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The Gaming World

Presented By
Salman Taha Rameez Hassan
Hafiz Ammar Usama Ahmad
Haris Javed
The Intro
Video gaming has become an important source of
entertainment media
Video Game Genres
Strategy Games (Age of Empires series, Warcraft
series, Command & Conquer)
 Role Playing (Grand Theft Auto series)
 Shooting Games
 First Person(Halo ,Call of duty series)
 Third Person(Mass effect, Hitman series , gears of war)
Action Games ( God of War , Prince of Persia)
Real life simulation ( Sims )
Racing Games (Need for Speed series , Juiced, Grid,
Gran Turismo , Forza Motorsports series)
Sports Games (Fifa series ,BLC series,NHL,NBA series)
Gaming Consoles
Console is an interactive entertainment device which
is meant for gaming
Consoles are classified in different generations
Currently we are in seventh generation with devices
like PS3, Xbox 360 and Nintendo Wii
A sixth generation console PS2, is currently the
highest selling gaming device ever
143.2 million units were sold according to Sony (as of
March 31,2010)
Handheld Consoles
A portable lightweight gaming device with built in
speakers, LCD and controls
Modern handhelds are equipped with all the features
required for entertainment
Besides gaming, you can also listen to the music or
watch videos
You can use internet through Wi-fi
PSP and Nintendo DS are the examples of handheld
devices
Nintendo Wii
Pronounced like the pronoun “we”
Highest selling console of the seventh generation,
unveiled at 2005 E3
The Prime feature is a wireless remote control, the Wii
remote
It detects movement in three dimensions
Accelerometer and Optical sensors are used for
motion sensing and gesture recognition
Revolution of Gaming
Closer to reality movements
Stunning visuals
Better gameplay
Dynamic controls
Strong storyline and career mode
Improved AI
Online gaming and multiplayer options
Super Mario(1987)
Super Mario(2007)
NFS 2(1997)
NFS Undercover(2007)
Project NATAL
A Microsoft’s project ,also known as Kinect, is
developed to compete with the Wii remote
It’s a controller free gaming experience
It enables users to interact with Xbox 360 through
gestures , spoken commands and object recognition
It requires ideal conditions like other than the player
there should be no moving objects in the room
The Kinect will be released on November 4, 2010 with
an introductory price tag of US $149.99
The Gaming Industry
An economic sector involved in the development,
marketing and sales of video games
It employs game programmers ,designers , artists and
game testers
Intense competition between the game developers
have played a vital role in revolutionizing the gaming
experience
E3
E3 stands for Electronic Entertainment Expo
Annual video game event
Organized at Los Angels Convention Centre(LACC) by
Entertainment Software Association(ESA)
Major source of Marketing of video games and new
products
Thousands of industry professionals attend this event
each year
America’s Army
America’s Army is a game that The US Army utilizes
for the recruitment
It was developed by Col. Wardynski of The US Army to
provide virtual soldiering experience
Its a tactical first person shooting game
The game is financed by the US government and is
available by free download
Cricket Revolution
Pakistan’s first ever video game totally developed by
Lahore based Mindstorm studio
It is a cricket game exclusively for PC
It mostly focuses on the internet based multiplayer
play and LAN based gaming
The game has an online community which has
detailed cricket stats of the gamers
The game won a runner up award for the best cricket
game in Cricket gaming awards 2010
For further details visit the website
http://www.mindstormstudios.com/Games.html
Psychological,physical and social Effects of
Gaming
Games sharpens the reflexes of the whole body
especially of brain
Games relieve the stress and allow a person to cool off
by breaking him from daily routine
Video games are blamed for the violent behaviour of
teens
 A game, Manhunt ,was banned in the US for its
excessive violent gameplay
However many people find gaming a safer outlet for
aggression and frustration
Excessive Gaming is not sound for the physique of a
child
It weakens the eye sight and causes obesity
The gaming-addiction is a concern for the younger
generation
A 28 year old South Korean died after playing Starcraft
online for 50 continuous hours

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