to others. Thus this module will walk you through this module.

Lesson 1: Digital Citizenship vs. Global Citizenship

Since we are considers citizens of the community we live in, the as users of the
internet we can also call ourselves as citizen of the digital world were we lived, learn and
work in an interconnected manner. Digital citizenship is an idea that all persons using the
internet have a civic right and responsibilities. It centers around safe, savvy and ethical
use of technology.

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Summing up, global citizen sees the world as a community in which all the people
live and prosper together. He/she understand that his or her actions contribute to the
values of the entire planet and he/she is concerned on how he/she participates in and
contributes to the entire world. A digital citizen, on the other hand, adheres to guidelines
that govern the ethical and responsible use of technology and acts responsibly in all
relationships and interactions in the digital world.
When we mix this two together, it’s the perfect recipe for the Global Digital
Citizen. A global digital citizen is a responsible, ethical citizen leveraging technology to
foster community on a global scale through connection and compassion. The global
digital citizen understands that we can govern technology for the benefit of both ourselves
and others. It is a citizen that views the world as an interconnected community.
Additionally the digital citizen realizes that we simultaneously share technological and
human experience regardless of culture, status or political/religious beliefs (Watanabe-
Crockett, 2017).

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Five Tenets of Global Digital Citizenship

Elements of Digital Citizenship

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1. Digital Access. Equal digital rights and electronic access is the starting point of a digital
citizenship.

2. Digital Commerce. Technology users need to understand that a larger share of market
is being done electronically.

3. Digital Communication. Is the electronic exchange of communication which includes


emailing, texting, instant messaging, utilizing cell phones, etc.

4. Digital Literacy. As a digital citizen, it is our responsibility to develop and continually


enhance our technological knowledge.

5. Digital Etiquette. This refers to the electronic standards of conduct or procedure.

6. Digital Law. Refers to the electronic responsibility for action and deeds.

7. Digital Right and Responsibilities. “For every right, there is a corresponding duty
and for every privilege, there is a corresponding responsibility” the privileges of digital
access come along with responsibility.

8. Digital Health and Wellness. Our physical and psychological well-being in a digital
technology world should be a priority.

9. Digital Security. If we keep our homes safe with gates and locks, we also need to
protect the information that we provide online with strong password and privacy settings.

Enrich your understanding by watching the Elements of Digital Citizenship at


https://www.youtube.com/watch?v=gYe11RNGtZU

Read on The Top 10 Ways to be a Better Cyber Citezen. Check it out at


https://www.justaskgemalto.com/us/top-10-ways-be-better-cyber-citizen/

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A.

After watching the video, on your own, do the following:

Write your reflection about the Elements of Digital Citizenship.

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Discuss your learnings about The Top 10 Ways to be a Better Cyber Citezen.

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Directions: Read the questions carefully and write the letter corresponding to the
correct answer in your notebook.

______1. How can one become a global digital citizen?

a) By adopting a new identity in the virtual world.


b) By active responsibly in both online and offline activities.
c) By acting appropriately when seen by the people in the community.
d) By behaving appropriately when the situation demands for it.

______2. Mrs. Diaz is able to pay her household bills through bank transfer from her bank
account. Which element of digital citizenship is she benefitting from?

a) digital access
b) digital commerce
c) digital communication
d) digital rights and responsibility

______3. With the hope of having easy money, Madelyn clicks on all promos that pop-up
on her screen. By doing so, which threatens her digital security?

a) internet virus
b) hacker
c) carpal tunnel
d) password theft

______4. Which of the following is the proper use of technology for altruistic service?

a) using social media sites to campaign for social advocacy


b) hacking bank accounts to help the poor
c) creating prank accounts
d) spreading chain prayers through messenger

______5. Who among the following is NOT considered as a global digital citizen?

a) Diana takes care of her gadgets and burns them when no longer useful
b) Marlon uses social media to campaign for support to the victims of calamities
c) When meeting people online Rosie never gives out her personal information to
others
d) When collaborating with other people online, Dina is conscious of their value and
culture
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Lesson 2: Netizenship and Netiquette in Online
Communities

Netizenship is the term netizen is a portmanteau of the words internet and


citizen, as in a “citizen of the net” or “net citizen.” It describes person actively involved in
online communities or the internet in general.

Netiquette is a short for “internet etiquette.” Just like etiquette is a code of polite
behavior on the internet. This includes several aspects of the internet, such as email,
social media, online chat, web forums, website comments, multiplayer gaming, and other
types of online communication.

The Philippines, being considered as social media capital of the world, has a need
to stress social media education and etiquette among online users. Social media can
attain many things in terms of social good (Brutas, 2015). How can social media be used
to affect positive change? We have understood our roles and responsibilities as global
digital citizens. Our membership in the virtual community requires that we behave
appropriate and act responsibility.

