Professional Documents
Culture Documents
Game Presentation
Game Presentation
Puzzle Solving /
Mystery Solving
Ionatan Gancea
Aim of the project
Main idea
The possibility of
The possibility for the
creating a different
game to be played
(harder) story with
without access to the
limited changes inside
SoV system
the project
Assumptions or
limitations
How are the objects represented?
All the items (rooms For example, a room An object, has all
/ objects / actions) has all the objects the actions possible
are represented as a from that room as for that object as
tree. children. children.
Interaction of the player
A general way to add the items into the tree. The objects are imported from a JSON file.
The detailed (written) story and how the objects should interact.
A demo with placeholder sounds that demonstrates the interaction of the player.
The possibility to walk through the rooms (if the doors are unlocked).
The network of rooms and the tree of items
• Some actions are not visible from the start. For example, to unlock a door,
you need to find the key. Only after you find the key, the option to open the
door is available.
Worth mentioning
Next steps
Solve some bugs
• Gabriel Ivanica
• Rúnar Unnþórsson
• Alin Moldoveanu
• Anca Morar