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[S]= [ Sx 0 0 ]
[ 0 Sy 0 ]
[ 0 0 Sz ]
REFLECTION OR MIRROR
Which allows a copy of the object to be displayed while
the object is reflected about a line or a plane.
Reflection transformation is useful in constructing
symmetric models.
A geometric entity can be reflected through a plane , a
line ,or a point in space
P*=[M]P
Where [M] mirror matrix ia s diagonal matrix.
[M]= [ m11 00 ] = [ +1 0 0 ]
[ o m22 0 ] = [ 0 +1 0 ]
[ 0 0 m33] = [ 0 0 +1 ]
P*=-P