Scrutinizing the term again, a netizen, according to the Merriam – Webster


Dictionary (26 April 2018) is an active participant in the online community of the internet.
The medical dictionary refers to it as an internet citizen who uses networked resources,
which connotes civic responsibility are participation. Thus Netizenship means citizenship
in the internet or in the virtual world.

As responsible netizens, we are all expected to support a healthy interaction on


the internet. A netiquette, or the rules of socially accepted behavior online have to be
observed in writing an email, in texting, and other communications on the web.
Below are some netiquette guidelines:

1. Protect your reputation. Whether in real or in virtual world, you are the same person.
Do only what is appropriate and share information that does not harm you as a person.

2. Respect others. Respect begets respect. Treat everyone with respect even if you have
not seen him/her in person. Be judicious about what you say on your own and other’s
pages.

3. Express yourself clearly and use emoticons. Communication online is difficult


because emotions are nor evident during communication. Miscommunication usually
takes place because your facial expression and your body language cannot be seen

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and the tone of your voice cannot be heard. Thus, emoticons are readily available to
show your emotions.

4. Remember the intellectual property. Ideas online are products of intelligence of


others. If you need to cite them, acknowledge the authors.

5. Check spelling, grammar and punctuation. Since your face cannot be seen online,
you will be judged according to your post. Good writing means good manners. We do not
want to waste other people’s time reading our post which is incomprehensible.

6. Pause before you post. Take note that whatever you post become permanent
therefore think twice or thrice before you click send.

7. Do not share your personal information. Sharing your personal information online
is like going around the stress wearing a shirt printed with your name, birthday, address,
name of parents, etc. you definitely do not want to reveal all these to many people.
Besides, providing all these publicly will make you prone to identify theft.

8. Think about who or what you are representing. As a son\daughter, you represent
your family. As a student you represent your school. You do not want your family. As a
student, you represent your school. You do not want your family or school to be put to
shame by what you do.

A.

What to do?

Create a 2-minute video about your own netiquette guidelines. Forward your
recorded video to your teacher via messenger.

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Directions: Read the questions carefully and write the letter corresponding to the
correct answer in your notebook.

______1. What is netiquette?

a. Manners in dealing with people at parties


b. Appropriate behavior in catching fish
c. Appropriate behavior in interacting with friends
d. Manners using the internet

______2. Which of the following should you not give out on the internet?

a. Name
b. Address
c. Bank account
d. All of the above

______3. How are you judge by cyberspace?

a. by profile picture
b. by post – grammar, statements and comments and etiquette
c. by number of friends on social media
d. by activities as revealed by the photos

______4. How should you react when a friend posted a picture you do not like and
everybody made fun of it?

a. Quarrel with friends on social media


b. Tell the friend to remove the picture
c. Keep quiet and allow everybody to hurt me
d. Report to the police station

______5. As a netizen, who among the following observes an appropriate netiquette?

a. Anne writes all caps so that her post can be easily read
b. Martha writes her posts in complete spelling, grammar and punctuation
c. Carlo shares his personal information on social media so that he will become
popular
d. Tracy post anything that comes to her mind to express herself

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Intellectual Property Rights on the
Lesson 3: Development and Use of Digital
Materials

Intellectual Property Rights


Intellectual property protection is important in fostering innovation. Without
protection of ideas, individuals will not be able to enjoy the full benefit of their invention
without the fear that a competitor will steal the idea and /or take credit for it.
Intellectual property, according to the World Intellectual Property Organization
(WIPO), refers to creations of mind such as inventions; literary and artistic works; design;
and symbol, names and image use to commerce. An intellectual property right is a right
held by a person or by a company to have exclusive right over these. Internationally,
these intellectual properties are protected by WIPO to which the Philippines is one of the
191 member states. In our country, we have the Intellectual Property Office of the
Philippines (IPOPHIL) which administers and implements state policies in relation to
intellectual property. Which administers and implements states policies in relation to
intellectual property. This office was created through Republic Act 8293. This act defines
intellectual property to include copyrights and related rights; trademarks and service
marks; geographic indications; industrial designs; patents; layout designs of integrated
circuits; and protection of undisclosed information. In the education setting, copyright and
related rights are the ones applicable.

Copyright Infringement is copying one’s work without obtaining permission.

Plagiarism refers to copying the work of another and claiming it as one’s idea or
without proper attribution.

Copyright refers to the legal right given to the owner of the original work or
intellectual property. These “works” are original intellectual creations in the literary and
artistic domain protected from the moment of their creation which include the following.

1. Books, pamphlets, articles and other writings;

2. Periodical and newspapers;

3. Lectures, sermons, addresses, dissertations prepared for oral delivery, whether or


not reduce in writing or other material form;

4. Letters;

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5. Dramatic or dramatic-musical compositions; choreographic works or
entertainment in dumb shows;

6. Musical compositions, with or without words;

7. Works of drawing, painting, architecture, sculpture, engraving, lithography or other


works of art; models or designs for works of arts;

8. Original ornamental design or models for articles of manufacturer, whether or not


registerable as an industrial design, and other works of applied art;

9. Illustrations, maps, plane, sketches, charts and three-dimensional works relative


to geography, topography, architecture or science;

10. Drawings or plastic works of a scientific or technical character;

11. Photographic works including works produced by a process analogous to


photography; lantern slides;

12. Audiovisual works and cinematography works and work produced by a process
analogous to cinematography or any process for making audiovisual recordings;

13. Pictorial illustrations and advertisement;

14. Computer programs; and

15. Other literary, scholarly scientific and artistic works.

Below are the guidelines on online use of copyrighted materials by Smaldino,


Lowther and Russel (2012):

1. Contrary to popular opinion, all material on the internet is copyrighted unless stated
otherwise. It is copyrighted even if it does not display the copyright symbol.

2. An email is an original work, fixed in a tangible medium of expression that is


covered by copyright. Hence it is recommended that you should not forward any
email without permission, in consideration of both copyright and privacy act.

3. Downloading an article from a newspaper website, making copies and distributing


them to your students prior to a class discussion on the topic is permissible
following the current photocopy guidelines which permits making multiple copies
for classroom use. The exception would be individually bylined, copyrighted
articles, or articles from source specifically designed for educational market where
such articles cannot be copied legally for class distribution. (adapted from Becker,
2003)

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4. You cannot post students’ essays, poems, or other works on the school websites
unless you have permission of the students and their parents or guardians.

5. Educators should treat copyrighted materials from the internet the same way they
do to print formats. The best guideline is to always obtain permission. When in
doubt, ask!

Example of Plagiarism

1. Turning in someone else’s without giving credit

2. Copying words or ideas from someone else without giving credit

3. Failing to put a quotation marks

4. Giving incorrect information about the source of a quotation

5. Changing words but copying the sentence structure of a source without giving
credit

6. Copying so many words or ides from a source that it makes up majority of your
work, whether you give credit or not.

For images, videos and music the following are counted as plagiarism:

1. Copying media from other websites to paste them into your own papers or
websites.

2. Making video using footage from other videos or using copyrighted music as part
of soundtrack

3. Performing another person’s copyrighted music

4. Composing a piece of music that borrows heavily from another composition

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Directions: Read the questions carefully and write the letter corresponding to the
correct answer in your notebook.

______1. How can you protect yourself from hacking, theft and plagiarism and keep
yourself digitally secure?

a. Set the account on a privacy setting and have a confidential password


b. Announce online connection and have all post for public viewing
c. Have a virus protection and no need of backups
d. Lock up and limit online associations

______2. Anton was required of written report as his project in his class. To impress his
teacher, he copied a blog from internet without citing the source. What did he violate?

a. Theft
b. Hacking
c. Plagiarism
d. Copyright infringement

______3. Who shall have the right to own the copyright?

a. Author only
b. Publisher only
c. Both author and publisher
d. Reader

______4. Teacher Rona used a downloaded video documentary in her class. Which of
the following is the best for her to do when using the material in her lesson?

a. Introduce the video to the class without telling where it came from
b. Tell the class that she made the video
c. Inform the class where she download the video
d. Tell the class that she asked someone to make the video

______5. You are using a reference material and there is no copy anymore for the class
to use. What shall you do as a teacher?

a. Photocopy the book and distribute to all the members of the class
b. Photocopy the book and sell to the students
c. Photocopy only one for the teachers reference
d. Copy the book by hand

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We have understood our roles and responsibilities as global digital citizens. Our
membership in the virtual community requires that we behave appropriately and act
responsibly.

Intellectual property protection is important in fostering innovation. Without


protection of ideas, individuals will not be able to enjoy the full benefit of their invention
without the fear that a competitor will steal the idea and /or take credit for it.

While working online, we create a digital tattoo and we leave digital footprints. We
have to remember that our digital world is permanent, and with each post, we leave a
digital footprints. By doing self-reflecting before we reveal, we are able to consider how
and what we share online can impact ourselves and others.

Congratulations! You finished reading all the important information in this module.
I hope you fully understand and appreciate this lesson. Do the required learning activities
to test yourself on how much you have learned the lesson and if you are able to answer
all the learning tasks without any mistake, congrats you may now proceed to the next
module.

 Bilbao, Purita P., EdD et. al., Technology for Teaching and Learning 1: Lorimar
Publishing Inc.

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